NMS HOT POST 2021/07/12

I want to thank the creators of No Man’s Sky for making such a beautiful, lovingly crafted game…


It truly has helped me in so many dark times especially recently suffering with anxiety and extreme loneliness, this game truly takes you far away… Thank you.. I wonder who here can relate

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Source: No Man's Sky | Reddit

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I Asked ChatGPT How Long it Would Take All of Humanity To Explore "No Man's Sky."

Me:
Do you know the game, no man’s sky?

ChatGPT:
Yes, “No Man’s Sky” is a well-known video game developed by the British studio Hello Games. It was first released in 2016 and is available on various platforms such as PlayStation 4, Xbox One, and PC. The game is famous for its massive, procedurally generated universe, which includes over 18 quintillion planets, each with its own unique environment, flora, and fauna.

The core gameplay involves exploration, survival, combat, and trading as players journey through the universe. Players can upgrade their ships, suits, and weapons as they discover different planets and interact with various alien species. The game was initially met with mixed reviews due to the lack of promised features, but it has since seen numerous updates and expansions that have significantly improved the experience and added new content, such as base building, multiplayer, and improved story elements.

As of my last update in April 2023, “No Man’s Sky” continues to be a game that evolves, with Hello Games regularly releasing updates to enhance the game and keep the community engaged.

Me:
how many stars in that game?

ChatGPT:
In “No Man’s Sky,” the number of stars corresponds with the number of planetary systems players can explore. The game is built around a procedural generation system that allows for over 18 quintillion planets, which means there are nearly as many stars since each star typically hosts at least one planet.

This near-infinite number of stars and planets is one of the most prominent features of the game, as it provides a practically unlimited space for exploration. The number is so large that players collectively have only discovered a small fraction of what the game has to offer, and it would take many lifetimes to visit every star system in the game personally.

The 18 quintillion figure comes from the 64-bit seeding algorithm used to procedurally generate the game’s universe. It’s a number that is often cited to give an idea of the scale of the game’s universe, even though it’s not expected that every single star or planet will be visited by players.

Me:
How long would it take one person (given they are immortal) to visit every star system in the game?

ChatGPT:
To estimate how long it would take one person to visit every star system in “No Man’s Sky,” we would need to make several assumptions. Let’s say for simplicity:

  • Each visit to a star system is very brief, just a flyby, taking about 1 minute on average (this is an extremely conservative estimate considering that even the fastest possible visit would likely take much longer due to loading times and the need to travel between stars).
  • The player is engaged in this task 24 hours a day, without taking any breaks.

Given these assumptions:

1 minute per star system × 18 quintillion star systems (18 × 10^18 star systems)

= 18 × 10^18 minutes

Now, let’s convert the total minutes to years, knowing there are 60 minutes in an hour, 24 hours in a day, and 365 days in a year (ignoring leap years for simplicity):

18 × 10^18 minutes ÷ 60 minutes/hour ÷ 24 hours/day ÷ 365 days/year

= 18 × 10^18 ÷ (60 × 24 × 365)

≈ 18 × 10^18 ÷ 525,600

≈ 34.2 × 10^12 years

So, it would take approximately 34.2 trillion years for one immortal person to visit every star system in the game, assuming one minute per visit with no breaks. This time frame is several orders of magnitude longer than the current age of the universe, which is about 13.8 billion years.

Me:
What if the entirety of humanity were to participate and map each system, how long would it take to map every star system?

ChatGPT:
To estimate the time it would take for the entire human population to map every star system in “No Man’s Sky,” we’ll need to continue with the assumption that it takes about 1 minute to map each system. The current global population is approximately 8 billion people. For simplicity, we’ll use this number for our calculation.

Let’s continue from the previous calculation, where we determined that it would take approximately 34.2 trillion years for one person to visit each of the 18 quintillion star systems, provided they spent one minute per visit.

Now, we’ll divide that number by the current human population:

34.2 trillion years / 8 billion people = 4.275 million years per person

This is a rough estimate and assumes that every single person on the planet could and would dedicate their time to mapping star systems in “No Man’s Sky” non-stop, without accounting for the vast differences in access to technology, interest in participation, or any other logistical concerns.

In reality, the time it would take could be considerably longer due to many factors, including game mechanics that may limit how quickly star systems can be mapped, the fact that not everyone has the game or the necessary equipment to play it, and the reality that people would need to spend the vast majority of their time doing things other than playing the game.

It’s also worth noting that the actual gameplay mechanics of “No Man’s Sky” would not allow for such an organized and simultaneous mapping effort. There are in-game limitations to consider, such as travel time between stars, loading times, and the actual activities required to consider a system “mapped.” The process of discovery, documentation, and travel within the game is much more complex and time-consuming than a simple one-minute flyby would suggest.

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Wow this game wow

I been debating buying No man’s sky for awhile. Just never thought I would enjoy it. I mostly play rpgs and rts games. Good god is this game gorgeous and deep. Can say I am addicted now. Don’t play online or really look at guides (only for a few things). I randomly found a settlement on my paradise planet (I found by compete accident lol)..I was like wtf is this they have this in the game too. Anyways this game is great can’t wait for the update.

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PSA: The last Phase of Expedition 2 requires community progress. Here's how to help and how to check...

Seeing lots of questions about this, so hoping a single thread will help (maybe get this stickied or something?)

Phase 5 Step 3 of Expedition 2 requires you to get the Myth Beacon from the Quicksilver agent. But Oh No – it seems to be locked! That’s because this portion requires THE ENTIRE NO MAN’S SKY COMMUNITY to work together to progress it.

HOW DO I HELP?

The previous step only asked you to visit 3 ancient artefacts and scan them for Polo and Nada. That’s the minimum requirement. You can help by doing MORE THAN 3. There are two ways to do this efficiently:

  1. Go sell all of your Navigation Data for Planetary Charts, and start using them!
  2. Unlock the scanner modules for your Exocraft, find a big planet, and start scanning!

Either way, sending this scan data to Polo is what drives the progression, so the more you do, the faster we get to 100%

HOW DO I CHECK THE PERCENTAGE?

If you’re in-game, you can visit the Quicksilver merchant on board the Anomaly. You can also select the related mission in your Primary Log tab to see the status.

But honestly, that’s kind of a pain. It’s much easier to use this site: https://galacticatlas.nomanssky.com/poi/anomalous-research

HOW LONG DO WE HAVE TO GET THIS DONE?

Well, technically, we have 13 days (14 days from Monday, May 17th). HOWEVER, we’re only on Step 3 of 5, so who knows what will be required for Steps 4 and 5. Thus, the faster we can get through this step, the faster we can find out what else might be needed from the community.

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Community

When did the amount of frigates you can own change?

I have had this save for a couple years. The last time I played this save i remember selling a couple C class frigates to make more room for better ones. I recently started playing again and I picked up where i left off, buying frigates. But I was not able to buy any becouse the ”buy icon” wouldnt show up. Anyways I found out you can own a maximum of 30 frigates. I curently own 31 and I asume at some point I was up to 37. When did they change this?

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Desperate please for room scale VR support or a mod to fix it

I jumped into VR yesterday and wow, the game play great. Except for 1 constant frustration while playing; the HUD does not move with your head, so you have to constantly re-align it to see it. If you turn on being able to see your full body (which is a great immersive feature for VR for sure), your head get’s twisted up as well. Why hasn’t this been corrected yet? I remember complaining about this when VR support was first added on my old HTC Vive. Surely this is a quick simple update to fix right? Or a simple mod? It makes on-foot VR annoying to play.

Are there any MOD solutions, or config solutions to this? Anything at all I can do to negate this annoyance? I would really love to spend some extended time in VR as it looks and runs great, but this is kind of a deal breaker for long term play in VR. I’ve finally gotten into this game in flat but I really want this to be another VR game I can spend hours in. Desperate for any solutions here.

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Hunting for an S-class freighter is the most frustrating and boring experience in the game. How abou...

Title. I’ve recently gotten back into the game and did a hell of a lot of grinding and building. Made 2 farms to make 400 mil every day, got and upgraded S-class ships and Multitools, upgraded my inventory etc. No matter how long it took, I always made at least a little progress so it was fun and rewarding. Reloading again and again for that tiny % to get that s-class freighter you want feels like being stuck in a nightmare loop. Every time you take minutes to fight the ships or dreadnought only to be met with an ABC class and a disappointed reload, leaving you with nothing to show for the time spent.

We should be able to upgrade freighters or have other ways to work towards the class desired, even if it takes a while to accomplish. At least then you’re working towards something and don’t get denied by RNG cause idk, it’s just not fun. 2 hours of doing this is 2 hours wasted. No other progress. Because the alternative is getting one battle every 3 hours which is absolutely worse.

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