Gek with a stealth ship
submitted by /u/handogis [link] [comments] |
submitted by /u/handogis [link] [comments] |
I started playing this game again after many years of break. I recently came across a pirate controlled system, where you can buy suspicious crates for a really cheap price in units. Some of these contain black market upgrades, which you can sell for 3…
2023-07-24
I haven’t really played the game much since 2020 for a dozen reasons I won’t list here but coming back to it has been wholesome and healing. I won’t go into spoilers but the entire Autophage arc felt like the experiences I had away from the game were k…
2024-01-11
submitted by /u/BrickDesigNL [link] [comments]
2022-10-15
It’s probably a super hot take but in my opinion, exotics are visually the least appealing ships in NMS, except for assymetrical explorers and some haulers. But I thought this one was pretty enough for me to actually get one. I love the tall fin and that it has a tail. submitted by /u/FitzSeb92 |
2023-10-27
submitted by /u/codmike86 [link] [comments]
2022-11-04
Despite being a Day One player, with several hundred hours on the game (and all expeditions) I never attempted a Permadeath run.
My first day one “clear” was on hard difficulty and, depite the game being very basic at the time, it was challenging and never unfair. I almost always played normal during the years.
I have to confess that the harder difficulty settings of Permadeath is a lot more fun. I don’t mind about the fear of losing the save (I died 7 jumps from the core because I fell down a cliff) both all the balance setting that Permadeath implies. It was about the fact that despite a normal game, the event density (and their variety) is higher even if the difficulty is not so much challenging.
Being chased if you have valuables in the ship is fun, encountering lots of bounties is fun (you can never be sure they will evade or come after you), there’s more variety in fauna attitude towards the player and so on. Having the system patrol ships or the freighter fleets doing something useful is fun. Almost every jump lets you have an event. I completely forgot, for example, that pirates may attempt ground raids. It was so rare in normal difficulty that I was suprised to have 3 raids in a very short game (about 15 jumps, including a black hole hop that brought me at about 4K LY from the core).
The only mildly frustrating element is the material scarcity and the inventory limits (but is mangeable if you know the game very well).
Maybe the only part that is unfair is the starting tutorial. It has the same dilated timing of the normal run but in PD you don’t have time to lose: usually the starting planet is just a deathtrap you struggle to survive due to resource scarcity or very harsh environment. When you regain player agency and can plan your next move carefully and choose the risks when going afterresources in the next planet, everything becomes fun again.
I’m the only one that was surprised by how the permadeath difficulty settings makes the game more enjoyable?
submitted by /u/Ziggybee
[link] [comments]
2023-10-12
submitted by /u/Serinexxa [link] [comments]
2024-05-18
I know you need to have 3 in game hours and jump 5x to trigger a space battle. (I have 76hrs) Why won’t one spawn? What are the pre requisites? (E.g. active missions/inactive missions/bugs) I can’t get one to spawn at all. I don’t know what I’m doing…
2024-05-18
Some random guy just gave me 200 units of these at the Anomaly Station. Shows value of over 600 million. But when I try to sell it at the space station it wants to minus from me. Did I just get scammed? submitted by /u/DravenWaylon [lin…
2024-05-18
I sent one yesterday, and today i didnt get anything so I thought that it was still in expedition, but then I went outside the frigate and it was there. Did i just not get anything from it? submitted by /u/notsowinner2 [link] [com…
2024-05-18
Do I need to start a new game after each update to see all the stuff they added? My main is a few updates old at this point and it’d be a bit tedious if I had to start again.
submitted by /u/EyeballScoop
[link] [comments]
2024-05-18
So I recently had to restart from the beginning and I’m finally getting some nice ships and was thinking of doing something I haven’t done before, is it practical to set up one ship that is good for getting around and one just for combat? submit…
2024-05-18
I don’t think the Altas liked this, submitted by /u/Spook0888 |
2024-05-18
I gotta say, it makes land-based dogfighting against pirates and sentinels a bitch and a half. submitted by /u/Wrong-Marsupial-9767 [link] [comments]
2024-05-18
submitted by /u/Little_Golden_Goose [link] [comments]
2024-05-18
I was only gathering salvaged data when I saw some curious deposits and I think you can guess what happened next. submitted by /u/Pixelsock_ [link] [comments]
2024-05-18