NMS HOT POST 2021/11/16

PLEASE let us have more than 6 companions


I already posted this on r/No_Mans_Sky but I thought I'd share it here as well.

It's really weird, I know, but the alien animals are probably one of my all time favorite parts of the game. I get all sentimental about my digital space friends and it's hard to let them go in favor of a cooler one.

My girlfriend suggested this and I think it's too genius not to mention, but we can keep the system of having 6 companions. We can only have 6 ACTIVE companions at a time. Every companion that isn't active can be stored at a base, either in some type of storage or in actual enclosures.

That way you're still somewhat limited (only I'm not sure why that's important) and those cool one-of-a-kind creatures are not lost forever. If you let us build enclosures, we could also build space zoos.

Let me say that again.

Space. Zoos.

Thank you very much for your time and attention.

submitted by /u/NodoBird
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Source: No Man's Sky | Reddit

関連記事

I have become obsessed, please save me.

I’m a retiring Web Dev, been playing NMS since it came to the Mac and I’m planning to weave both of my interests together and build a NMS Multiverse ‘fake corp’ website where I can share ship finds, builds and tips. Am I mad?

I found I can fork my saves, by duplicating save files and so can have 15 ‘employees’

ChatGPT makes everything so easy.

Meet the staff:

Corporation Name: Celestial Dynamics

Corporate Overview: Celestial Dynamics is a cutting-edge technology and exploration corporation, specializing in the development of advanced starship systems, scientific research, and the discovery of new frontiers in the No Man’s Sky multiverse.

Staff Members:

  1. Name: Commander Aria Zenith
- **Race:** Human - **Role:** CEO and Chief Explorer - **Bio:** Aria Zenith, a visionary human explorer, founded Celestial Dynamics with a passion for uncovering the secrets of the universe. As the CEO, she leads expeditions and drives the corporation's commitment to innovation. 
  1. Name: Synthara Nexus
- **Race:** Korvax - **Role:** Chief Scientist - **Bio:** Synthara Nexus, a brilliant Korvax scientist, oversees the corporation's research and development division. Her expertise in quantum mechanics and artificial intelligence contributes to Celestial Dynamics' technological advancements. 
  1. Name: Quill Valiant
- **Race:** Vy'keen - **Role:** Director of Security - **Bio:** Quill Valiant, a seasoned Vy'keen warrior, ensures the safety of Celestial Dynamics' personnel and assets. His combat skills and strategic mindset make him a formidable force in protecting the corporation's interests. 
  1. Name: Luna Stardust
- **Race:** Human - **Role:** Chief Pilot and Exploration Specialist - **Bio:** Luna Stardust, a skilled human pilot, leads expeditions to uncharted regions of the galaxy. Known for her daring maneuvers and unparalleled navigation skills, she plays a crucial role in celestial exploration. 
  1. Name: Binary Cipher
- **Race:** Korvax - **Role:** Lead Engineer - **Bio:** Binary Cipher, a Korvax engineer, spearheads the development of Celestial Dynamics' starship systems. His mastery of technology and algorithms ensures that the corporation's vessels are at the forefront of innovation. 
  1. Name: Blaze Forgeheart
- **Race:** Vy'keen - **Role:** Weapons Specialist - **Bio:** Blaze Forgeheart, a Vy'keen weapons expert, is responsible for designing and testing advanced weaponry. His creations provide Celestial Dynamics' starships with a competitive edge in combat situations. 
  1. Name: Starlight Nova
- **Race:** Human - **Role:** Communications Officer - **Bio:** Starlight Nova, a skilled human communicator, manages the corporation's interstellar communications network. Her diplomatic approach fosters positive relations with other entities in the No Man's Sky multiverse. 
  1. Name: Pulse Sprocket
- **Race:** Gek - **Role:** Chief Mechanic - **Bio:** Pulse Sprocket, a talented Gek mechanic, oversees maintenance and repairs for Celestial Dynamics' fleet. His resourcefulness and mechanical expertise keep the starships in peak condition. 
  1. Name: Valkis Ironshield
- **Race:** Vy'keen - **Role:** Security Officer - **Bio:** Valkis Ironshield, a Vy'keen warrior, assists Quill Valiant in maintaining security. His vigilance and combat skills make him an invaluable asset in protecting the corporation's facilities. 
  1. Name: Celestia Mirage
- **Race:** Korvax - **Role:** Stellar Cartographer - **Bio:** Celestia Mirage, a Korvax cartographer, creates detailed star maps and analyzes celestial phenomena. Her work aids in planning efficient exploration routes and uncovering hidden anomalies. 
  1. Name: Zenith Prism
- **Race:** Human - **Role:** Chief Financial Officer - **Bio:** Zenith Prism, a strategic human financial expert, manages Celestial Dynamics' economic endeavors. Her financial acumen ensures the corporation's stability and growth in the competitive galaxy. 
  1. Name: Spark Catalyst
- **Race:** Gek - **Role:** Energy Systems Specialist - **Bio:** Spark Catalyst, a Gek energy expert, optimizes Celestial Dynamics' power systems. His innovations in energy efficiency contribute to the sustainability of the corporation's operations. 
  1. Name: Orion Nebula
- **Race:** Human - **Role:** Xenobiologist - **Bio:** Orion Nebula, a dedicated human xenobiologist, studies alien life forms and ecosystems. His research provides valuable insights into the biodiversity of planets explored by Celestial Dynamics. 
  1. Name: Quantum Flux
- **Race:** Korvax - **Role:** Quantum Physicist - **Bio:** Quantum Flux, a Korvax physicist, specializes in quantum mechanics. His research pushes the boundaries of theoretical physics, contributing to advancements in Celestial Dynamics' technology. 
  1. Name: Glimmer Swiftstream
- **Race:** Gek - **Role:** Trade Liaison - **Bio:** Glimmer Swiftstream, a savvy Gek trader, manages Celestial Dynamics' trade relations. His shrewd negotiations and extensive trade network contribute to the corporation's economic success in the galactic marketplace. 

submitted by /u/Dramatic_Ganache2575
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What is the point of terrain manipulation if the terrain inevitably regenerates?

I honestly can’t find any use for it beyond digging up buried tech & artifacts.

I used to level areas to build bases, but of course the terrain would regenerate at some point and I’d have dirt & rocks covering the floor. All of my buildings are now built on struts above ground level.

You have a literal level setting on your manipulator to flatten the terrain, but the terrain regen just negates it completely. What gives?

submitted by /u/Azmaeth
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