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Is Chlorine farming not useful now?

I used to create tons of Chlorine with Oxygen in order to get rich in the game. Based on my research it’s been nerfed now. What are some other good ways to earn money now?

I read in another post that Sentinel Ship Scrapping is a good way, but I have no idea how to do that. I can’t even deal with sentinels when they attack me in space and I usually try to run to a space station when that happens (or usually die lol).

Any alternatives or an easy way to do that Sentinel Ship Scrapping?

submitted by /u/Odd-Independence-618
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It's okay to not like 4.0.

I’m not usually one to write down my grievances with video games, but the release of 4.0 was so disappointing I feel I need to get up on my soapbox and give my opinion, especially since others are telling those of us against the 4.0 update that how we feel is an overreaction.

I installed NMS when it was added to game pass, and since then I’ve gotten 500+ hours under my belt as an interloper. I’ve learned the ins and outs of this game. I’ve hunted for my perfect ship, spent hours reloading for an elusive S-Class freighter, and figured out adjacency bonuses to really unlock my gear’s full potential. Every update I’ve played has had me singing praise for NMS, and 4.0 sounded like it would be no different. It promised a streamlined UI, higher level caps, and major QoL changes. After playing it I feel lied to. 4.0 did not feel like the step forward it was supposed to be. Instead, it was more like three big steps back.

The new inventory system completely ruined the gear I spent so long finding, leveling, and perfecting. Over 2/3 of my tech upgrades were removed from my gear, upgrades I spent hours hunting for down in the depths of derelict freighters and across the galaxies space stations were rendered completely useless. I’ve seen people saying that we didn’t need our maxed out gear, and that this change wasn’t a big deal, and maybe they’re partly right. We didn’t need maxed gear, but we wanted it, so we put in the extra time and effort to level up our gear and perfect it and make it ours. Now it’s all gone, and the time and effort we spent is wasted.

To add insult to injury, the new UI makes it harder to try and salvage what I can from my equipment. It feels like a total downgrade from the legacy UI. The inventory tabs were cleaner, felt much better to use, and moving stuff around in them was efficient and easy. The new one-page inventory feels claustrophobic, and the page scrolls too fast on console to move anything around effectively. It’s been a pain in the ass to try and fix my stuff with this new “streamlined” UI, and I’m wishing I could switch it back.

This update broke my heart. I’ve loved playing this game, exploring its vast galaxies on my quest through the cosmos and leaving my small mark on the wonderful worlds I’ve visited, but I feel like I cant play the game in its current state. I sincerely hope Hello Games will do what they can to try and fix this, and in the future think about both new and old players when making updates.

As a final word, if you aren’t happy with 4.0, please don’t use it as an excuse to be rude to or harass the NMS devs. If you are messaging them, remember that they are real people with real feelings. With that being said, I’m done here.

Phoenix out.

submitted by /u/BluePhoenix3579
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Community

Please explain Voltaic Staff Spawning in 2024.

I’ve been researching staff colors and classes, but it seems a lot of the information I’m finding may be outdated, or I’m just not understanding it correctly. I’ve read that the staff head determines the build, but if I mark a staff terminal for future use, IE. I want to come back when I free up inventory space, I can’t seem to build the same staff again.

Here’s my scenario. I was exploring autophage camps, and found a particular staff color combo I liked. I dropped a save beacon, jumped up to the Anomaly to disassemble an A class MT I wanted to break down rather than exchange away. I then returned to the camp to claim my shiny new staff, but I can’t recreate the build!

In actual fact, this camp had two staff builds I wanted. One was color specific, and the other had a supercharged slot layout I wanted. I cannot recreate either.

For the record, I play on GOG. Do the staff builds vary from planet to planet like regular multi tool cabinets do?

submitted by /u/ForgotPants
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Setting Up Frigate Missions

I honestly don’t know if I’m wasting my time crafting frigate upgrades.

I select frigates that match the mission type, making sure to have a 5-star rating. Most of my ships are S-class now. I add 3 frigate upgrades to each mission (also matching them to the mission type). I have several freighter upgrades that help with various things.

I genuinely don’t know if I’m getting better returns by including the frigate upgrades or not. I left them off yesterday and I actually got more stuff.

I just wonder what’s the best way to maximize the success of frigate missions.

submitted by /u/msallied79
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