SPACE
submitted by /u/EdVintage [link] [comments] |
submitted by /u/EdVintage [link] [comments] |
submitted by /u/uwukaran [link] [comments]
2022-12-07
submitted by /u/Achillesmele [link] [comments]
2023-06-28
submitted by /u/father_with_the_milk [link] [comments]
2023-11-30
Like for example something similar to red stone in Minecraft. It’s a space sci-fi game that has an amazing base building stuff but yet there’s so little in the electronics section. There’s a recent post of someone making a robot “alive” and that gave m…
2024-03-13
I would like to preface this by saying there are a hundred different options for farming both credits and nanites, most of which may very well be better than this, but for this run I have solely focused on being a pirate. You can use the pirate’s path to earn either of these currencies no matter what vessel you choose to fly, I just try to do things with a little swag when I can, hence the Swag class hauler. You will get a considerable amount of pirate bounties finding their way to you as you do this which can boost rep and increase gains as well as liven things up a bit. I would recommend farming them alongside the run if they get close to you but I chose not to in order to better track the raw value of the stolen goods. I didn’t track how long this takes as it will be different for everyone. I personally tasked myself with hunting down a 48 slot S class hauler and maxed its inventory before I even began. This alone could take you an unimaginable amount of time if you don’t use the coordinate exchange. Something in hindsight I wish I had done, though I am a fan of the orange Serenity I managed to find. Another factor in the time spent would be the system you farm. I would consider myself very lucky with my system fleets, I had multiple large vessels for each fleet, and I found the system in my first couple of warps, your RNG will be different. I will admit this took hours to accomplish, even with all of the RNG odds in my favor. If you made it this far, Thank you. If you’re interested in a painful challenge, come join the ranks of billionaire pirates, just don’t forget the Swag. Below are some stats I decided to jot down. The Stats Illicit Goods – 1,169,527,318 GrahGrah – 1,750 Banned Weapons – 500 First Spawn Relics – 618 Counterfeit Circuits – 1,326 Prismatic Feathers – 2,150 Moon Ether – 2,700 Stolen DNA Samples – 2,399 Nanites – 67,396 Suspicious packets Arms – 91 Tech – 110 Junk – 53,194,790 credits Loot I Kept 280 Freighter fuel 49 Salvaged Frigate Modules PTSD submitted by /u/Orbinox |
2023-01-10
Haven’t player No Man’s Sky before, and I’m not into survival games. Subnautica is not my thing. I do love games like Skyrim, Cyberpunk and Witcher 3, but also space combat sims like Everspace 2, traditional X-Wing and Tie Fighter, Star Wars Squadrons, etc. I actually loved Starlink Battle For Atlas and I thought it looked like No Man’s Sky lite, although I never played NMS before.
I’m open to new experiences and love to let a game surprise me. I always was afraid of MMO’s but gave Elder Scrolls Online a chance and loved it, albeit only the single player story experience 🙂
It’s on Xbox Game Pass, which I have. So I wonder: will I enjoy this game? And if so, do you have any advice on how to get invested in any main campaign? Thanks!
submitted by /u/oxelhare
[link] [comments]
2023-08-20
submitted by /u/Tim_Whoretonnes [link] [comments]
2024-05-03
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
submitted by /u/Dragonfire733 [link] [comments]
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
On walkadj Beta in Euclid, I have been building home for myself. But in the midst of all of that, I decided to honor my friend. I first met Grishy back in 2016. I had accidentally bumped into him upon exploring a derelict freighter. We instantly …
2024-05-03
submitted by /u/CyberTransGirl [link] [comments]
2024-05-03
Euklid galaxy. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-03
Do the exotic ships have some kind of connection to sentinels? submitted by /u/karatebullfighter [link] [comments]
2024-05-03
A build I made a while back via Blender for the Chimera Corp. Halloween event. submitted by /u/AnEvolvedFinch [link] [comments]
2024-05-03