NMS HOT POST 2022/09/13

Put ALL friend requests and request/offers for in game donations of units, void eggs, etc. in this thread.


If you want someone to join your game or give you units, void eggs, etc. please put your information in this thread. All other post containing these will be removed.

Consider including the following information to request help: Gamemode, platform, friendscode and timezone you live in.

This will be one of several rotating mega-threads that will be pinned weekly. See the wiki for the list of mega-threads. We are trying to reduce some of the clutter in the sub. Thanks for your help!

submitted by /u/spiper01
[link] [comments]

Source: No Man's Sky | Reddit

関連記事

Join Eisvana, Eissentam's newest civilization!

Discover Eisvana, the thriving civilization in the Fade of the Eissentam galaxy! Settle on our newly found capital planet Accordia and unlock a world of boundless possibilities. With a focus on building, exploration, and documentation, we offer a unique experience like no other! Our advanced custom tools like our Eisvana Wiki Page Creator empower you to capture every moment of your journey and document it with ease. Unleash your creativity by constructing magnificent bases or by contributing to our lore! Join our vibrant community of like-minded travellers and be part of a civilization that values collaboration and innovation. Whether you’re a seasoned adventurer or a budding architect, Eisvana welcomes you to a world of endless opportunities!

You can learn more about us on our embassy wiki page.
Join our Discord server and be part of Eisvana today!

submitted by /u/Lenni009
[link] [comments]

続きを読む シェア
0

PSA: Requirements for Voltaic Staff (Autophage camps etc.)

Whenever I post a new staff or Atlantid find on NMSCE there are inevitably a few people who reply that they can’t find the console or don’t know what to do.

Staffs and Atlantid multi-tools are new types of multi-tool added to the game with the Echoes update. The wiki refers to the new staff as a Voltaic Staff. To acquire these new tools you need to first complete the new quest line which will unlock new multi-tool upgrades that let you scan to reveal these new hidden Autophage NPCs and their camps. The reason you can’t see them is that they are literally invisible to you if you haven’t done the questline.

The new staff is acquired via either a terminal in one of these new camps, or the terminal in a Harmonic Camp. You first need to buy the components – head, core and pole – but the class of the staff is determined by the head section, of which there are currently 7 variations: Havoc, Runic, Radiant, Concentric [?], Salvaged Head, Salvaged Claw and Salvaged Aerator. Once you know which head is required for the S-Class version, you can pick and choose your own design using the other two parts, and the colours and installed modules may change as well.

The Atlantid multi-tool is acquired from Alien monolith POIs on planets in Korvax systems only – btw these are the same monoliths where you go to activate the “brains” of a newly acquired Interceptor ship. Once you have completed the Autophage questline, a new terminals will appear at these monolith sites that lets you choose a new multi-tool.

EDIT: Also, I should add that if you see a multi-tool or ship that you want to acquire in a post here on Reddit, you need to turn off multiplayer in your game’s Network Settings before you use a portal to get to the target system. I have seen many players enter a system I’m currently scouting after reading one of my posts. If you do this, the item in question may not be there as I have already taken it! (Not sure how staffs are affected as they are created from scratch by the player, but best to be on the safe side)

https://preview.redd.it/0drazw5ak3mc1.png?width=2792&format=png&auto=webp&s=0c7e41d527ee0e30a2e7a1c59ae5029dbb4e7fe0

submitted by /u/Peace_On_Drugs
[link] [comments]

続きを読む シェア
0

Community

It's just me who thinks travel between Galaxies is overly punitive and tiresome

It's just me who thinks travel between Galaxies is overly punitive and tiresome

https://preview.redd.it/g53xc9gnh4yc1.jpg?width=1280&format=pjpg&auto=webp&s=c086bb552629eeff8a644affb54e2f1bd84ce3c5

Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process.

If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way.

Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options.

It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies?

What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies.

There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much:

In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore.

My suggestion:

  • The player travels to the Atlas Station linked to the galaxy he/she wants to go.
  • In exchange for something (maybe a Heart of the Sun, to give some use to these bunch of blueprints we get during Atlas Path), you get a token for the Galaxy you are going from the Atlas Station.
  • You keep that token in the exosuit or ship inventory.
  • Then the process is the same as the current mechanic. You head to the core and jump, things still break, but instead, it takes you to the next galaxy, it will take you to the token’s galaxy.
  • After the jump token is consumed and removed from your inventory.
  • If you are not carrying any token, it will take you to the next galaxy as it is currently.
  • If you are carrying more than one token, the priority will be the one in the top leftmost slot of the Exosuit.

Pros:

  • Give the player the freedom to fly to any galaxy, any time.
  • Don’t change the current mechanic, just add a new feature.
  • Avoid unnecessary bases cluttering in the teleporter.
  • It is way cheaper than the current mechanic, once you don’t have to jump to each galaxy to get the one you want.

Cons:

  • It is less but still annoying, moving upgrades, fixing things, etc.
  • If you want to visit all the galaxies, that solution doesn’t help.

There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today.

I hope HG address that one day.

submitted by /u/Cristiano7676
[link] [comments]

続きを読む シェア
0

Popular Posts