NMS HOT POST 2022/09/19

The life of a frigate captain


I just love how your frigate expeditions are having adventures worthy of Star Trek while you do mundane stuff like base-building and resource-gathering.

And when they hand in their report, you just skim it quickly and move on to the next report.

Frigate captain, pulling up his mission report: "While on a pirate-hunting patrol, we resolved a hostage situation and turned in the criminals to the local authorities, netting us 350,000 units. But then a system-wide civil war broke out, so we helped one side win and they rewarded us with some Vy'keen effigies. We then invested in the system's recovering industry and turned a profit of 407%. Afterwards, we warped to the next system just in time to witness a supernova up close, allowing us to gather valuable data about–"

Me, a billionaire, busy building my luxurious base on a nice tropical planet: "Yeah, yeah, whatever, dump it all over there."

submitted by /u/-Guardsman-
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Source: No Man's Sky | Reddit

関連記事

How many of you play the game like this?

When I play NMS my mindset is not the same as playing other games (playing it in VR also), let me explain:

– Flying on my ship: I tend to not use pulse drive, or deactivate it on purpose when 1-2 minutes close to a planet, I never get tired of the whole landing process, and then get a view of the planet biome.

– Taking it slow: I’ve finished the main quest line about 3 times already, my current save file has been the longest, the first 2 times I rushed for money and I think that kinda made things dull (worst mistake I think, is to rush for money, even more now that you can just change game modes and get anything you want if you wish to do so), this time I took things slow and I’ve been enjoying the game a lot more, A LOT more, even tho right now I have more units than ever before, I never got in a tiresome grind loop, and I never needed to, this game is grindy only if you make it grindy to be honest, you don’t even need to grind for power since most common multi tools will be enough to fight sentinels and kill them all, and if you need a powerful enough ship to kill pirates with ease, just get a living ship and get some good pilots on your squad (tho they are never that good, but hey any help is good!).

– Ignore gifts: not because I’m not grateful (I do think people ingame are very kind) but it feels kinda wrong and breaks the purpose of playing the game, again doesn’t bother me now, but had I taken those gift to sell and get easy money, I wouldn’t have enjoyed the whole process.

– Use my best-looking ship instead of the best one: I just love how my interceptor looks, and it’s black and red! it’s nowhere as good as my living ship, but dang isn’t it cool? and they hover!

– Not rushing to the center: I’ve been slowly traveling to the center, I’ve found some neat planets in the process, my favorite ones are the frozen ones, forever christmas.

– I rather warp using my freight: IDK exactly why I like it more than using a ship, but there’s something special about it, it’s like a home after all.

Over all my experience with the game since my mindset has been like this, it’s been night and day in comparison, I think my 2 previous save games have been useful as a way to realize what kind of game I was playing, I think remembering my times with minecraft helped me to see why I always came back into the game but never got to know exactly why, and now I realize it, just sit back and enjoy the universe at your own pace, nothing is rushing you to any goal at all, don’t do annoying things because you think the goal will be good, do things to enjoy them so you don’t have to do them the annoying way.

And this is I think the problem many people have, not blaming it on them btw, a game can’t appeal everyone, it’s not a game about goals and many gamers want goals, it’s a game about what you would want to do given a universe to explore, same thing you do in minecraft, explore, craft, build, enhance, and maybe get to the ender dragon and then the exit portal (I’ve never done that just because I never got interested on it, even after playing the game for years).

Just wanted to share my experience with the game with you all, and also ask you for your experience, maybe I’m not that odd of a player and someone else out there also do the same things, or some of them, or maybe you enjoy the game doing the opposite, it would be interesting to know!

submitted by /u/fel_bra_sil
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submitted by /u/Lenni009
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It's just me who thinks travel between Galaxies is overly punitive and tiresome

It's just me who thinks travel between Galaxies is overly punitive and tiresome

https://preview.redd.it/g53xc9gnh4yc1.jpg?width=1280&format=pjpg&auto=webp&s=c086bb552629eeff8a644affb54e2f1bd84ce3c5

Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process.

If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way.

Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options.

It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies?

What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies.

There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much:

In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore.

My suggestion:

  • The player travels to the Atlas Station linked to the galaxy he/she wants to go.
  • In exchange for something (maybe a Heart of the Sun, to give some use to these bunch of blueprints we get during Atlas Path), you get a token for the Galaxy you are going from the Atlas Station.
  • You keep that token in the exosuit or ship inventory.
  • Then the process is the same as the current mechanic. You head to the core and jump, things still break, but instead, it takes you to the next galaxy, it will take you to the token’s galaxy.
  • After the jump token is consumed and removed from your inventory.
  • If you are not carrying any token, it will take you to the next galaxy as it is currently.
  • If you are carrying more than one token, the priority will be the one in the top leftmost slot of the Exosuit.

Pros:

  • Give the player the freedom to fly to any galaxy, any time.
  • Don’t change the current mechanic, just add a new feature.
  • Avoid unnecessary bases cluttering in the teleporter.
  • It is way cheaper than the current mechanic, once you don’t have to jump to each galaxy to get the one you want.

Cons:

  • It is less but still annoying, moving upgrades, fixing things, etc.
  • If you want to visit all the galaxies, that solution doesn’t help.

There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today.

I hope HG address that one day.

submitted by /u/Cristiano7676
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Community

Question weapon technologies with Sentinel Pillars

Probably a dumb question, however I just wanna know how this works before I commit to doing this.

If you find a MT(multi-tool) at a sentinel pillar could you build and upload a base to servers near that pillar for people to grab the MT, or would it be a thing of once someone grabs that multi-tool its just gone and can not be gotten by anyone else? Just wanna know if it’s better to do the base thing or just share the glyph codes for the planet in which I have found a B-Class royal MT.

submitted by /u/Dragon_Blood23
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Any way to get these storage boxes level?

Any way to get these storage boxes level?

So I’m trying to put down the storage boxes. However, no matter what I try, they always end up being slightly misaligned when I use the snapping function. I already excavated the ground away underneath and placed a floor for them to sit on. What am I doing wrong?

https://preview.redd.it/3v4dl9sqtc1d1.jpg?width=2560&format=pjpg&auto=webp&s=a172f6bdf618dafa0bac3b9ac116a19e49ac81a5

submitted by /u/Herefornow211
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I'd really appreciate some kind of "vault" for MTs and ships.

I’m a collector, and I like keeping unique things. I have a couple of expedition ships, as well as the Atlas Staff from the last expedition. The staff and ships are not in my regular use pool of stuff, but getting rid of them appears to mean that I can’t ever get them back. At the expedition rewards vendor, all these things say “previously claimed.” which I’m assuming means they’re one and done. With such a small number of ships and MT’s that we’re able to keep (relative to the massive number of cool looking stuff you can collect.) I feel like a lot of very precious space is getting eaten up by keeping these unique things.

I feel stuck between a rock and hard place. I want to keep the cool looking unique stuff that I don’t think I can get back if I scrap, but I also would like more room.

Even if we can’t keep anything other than the most essential tech on them in “storage” I think it would be great if we had some way to keep more than just 6 MTs and 12 ships. For a game that’s primarily about seeing everything and discovering stuff, we don’t get much in the way of space for the things that matter.

submitted by /u/Misternogo
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