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I *highly* recommend Hello Games' other game, The Last Campfire

I hope this post doesn’t get deleted as it’s not directly about No Man’s Sky but still about Hello Games.

Its a 3D platformer/puzzle game and the game is an absolute masterpiece. It’s incredibly polished and refined, graphically and visually stunning, and emotionally moving with a beautiful message at the end. You’re definitely missing out on something special if you haven’t played it.

It’s also a great way to support Hello Games for all the free updates we have gotten with No Man’s Sky and it’s only $20.

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Could Light No Fire be the prequel to No Man's sky?

Since in this game, the species have mastered intergalactic travel and technology and you just gotta buy them and install the technologies to move forward.

Whereas, judging from the trailer, Light No Fire has the taming of species for travelling, primitive building types and so forth.

It looks awesome but I can’t help but think this is the beginning.

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Perma-death players -- What is the appeal of this game mode?

This is an earnest question, not a jab. I’m genuinely curious to hear from perma-death players.

I’m a veteran player with 566 hours on record (currently playing on Survival mode), and to me at least, perma-death doesn’t sound like the kind of added challenge that enhances the player experience in any meaningful way. All it does is massively raise the stakes of failure, like performing skateboard stunts without protective gear. (Except that the bad outcome in this case is just extreme frustration rather than brain damage.)

Is it a completionist thing? I can sort of understand that: I’m at 25/27 Steam achievements myself, and getting to the center of the galaxy on perma-death mode is one of my two missing achievements. Only 0.7% of NMS players have done it, so if you have, I guess congratulations are in order.

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