Building in paradise…
submitted by /u/Gamester997 [link] [comments] |
submitted by /u/Gamester997 [link] [comments] |
I was exploring yesterday and found a couple passages that made me think “wow.” Firstly, I was in a vykeen abandoned building and got a passage asking questions about who the sentinels are, what gives them the right to police everything, etc. they were…
2023-04-11
submitted by /u/DonTheChron420 [link] [comments]
2023-02-22
I have a few player bases I like to visit often. Some of the bases people build are very cool, others are extremely helpful (Many thanks to all of you who make resource bases)
I have noticed however that some of these bases that I visit almost every day are dissappearing, only parts of them render in. So, do our bases degrade or dissappear after a while if the save they are on isn’t played?
submitted by /u/Silkentek
[link] [comments]
2024-03-11
submitted by /u/Mykes83 [link] [comments]
2023-03-16
Trying to figure out what to build here. The inside water is not reachable by the outside area. I threw up a temporary base so far. submitted by /u/DavidManvell [link] [comments]
2023-07-16
submitted by /u/JMcKellar [link] [comments]
2022-03-24
Long ago, NMS only allowed players to own a single ship, making it a major decision on which ship type a traveler should go after. However, realizing this felt clunky, updates have been made over the years, ship slots increased, new tech modules, and new features added. This was a great call, but it did leave one mark: the distinctions between each ship didn’t matter anymore; Haulers don’t even have the benefit of additional cargo space, since all S-class ships can have the same total number of slots.
I was talking ship perks with someone, and it got me thinking that perhaps it would make sense to introduce new strengths to less used ship types. As I was mulling it over, I realized that some of these changes would have to be pretty potent to stand up to current-day standards — poor Shuttles, their only real signature is that their takeoff price is reduced, made obsolete by the auto-recharge modules. So I decided to spitball a few ideas trying to stay true to the ship’s purpose while taking 2024 NMS in mind, and see if the following suggestions are strong enough to make you think “oh yeah, I’d definitely want to own a [ship type].”
Shuttles:
Haulers:
Living:
Explorer:
Let me know if these are along the right lines, and whether you’d fly one of these if they had these perks.
submitted by /u/Snoo61755
[link] [comments]
2024-05-14
El title.
Why bother to name stuff if you’re the only one who can ever see the name? Is there a way to let others see the name?
submitted by /u/Total-Avocado-8598
[link] [comments]
2024-05-14
Yall out here building cities while every base I make looks like a giant gamecube Seriously how do you guys get inspiration submitted by /u/kawabunga666 [link] [comments]
2024-05-14
Has someone experienced that kind of nightfall bevor? submitted by /u/RedditorsOrbit069 [link] [comments]
2024-05-14
While I struggle with anxiety so it is difficult for me to egg myself into the multiplayer scene in the game, I just have to applaud ALL of you guys. This is the most non-toxic gaming community I think I’ve ever seen and I have been a gamer for a goood…
2024-05-14
submitted by /u/Pixelsock_ [link] [comments]
2024-05-14
Anyone want to photo edit this meme to make the character a nms traveler. submitted by /u/space_monkey_belay [link] [comments]
2024-05-14
submitted by /u/nfl18 [link] [comments]
2024-05-14
I re-boarded my freighter after a lengthy reconnaissance mission and wanted to send my frigates out.
So, I visit The Navigator, and he gives me the list of expeditions (not Expeditions) and it’s all low star trips, three 2** and two 1*.
Would love to see more 3‘s, as well as any 4* and 5*****, which I’ve never seen. What’s up with that?
That’s all.
Gray, over and out.
submitted by /u/MJBjacket
[link] [comments]
2024-05-14
submitted by /u/W0RDET3RN1TY [link] [comments]
2024-05-14