Last night I started to build a stairway to the skies. This is how it turned out.
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2024-03-28
submitted by /u/DuncanAndFriends [link] [comments]
2021-09-14
TL;DR – Tell me about your different saves. How many? What difficulty? Roleplay or not? Any self-imposed rules or challenges? I am currently running five different saves, each with a different focus and/or self-imposed rules. The Traveller (~125 hours):
The Philanthropist (~750 hours):
The Treasure hunter (~25 hours): -An interstellar pirate on the hunt for the rarest and most valuable artifacts and samples. – Origin: Singularity Expedition. – Difficulty: Normal The Scientist (~110 hours):
The Mortal (~25 hours):
I love getting into the headspace of each of these characters and escaping into their worlds. Started as the Traveller today. A little nip-nip, some Tangerine Dream on the headphones, hopped in the squid ship, switched to cockpit view, and jumped 10,000 units closer to galactic center, with a few space station visits to fuel up and fill out the exosuit inventory. Then it was off to The Philanthropist, who teleported to multiple bases to lay butterfly, sandworm, and dragon eggs so they’ll be ready for gifting to noobs doing weekend missions. Dealing with mountainous terrain is treat from the air, and sentinels will ignore you if you are riding a companion. Spent a bit of time just flying around on the back of a dragon over my favourite neon landscape. There might have been a little more nip-nip. Finally I dropped into The Mortal (permadeath) to take to the air on a sandworm and hunt down impulse beans, then farm some eggs and milk to make doughnuts. It’s a quick way for me to generate cash and nanites in relative safety. I am close to being able to afford a hauler I’ve had my eye on. Anyone else have multiple saves? I’m curious how other players divvy up their focus. submitted by /u/reverendunclebastard |
2023-11-10
RP as Gek tradelord merchant guild enthusiast incoming submitted by /u/Foolish_Twerp [link] [comments]
2024-04-08
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2022-09-30
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2022-03-06
This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest Patch or Hot Fix, information is located on this page. Please include platform and version.
This weekly thread is to help keep bug reports manageable. It is a scheduled weekly thread and not related to any specific release. You do not have to repost bugs to this post if you have already reported them on a previous post.
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2024-05-03
You walk into the Intergalactic Tattoo Parlour and see this. You going through with it? submitted by /u/BayeksCousin [link] [comments]
2024-05-03
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2024-05-03
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2024-05-03
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2024-05-03
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2024-05-03
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
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2024-05-03
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2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03