関連記事

No Man’s Sky: Interceptor Update

Hello! Launching today, we wanted to shake things up a little with our next update – No Man’s Sky: INTERCEPTOR – to bring a new gameplay experience, and also expand the lore of the game.   A new corruption has spread through the universe, blighting planets, bringing new enemies, new resources and a new Starship… View Article

The post No Man’s Sky: Interceptor Update appeared first on No Man’s Sky.

続きを読む シェア
0

A "repair all" feature would really be great.

I’m completely fine with galaxy warping destroying all of your gear I think that forcing you to make a material sacrifice for reaching a new galaxy is prefectly fine and even then it can still be mildly negated by swapping ships/multitools. My main problem though especislly as a console player is how long it spends going through to repair everything. You can’t just hover over everything and press a repair button you have to go into a sub menu for each individual technology upgrade and honestly it’s the one thing holding me back from taking the time to discover every galaxy. I’m 130 hours into the game and I’ve only reached the third and I really would love to keep going but the process of repairing all my items is just too timeconsuming for me to care. Really hope we could get this in the near future

submitted by /u/barrack_osama_0
[link] [comments]

続きを読む シェア
0

I'm in Love with Being a Pirate!

So, I’ve finally gotten myself to the point where my primary source of income is pirating – and its fucking great.

I have tried my hand at everything from market crashing, to scanning, to farming, and while they all produced results, I hated each and every one of them. My main gripe is that the cycles take so long to complete, plus it is just the most boring thing in the world to me. I am a void-borne type of guy (if you know, you know) and I really do not like being tied to terra firma. Also, I abhor games that eventually become second jobs. If I wanted to grind, I’d get in some extra hours at work. I want fun and tending to livestock or picking frost crystals just wasn’t doing it for me. I want action and adventure in a game where long-range strategy isn’t a thing. So, once I discovered pirating and learned the ropes, I started just taking shit and blasting anything that has a problem with it. I love it.

Now, I am an unrepentant Gek hater. Period.

I will not abide friendship with the Gek, on any level. The infernal Gek filth that roam the bowls of my freighter have all denounced their heritage and committed their lives to an eternal campaign of Gek annihilation. (They gleefully participate in our regular walk-the-plank celebrations that punctuate a successful cargo run.) So, I trawl the cosmos in search of Gek systems to ravage. I used to just operate in outlaw systems, but now, any system can get these hands and they generally do – with extreme prejudice.

In order to make my privateering challenging I maxed out the combat difficulty settings; so, even with a very high DPS infra-knife, I still have to put in some effort to kill off the sentinels that spawn. I’ve already detailed my opinion of the Gek, so losing standing with them is in fact a badge of honor for me. In fact, I am on a head-long, dead-run to the absolute bottom of the Gek standings. The sooner I get there, the better. I have two squad-mates that run with me and help keep things from getting overwhelming to quickly, and I always keep my freighter in-system in case things get FUBARed enough to force me to have beat a hasty retreat. I know there’s a lot of squadron hate, but I find that two are enough to help get the party started and they generally don’t block my line of fire too much. I’ve made them sign liability waivers, as I simply cannot be bothered to not destroy their shields if they wander into the path of my righteous hellfire that is meant to discipline the pesky agents of the systems authorities for daring to interfere with my lawful assault on the wealth of the low-born Gek trash that litters the cosmos. (…damn that sentence was long..)

I generally go after the cargo pods first, so I’m not fighting the sentinels and freighter lasers at once. Depending on how I do, I may have to duck into the freighter a few times before I completely demolish every cargo fleet I’ve targeted or I’m so full of booty (gigitty), that I can’t store anymore.

Interestingly, I found out that the sentinel capital ship will actually come back online and spew out waves of sentinel fighters, five at a time, after a certain point – and this, of course, makes things even more interesting.

Once I’ve gotten my fill of anti-Gek violence, I turn to plying my trade routes buying and selling commodities, items found during frigate runs, liberated Gek spoils of war, and sundry other baubles, until I’m empty. At this point, I take off my villain mask and go back to my mild-mannered alter-ego of a traveler exploring the universe.

I’ve finally found my niche in the cosmos, and I couldn’t be happier.

Long Live the Pirates! Death to the Gek!

submitted by /u/Fearless-Ad5387
[link] [comments]

続きを読む シェア
0

Community

I'd really appreciate some kind of "vault" for MTs and ships.

I’m a collector, and I like keeping unique things. I have a couple of expedition ships, as well as the Atlas Staff from the last expedition. The staff and ships are not in my regular use pool of stuff, but getting rid of them appears to mean that I can’t ever get them back. At the expedition rewards vendor, all these things say “previously claimed.” which I’m assuming means they’re one and done. With such a small number of ships and MT’s that we’re able to keep (relative to the massive number of cool looking stuff you can collect.) I feel like a lot of very precious space is getting eaten up by keeping these unique things.

I feel stuck between a rock and hard place. I want to keep the cool looking unique stuff that I don’t think I can get back if I scrap, but I also would like more room.

Even if we can’t keep anything other than the most essential tech on them in “storage” I think it would be great if we had some way to keep more than just 6 MTs and 12 ships. For a game that’s primarily about seeing everything and discovering stuff, we don’t get much in the way of space for the things that matter.

submitted by /u/Misternogo
[link] [comments]

続きを読む シェア
0

Popular Posts