NMS HOT POST 2023/04/13

Interceptors 101


Wrote this as a comment to answer someone's question, figured it could use it's own post.

There is no pattern for ship spawning, there are set parts it uses to build random ships just like all the other ships, someone built a list of parts, when you're on the galaxy map looking at a system, some systems say "water" if there's a planet with water in the system, but there's a new type of system that is corrupted and it says dissonant where the water should be, and won't say water even if there is.

Make sure you have an advanced mining laser and keep an exocraft summoning station in your pocket too (which you should always do anyway, drop it, summon, pick back up, can then summon that or those crafts from all over that system without dropping it again), preferably one that can summon a fully boosted nomad with an advanced mining laser installed.

When you warp to those dissonant systems one of the planets will say it has corrupted sentinels listed with the minerals when you scan it. That planet will have a specific interceptor ship that will spawn on it, unless it is a dead planet or a lush planet (lush planets are currently broken). There may be several of that ship on the planet but they will all be exactly the same except it's class can be different so you can hunt for higher class ships on that planet if need be. Most planets seem to have an average of 3 but i've seen some with only 1 and some with quite a few.

There are a couple ways to find those ships, you can land on the ground, pick a fight with sentinels, win all 5 rounds and it will find a shard for you to fly to, that's the ship. You can also pick a fight with the sentinels and then jump in your ship and do a space battle and beat the dreadnaught on round 5 (you don't have to kill the other ships on round 5, just the big one) and it will give you an AI thing you can use to search for shards which are the ships.

There are also some purple towers you can fly or drive around and shoot. (do not stand close to them when they blow up, it will instakill you or your rover). Those drop mirrors, which is a thing you'll need and should collect lots of, but some of them drop Echo Locators, if you're in a rover and maybe have the right scanner installed the tower will tell you what it will drop when you get close. Those echo locators will find a camp, at the camp it has a computer with a math puzzle, solve the puzzles and if gives you the choice to unlock the gun and find shards, you can do both. The gun has 2 options, either a pistol or a rifle, far as i've seen there aren't various models of it. If it's a class you want you can take the weapon but if you don't like which one it is you can usually save and reload and it will switch to the other type or try dropping a save point, then flying off and saving and reloading on another planet and flying back to your save to see if it's changed, you can try every planet in the system just like regular multitools the box defines the class it will be but what planet or space station you last loaded on defines what weapon it is. Then head off to the shard to find your ship.

Once you're at a ship you just rip it's brain out, use the brain in your inventory to get directed to a small monolith, go there, do some shock therapy on the brain and bring it back to the ship, insert it with the other parts (which you should collect lots of when you can, they're needed for everything interceptor related, healing and fueling), and you have a free ship, that's worth quite a bit of money to sell.

To get tons of shards and mirrors and quite a few echo locators, find a corrupted dead or airless planet that is fairly flat and barren and ride your nomad around scanning and you can find lots of shards and towers. you can do that on any corrupted planet but it's way faster when there's not other crap to deal with and go around. Build a base there, name it something to remind you what it's for.

When you get to a dissonant system you can quickly use a echo locator to find out if that system actually has ships, if it's jammed there are no ships, just leave unless it's a dead planet you can use for farming.

Lush planets aren't corrupted on normal difficulty but they are in survival and permadeath but they are broken and don't have crystals on them. If you find a sentinel and go through the fights you get nothing for it, and picking a fight and trying to drag it into space results in nothing happening when you get in your ship. So currently no corrupted lush homes.

Let me know if I have any wrong information or if I should add anything. I'm in a lot of pain always so i have a hard time thinking.

submitted by /u/NoeticCreations
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Source: No Man's Sky | Reddit

関連記事

How many of you play the game like this?

When I play NMS my mindset is not the same as playing other games (playing it in VR also), let me explain:

– Flying on my ship: I tend to not use pulse drive, or deactivate it on purpose when 1-2 minutes close to a planet, I never get tired of the whole landing process, and then get a view of the planet biome.

– Taking it slow: I’ve finished the main quest line about 3 times already, my current save file has been the longest, the first 2 times I rushed for money and I think that kinda made things dull (worst mistake I think, is to rush for money, even more now that you can just change game modes and get anything you want if you wish to do so), this time I took things slow and I’ve been enjoying the game a lot more, A LOT more, even tho right now I have more units than ever before, I never got in a tiresome grind loop, and I never needed to, this game is grindy only if you make it grindy to be honest, you don’t even need to grind for power since most common multi tools will be enough to fight sentinels and kill them all, and if you need a powerful enough ship to kill pirates with ease, just get a living ship and get some good pilots on your squad (tho they are never that good, but hey any help is good!).

– Ignore gifts: not because I’m not grateful (I do think people ingame are very kind) but it feels kinda wrong and breaks the purpose of playing the game, again doesn’t bother me now, but had I taken those gift to sell and get easy money, I wouldn’t have enjoyed the whole process.

– Use my best-looking ship instead of the best one: I just love how my interceptor looks, and it’s black and red! it’s nowhere as good as my living ship, but dang isn’t it cool? and they hover!

– Not rushing to the center: I’ve been slowly traveling to the center, I’ve found some neat planets in the process, my favorite ones are the frozen ones, forever christmas.

– I rather warp using my freight: IDK exactly why I like it more than using a ship, but there’s something special about it, it’s like a home after all.

Over all my experience with the game since my mindset has been like this, it’s been night and day in comparison, I think my 2 previous save games have been useful as a way to realize what kind of game I was playing, I think remembering my times with minecraft helped me to see why I always came back into the game but never got to know exactly why, and now I realize it, just sit back and enjoy the universe at your own pace, nothing is rushing you to any goal at all, don’t do annoying things because you think the goal will be good, do things to enjoy them so you don’t have to do them the annoying way.

And this is I think the problem many people have, not blaming it on them btw, a game can’t appeal everyone, it’s not a game about goals and many gamers want goals, it’s a game about what you would want to do given a universe to explore, same thing you do in minecraft, explore, craft, build, enhance, and maybe get to the ender dragon and then the exit portal (I’ve never done that just because I never got interested on it, even after playing the game for years).

Just wanted to share my experience with the game with you all, and also ask you for your experience, maybe I’m not that odd of a player and someone else out there also do the same things, or some of them, or maybe you enjoy the game doing the opposite, it would be interesting to know!

submitted by /u/fel_bra_sil
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CALLING ALL BUILDERS! (Community Project)

CALLING ALL BUILDERS! (Community Project)

Hello all!

I found a paradise planet in Euclid that I thought might make a neat project to create a centralized resource system of standard materials for new and old players.

Main planet with two resource-based camps at the moment: Paraffinium Plaza and Warehouse – Help yourself!

I named the system “You are here” as a tongue-in-cheek reference for those maps you’d see in old shopping malls and had a bit of fun renaming some of the planets in the system. You’ll have to drop by to see 🙂

I had also discovered that placing those green crates within a camp could be lootable, and that led me to want to create a system that was dedicated to providing free resources for anyone just starting out or for those who were short and needed a quick resupply. So I have two main bases on the Supply Central planet (Paraffinium Plaza and Warehouse – please help yourself!) that are stocked with these green crates, food and mining resources, and ready for anyone to come grab!

NOTE: There’s a ton of pieces in the two main camps, so count to 10 Mississippi before you exit your ship after you land to avoid any lag/falling through the earth type glitch.

Every green box is lootable!

I also scanned and built auto mines for cobalt, pyrite, uranium, ammonia, dioxite, paraffinium, magentized ferrite, copper, sodium and salt on the different planets in the system. They’re all there so help yourself! 🙂 Here are the glyphs:

Here are the glyphs for the system!

HOW TO GET THERE: If you are new to NMS and don’t have a portal to enter the above-glyphs, find a monument within the Euclid galaxy and answer the riddle. If you guess correctly, it will let you click it again (and ask for the appropriate race resource — ie. Korvax convergence cube if you’re currently in a Korvax system), and it will give you directions to a portal ley line. Once at the new portal ley line, add the requested resources to the wheel to activate it and then enter the above glyphs to get to the system.

The main planet (Supply Central) is without any nature events, have never had a storm or any other life-threatening events in the 8-plus hours a day I’ve been on Supply Central building, and have yet to see a sentinel on this planet or any of the other planets within this system.

Yeah the water’s not pretty, but the rest of the planet is! All of the carbon plants and minerals have high yields.

These dinos are adorable, they even like frolicking in the water.

The fauna are adorable, and non-aggressive, except for the fish in the water who occasionally will charge you and die giving you meat but no real damage. In my journeys on all the planets in this system, none have had aggro fauna.

Fish literally jump into your boat and give you meat!

Even the visiting neighbours drive cool cars! (For those who want to park and look for this ship, I set up camps at two Trading Posts within the system too).

Fancy neighbours with sparkly ships.

GOALS OF THE PROJECT

There are soooo many talented folks who play NMS who build amazing structures. I was hoping to make a centralized system where people could pop in and grab resources and tour some of these amazing structures.

So I’m inviting you to visit the system and put down some roots, building your own resource depot to help others and show off some of your skills! 🙂

If you decide to build, please offer at least one resource at your camp and when you name the camp indicate what folks will find there as part of the name.

Would love to see what you create and help benefit our community at the same time!

Big thank you to Angry Monkey who helped tour and ensure that all resources worked as intended and for offering some of his own amazing building tips!

submitted by /u/gohome2020youredrunk
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