NMS HOT POST 2023/05/12

It’s basically a farming sim…..right?


It's basically a farming sim.....right?

I decided to participate in a charity "farming sim" event, so I did it in No Man's Sky. I'm not sure if the other 'farmers' really understood why I didn't just play Stardew Valley or something, but since it was a charity stream thing, nobody stopped me.

As a result of my farming, I have 15.6 billion units worth of stuff (to be offered in the Anomaly) and the universe to explore ….so I think I'm sticking to the right game.

https://preview.redd.it/itg957lp99za1.jpg?width=3840&format=pjpg&auto=webp&s=b81b431dd232b61d9769fa7926ea7e50c1d335f2

submitted by /u/HappyKaiju
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Source: No Man's Sky | Reddit

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I'm playing No Man's Sky with the feeling I wish I still had for Minecraft.

I just realized that. Basically, I just noticed how I wasn’t even playing the main quest – I’m here building my base, growing my settlement. Upgrading stuff, having new plans of a thing I wanna build… Friends come and go from my world to theirs, meaning that I sometimes play with friends, sometimes alone. It’s one of these games I can just hop in, relax, and leave whenever I can. It’s a soothing game, that I’m playing as (almost entirely) sandbox.

It’s a feeling I had for minecraft ten years ago. Enjoying the sandbox, building stuff and going on adventures, with friends hoping on and off the server. I sometimes restarted minecraft, but never found this feeling back nowadays. And here I am, fifty hours in my No Man’s Sky main save (not counting expeditions) and I just realized that this is how I’m playing the game. With that good old feeling.

It’s a nice game.

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As the years go by, it has become even more clear to me just how amazing it is that Hello Games mana...

After the games controversial Launch back in 2016 I do think that a lot of gamers at the time just assumed that the reason No Man’s Sky struggled so much at first was because hello games were such a small team that could not possibly deliver on all their many promises. There was also a widespread belief that once the bigger video game studios started making thier own space games it whould show just how out of their depth that hello games really was by taking on such an ambitious project in the first place.

Now after 7 years we can look back and realize that frankly it’s kind of a miracle that No Man’s Sky. even exist at all because other games that have attempted to do what No Man’s Sky did have not worked out so well

For example, Mass effect Andromeda was originally going to be very much like No Man’s Sky and yet the developers struggled so much with it that they decided to just abandon the idea in the middle of making the game.

Beyond Good and Evil 2 looks like it also tried to pull off no man sky on smaller scale but even they are having a tough time with the idea and it looks like the game ain’t never coming out

Star citizen is more successful compared to the others, but just like Beyond Good and Evil 2 that game still does not even have a release date and Even when it comes to a big triple A game like like Starfiled Todd Howard himself admitted just how difficult it would be to pull off the seamless planet landings that we see in a game like no man sky and that was a big reason why he ultimately decided not to include it in thier game

The reason I bring all this is up is simply to say that what the incredible team at hello games did was not easy at all and even game studios with much bigger teams and bigger budgets have a hard time because it is still insanely hard to make a space exploration game

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