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About enjoying the game

About enjoying the game

https://preview.redd.it/bq24pv26tnvc1.jpg?width=1920&format=pjpg&auto=webp&s=240d1e519adb9ef02c8dfb2595f92ee3fc2f25c5

2 weeks ago I made a post asking how could I enjoy the game more, and I realized I just had the wrong approach.

I was too used to games that reward you / give you feedback on every little action you make and walking you by hand in every mission, limiting your actions, giving you main and side goals, etc.

Every time I tried to play NMS I would get bored- I think overwhelmed is a better description, because I had a ton of stuff to do, but everything felt meaningless because I wasn’t getting feedback or progressing towards a bigger something.

And I just realized, that’s the whole point of it.

The game’s not the one supposed to give me feedback or any objective at all, but me.

There’s no “progress” in the game, because I can progress however I want.

There’s no “objectives” in the game, because I can set my own objectives.

Once I realized this, my view of the game completely shifted and I started enjoying it a lot more. I never get overwhelmed or bored or feel like my actions have no meaning.

I am the one who will decide how to play, which planets to go to, how I build my bases and where, what ships and weapons I keep for my collection and which ones I scrap. If I want to spend hours and hours farming nanites, if I go looking for new cosmetics for my character, if I want to find a new pet, if I decide to crash the galactic market of countless of systems and then take advantage of the reduced prices to make even more money, or if I just want to take a walk through space, I can do it and still not feel like I’m not doing anything, because that’s what the game is about.

submitted by /u/Distinger_
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Community

Is there any reason to make a ship with more than 800 ly hyperdrive range?

I spent a little time, built my first S-class explorer, set it up for max. hyperdrive range ending up at 1400 ly with upgrades… but the map doesn’t want to let me warp more than four jumps at a time, and one jump is typically 200 ly.

Have I overdone it? Would it make sense to just re-collect the parts (they’re nothing special, just arclight wings) and get something with the other stats a little higher?

submitted by /u/mjfgates
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Underground Base Build

Underground Base Build

Piscu-Duca Outpost, Euclid

Been wanting to post this base for eons. It’s my virtual pride and joy. Probably 5 years old so far (I seriously wish there was a way we could see how much time has been invested in a base). I don’t play nearly as often as I used to but random inspiration will strike out of the blue and I’ll lose 3 hours to adding new sections, areas, etc. I can’t imagine ever being finished. Oh! This base predates the new base parts. It was probably half the size when the parts were updated and if you look hard enough, I’m sure you could find a few of the old wooden pieces somewhere. As hard as I worked, I’m sure I missed a swap somewhere.

At my base you’ll find:

  • 8500+ part build
  • No glitch, though a fair amount of overlap
  • Over 60% underground and in preexisting caves
  • Base staff apartments (Scientist, Exocraft tech, and Weapons tech spaces are finished. Overseer’s spot isn’t. The botanist lives on my freighter, though he does have a carbon lab on base)
  • Hidden apartment accesses
  • “Secret” trophy room
  • Above ground Conservatory, access via underground pathing though
  • Underground farming
  • Underground Exocraft garage
  • 2 underground condos
  • Chill planet, though toxic, very green\grey, and otherwise pretty drab. Used to have ancient bones but the reset a few years ago took away that perk.
  • Nearly all wooden construction
  • Solar farm
  • And more…

Do pay me a visit and let me know what you think. I’m sure there’s another 8000 base parts worth of ideas left to be pulled out of this place.

submitted by /u/musiker58
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