NMS HOT POST 2023/10/28

Impossible grave


Relatively new player here, loving it and just the sandbox – do whatever the hell you want – nature of the game. My one gripe (partly of my own making) is that a I dead (no permadeath here) due to being caught in a tornado and plummeting to my death. So far, so NMS. However the tornado was ripping through my settlement at the time and I died within its boundaries. As such I cannot use the terrain manipulator to simply build a bridge in the sky to reach my grave and retrieve all my stuff, and due to catastrophic inventory maintenance, I died with all of my valuable items on my body. I have tried everything I can think of but just cannot reach my grave marker for love nor money. At some point I'll accept defeat and just move on but for the time being it's just hugely frustrating.

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Source: No Man's Sky | Reddit

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I think I'm pretty much over dealing with the settlement

I think it was a good idea, but there just isn’t enough to it. And there isn’t any real control over it.

The settlements really need to be expanded in terms of what you can do with them. Otherwise I think they are pretty boring.

We need to be able to decide what to build, rather then just getting an X/Y choice between two buildings, or sometimes even just one building and it’s a yes or no choice. It would also be nice if we could decide where to place the buildings. And i think at least some of the buildings need to serve some function. So far the only building I have found that’s useful for anything is the one that holds a trade terminal. Would also be nice if we had some sort of control over what product the town produces. And it would make more sense if it eventually produced some finished product, rather then just some raw material.

Pushing it a bit further, it would make sense if we could move those base NPC’s to the town and use them to do research to make better upgrades or something.

I guess you could take it even further, but then we’re starting to get more into a simcity kinda thing, which wouldn’t really be bad. But i think that would be too much to ask for.

As it stands now the settlements were a cool idea, they just aren’t really interesting

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My freighter build

My freighter build

Some of the rooms are still a little bare-bone, but overall I’m really happy with it. Pics 3-5 are the first floor, 6-9 are the second, and 10 is the third. I’m not completely done with floor 3 yet either, but I’m being held back by faecium and I didn’t want to farm it today. Built in Normal mode on my S-tier Imperial-class Venator.

Any tips or suggestions are welcomed

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Community

My First Base - stop by!

I have built some shacks here and there, but this is my first time really getting into the details. I wanted to get the feel of an old outpost turned storage yard. Found this planet while on the hunt for my first living ship and thought I’d settl…

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Will we ever be able to cultivate foodstuff plants?

It always bothered me somewhat that we have these plants we can cultivate for the purpose of building or crafting further items (or making loads of money on the market in the case of NipNip buds), but the plants you want to gather from for ingredients remain wild and untamed.

It’d be nice to be able to set up a farm base proper or have a microfarm on a freighter for your heptaloid wheats or impulse beans…

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