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No Man's Sky would benefit from an in-game civilization system

There are a number of player formed civilizations in NMS, but the game itself doesn’t have any kind of system for forming and joining civilizations. Given the current state of multiplayer, with most players having access to the same universe, now would be a good time to implement such a system. Not entirely a new concept, but some features might include:

  • The ability to form a civilization and recruit other players. Civ names can appear next to players’ gamertags/usernames that are members of a civilization.
  • A governance system where players can create ranks that have different privileges.
  • Players could create custom flags for their civs.
  • Claiming starsystems and planets as part of a civilization.
  • co-ownership and management of bases, settlements, and freighters.

Now a system like this would probably go hand in hand with a major settlement overhaul, as part of the same or separate update. Settlements could act as the hearts of civilizations as players work together to grow, maintain, and defend settlements across their civs. A settlement update might include:

  • More freedom over where a settlement is established, what players can build in a settlement, the layout of settlement specific buildings, and the number of settlements a player (or civ) can own.
  • Settlement requirements like food, water, hazard protection, life support, power, and housing.
  • Implementing the existing farming, mining, power, and cooking mechanics in the game.
  • The ability to establish trade routes via frigates between settlements and bases. Trade routes may need to be defended against pirates from time to time.
  • Settlement building that serve specific functions and can be damaged or destroyed during sentinel attacks.
  • Set up defenses against sentinel attacks.

What do you guys think? Is this an update you’d like to see at some point? Are there any other features you’d want implemented in a civilization update?

submitted by /u/SpiritualBacon
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Fractal 4.12.1

Hello everyone, Thank you to everyone playing the Fractal Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.12.1, which is live on Steam…. View Article

The post Fractal 4.12.1 appeared first on No Man’s Sky.

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NMSTG Subreddit will be Shutting down for 2 Days!

Hey Everyone,

Thank you all for voting and it seems that you have changed our minds.

The Subreddit No Man’s Sky The Game will be shutting down tonight at Midnight for a 48 hour Blackout to Protest the API changes that reddit is implementing. The Subreddit will be back and running on Tuesday Midnight.

Context: Here is what Reddit Announced and here is a great breakdown that Apollo did!

The AMA by Ceo, u/spez, was utter garbage and was an even more concern for the Services and the users. Its seems that Reddit is Hell bent on its ways to ruin this platform for the 3rd Party Service providers that provide services to a lot of people, some services even for the impaired and disabled. And not only that but the fact that they want to capitalize on all of this by charge prices to Free services on their platform is utterly shameful.

Thank you all for showing your support. Lets all stand together and show reddit how much we all care about our 3rd Party Service Providers.

See you all Soon!

submitted by /u/Minetitan
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Community

Underground Base Build

Underground Base Build

Piscu-Duca Outpost, Euclid

Been wanting to post this base for eons. It’s my virtual pride and joy. Probably 5 years old so far (I seriously wish there was a way we could see how much time has been invested in a base). I don’t play nearly as often as I used to but random inspiration will strike out of the blue and I’ll lose 3 hours to adding new sections, areas, etc. I can’t imagine ever being finished. Oh! This base predates the new base parts. It was probably half the size when the parts were updated and if you look hard enough, I’m sure you could find a few of the old wooden pieces somewhere. As hard as I worked, I’m sure I missed a swap somewhere.

At my base you’ll find:

  • 8500+ part build
  • No glitch, though a fair amount of overlap
  • Over 60% underground and in preexisting caves
  • Base staff apartments (Scientist, Exocraft tech, and Weapons tech spaces are finished. Overseer’s spot isn’t. The botanist lives on my freighter, though he does have a carbon lab on base)
  • Hidden apartment accesses
  • “Secret” trophy room
  • Above ground Conservatory, access via underground pathing though
  • Underground farming
  • Underground Exocraft garage
  • 2 underground condos
  • Chill planet, though toxic, very green\grey, and otherwise pretty drab. Used to have ancient bones but the reset a few years ago took away that perk.
  • Nearly all wooden construction
  • Solar farm
  • And more…

Do pay me a visit and let me know what you think. I’m sure there’s another 8000 base parts worth of ideas left to be pulled out of this place.

submitted by /u/musiker58
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