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Journey to the Center of the Galaxy - Conclusion

Day 1 – Unknown distance from the center of the galaxy

Awoke on a toxic planet.

Ship’s crashed, but I don’t remember how. I don’t remember much of anything before that last jump. Everything’s gone.

Well, not everything…

Previous Log Entries:

(I thought for sure I’d get bored and abandon this. But I got into it. The early part was especially fun strategizing how I’d maximize the hyperdrive with limited tech slots. That first freighter battle nearly did me in since I pulled all the shield and weapon upgrades for more hyperdrive upgrades.

Eventually, I started to feel some my my character’s obsession. I’d take a break to eat, intending to pick it up again the next day. But I’d feel the pull to log back in and start jumping again. I actually finished the journey a couple days ago. I’ve just been waiting a bit between posts.

I got really lucky on the ship. Fairly early on, I found an S class explorer at a space station. It had a large number of tech slots already unlocked. It had three super-charged slots in a row together and the fourth was two rows beneath. I was able to load up on S and X class hyperdrive upgrades fairly quick and got it up to 2500 light years and +350% efficiency. I wish I’d saved the system glyphs as it made the journey so much faster.

Some “interesting” stats about the journey:

  • Total jumps: 341
  • Total systems discovered: 339 (only the last two were not “First Contact”)
  • Total warp cells used: 105
  • On-Foot Exploration: 14,014 – This surprised me, I thought it would be lower. I reckon most of this was running around space stations.
  • Total freighter battles: 2 – And not one dreadnought battle. Another surprise. With all those jumps, I expected there to be more. I guess my play time on this save was too low for more. Most of the downed pirates were from a couple missions I did for flavor/variety and getting attacked flying to space stations.

Thank you to those that offered advice on how to make the journey faster. That wasn’t my goal with this journey, but this community has always been great about sharing tips and game info for new players (which I’m not, but I appreciate ya’ll anyway).

Anyway, I hope at least some of you enjoyed this. Thanks for riding along.)

submitted by /u/TheSoulPig
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Huh, that’s neat

Glyphs are in screenshot, it is on Euclid Galaxy, and it’s at coords -28.64, -142.14 on planet Snomchus Signa (I did not change the name). I’ve never seen anything like it. submitted by /u/Thee-Plague-Doctor [link] [comments…

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Let me map planets

I wish the planets had an actual map in the discovery screen, where you could see each waypoint discovered and spin the globe. I feel like it would very simply add a lot of depth to a shallow experience So many things they could flesh out in this game…

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Play past expeditions today(only on pc, sorry console people)

One question that I’ve seen asked quite often is if it is possible to play past expeditions, and people usually answer that aside from the four redux expeditions at the end of the year, you can’t, officially, that is the only way. However, there is a very easy and safe workaround that allows you to play any expedition at any time.

The data of all the past expeditions is still in the game, but these expeditions can no longer be accessed. However, there’s a file named SEASON_DATA_CACHE.json that controls the start and end dates of the expeditions, the milestones, the rewards, and a bit more. By editing this file, you can make these expeditions playable again without messing with the actual game files or your save file. JSON files are a bit hard to read and understand at first, but someone on github has already modified the file for all past expeditions, even accounting for the inventory system change in the Waypoint update. It’s literally just drag and drop; just make sure to read the readme files first, there’s a very good tutorial and notes about the expeditions, like bugs and possible workarounds.

submitted by /u/I_Have_Lost_My_Name
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