NMS HOT POST 2024/01/28

My planetary settlement hasn’t yet given me the option to build a market. Is there a point where that option no longer has a chance of being offered?


So yeah, I've been building my current settlement for a while, and I've built 3 landing pads and a number of other buildings. No opportunity to build a market has been offered to me yet (unlike my previous settlements, where I was given that opportunity pretty early).

Is there a chance that I might altogether lose the possibility of building a market if I build too many other things? Should I deny all non-market construction opportunities?

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Source: No Man's Sky | Reddit

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First Impressions: Impressive doesn't do it justice...

Nothing new to provide compared to others.

I heard about it when it was released in 2016, then of course followed how it had been receiving massive updates. I was on the fence about when to buy it. My brother made the decision for me and got it for my birthday.

I have a Valve Index so of course I played it in VR.

…. This game… is perfect in VR. As in, it works perfectly for a wide number of play styles. Motion controls work great so you could stand up while going through the game. And the motions controls are just perfect when walking across a planet collecting resources, when building a base… it just gives complete immersion, and they didn’t go the easy route with this. It’s as if they actually collected feedback from VR players to make it good.

It works great for a sitdown experience or a hybrid thereof, because you can constantly recalibrate the view.

Plug in and plug out using multiple inputs are supported, so if you’re like me and can’t really pilot the ship that well using the motion controllers, you can switch to a regular controller at any time.

And… what an experience that is flying a ship in full 3d turning your head to look around as you’re entering orbit, or flying along the surface of a planet…. I have NEVER seen anything like this.

About the actual game:

-I cannot believe how seamless the game switches space, going into orbit, or going to the surface without ANY loading screens. entering a space station, similar… This adds more than one can possibly imagine to the experience.

-I didn’t realise how big a planet was in NMS. Seeing videos, I assumed they were much smaller. But no, you can fly to the other side of a planet from the waypoint you need, and find you would need over an hour to get there with boost on.

I look at this and imagine one day setting up a base somewhere on a planet I like, and just staying there, exploring things to do, building tall, building up resources… taking a break…. (curious if other players have done this and think its doable

-variety of planets so far: poisonous, another covered by mostly water (and you can go underwater, crazy), desolate world…. curious what others have in store

-the universe, never mind the planets, looks huge. One feels so small playing it, while learning the ropes, deciding what resources to gather

I’ve barely done anything past the tutorial and am currently at the point after you gain fuel for the warp drive and the game tells you to just explore what you want in the Awakenings questline. I assume I can break away from it whenever.

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Flying base needs a name

Hello everyone! As you can see, i don’t have any idea for a name so i ask for your help. Work still in progress. Also, i’d like to invite everyone to this system i’ve found recently, maybe you’ll find a interesting planet and hopefully build a ba…

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Are you new player looking for some tips to get you started? Are you a veteran player with some advi...

Here’s some of the FAQ suggestions we received in our previous FAQ thread. Keep in mind that these are opinions from some of our valued OP’s and you may agree or disagree with some of these. We just ask that everyone remains respectful when replying to this thread and we look forward to your contribution! NMSTG Mod Team

You can also drop a quick tip!

Tip #1: Always try to be doing multiple things. Pick up the portable refiner so you can refine something from your inventory while exploring and mining.

Tip #2: Avoid multiplayer until unlocking the anomaly, can be stranded if not.

Tip #3: Exotic worlds only have 1 fauna so it’s easy to scan all of them.

Tip #4: Need glyphs? All 16 are on one planet here

Q- “I was on the Anomaly and a bunch of expensive stuff showed up in my inventory. What do I do with it? A:” Congrats! Another player has bestowed you with a gift. Most likely it is an item to sell for some quick and easy cash. Usually the item description will tell you what it is used for.

Q: “Help, I claimed a broken ship and now I can’t find my starter ship! Is it gone forever?” A:” If you merely selected to “claim” the broken ship and not “swap” it, then your old ship is still around. If you left it with launch fuel in the tank, you can summon it with the quick-menu. If it does not have fuel, it can be summoned on the Anomaly (once you unlock it), your freighter (once you acquire one).

Q- “Are crashed ships worth repairing?” A-” Unless it is an exotic, no. Scrap the ship at the space station, sell the items it gives you, and use those units to buy a better, working version of a ship in that system.

Q- “Any advice for new players?” A-“For new players, make sure you read the guide in-game. It’s an excellent beginner’s guide for traveling, learning about the alien races, building, and etc. Take a look over the catalogue of items too. Also, I’d strongly suggest mining a massive amount of carbon, oxygen, and sodium. These three items will be some of your most used and critical items in the game

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Explaining what it's like to play No Man's Sky to someone who knows nothing about it:

Them: What do you even do in that game?

Me: yeah, I kinda just…do shit. I mean, there’s a story and some quests but the game pl-

(30 minutes later)

…have a tool that allows you to mine different elements to recharge your equip-

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…get it. But if you trade ships it’s a discount and you can also recruit them into your squad to fight with you in epic-

(Several topics later)

…if you put them together they light up because they’re giving bonuses so don’t use them in a straight row, try to group them-

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…which could be sold for nanites if your starship is already upgraded. There are-

(During the wedding)

…want to combine salt with oxygen to make chlorine and use that as a way to get money, or you could crash the marke-

(In the hospital during childbirth)

…make different types of buildings with a set of simple modular pieces that can either snap together or have free-

(At your kid’s baseball game talking to a stranger)

… emoji and then soon after a new update drops generally on a Wednesday. The most recent one is endurance, but the first one was-

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…ings us to the NEXT update which added a bunch of amazing improvements to so many different aspects-

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…ion of the royal multi tool that really made you feel like a badass and went really well with-

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“We remember them well, always talking about their favorite game, No Man’s Sky. It’s a game where you-

Edit: Holy shit everyone, thank you so much for the awards! This community is amazing. Thank you so much.

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My First Base - stop by!

I have built some shacks here and there, but this is my first time really getting into the details. I wanted to get the feel of an old outpost turned storage yard. Found this planet while on the hunt for my first living ship and thought I’d settl…

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Will we ever be able to cultivate foodstuff plants?

It always bothered me somewhat that we have these plants we can cultivate for the purpose of building or crafting further items (or making loads of money on the market in the case of NipNip buds), but the plants you want to gather from for ingredients remain wild and untamed.

It’d be nice to be able to set up a farm base proper or have a microfarm on a freighter for your heptaloid wheats or impulse beans…

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