NMS HOT POST 2024/03/15

Keep spawning outside of base?


Hey not sure if anyone else is having this issue. I like to build my bases a stair level or two over the ground: It keeps the terrian from getting wiggy when I'm slapping down pieces and it looks nice out the windows. Consistently, I'm finding when I teleport to a base I spawn underneath it, and when I reload a save, I end up spawning in, again, under the base. In the past I would avoid this issue by building a room UNDER my save point and I would just spawn into the room but now no matter what I'm spawning on the ground. This isn't a bug report, I'm just curious if any other Travelers are experiencing the same thing?

EDIT: Just adding: I'm playing on PC.

submitted by /u/Captain_Starkiller
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Source: No Man's Sky | Reddit

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Tip of the Day

Not sure if this has been discussed before, but… You can build a bunch of these at your base(s) and get unlimited free stuff.

 

Item Quantity Chance
Di-hydrogen Jelly 1 14%
Geknip 1 3%
Gek Relic 1 20%
Ion Battery 1 6%
Korvax Casing 1 2%
Korvax Convergence Cube 1 5%
Microprocessor 1 20%
Oxygen Capsule 1 11%
Vy’keen Effigy 1 10%
Vy’keen Dagger 1 3%

Once placed, they take one hour in real time to fabricate a random container item. Once the item is fabricated, the container’s glow lines turn from red to green, and any player will be able to claim the item and restart the (one hour) fabrication process.

 

Item Quantity Chance
Antimatter 1 ?
Antimatter Housing 1 ?
33~35Condensed Carbon 1 ?
Navigation Data 1 ?
Warp Cell 1 ?

Once the item is fabricated, the canister’s glow lines turn from red to green, and any player with an AtlasPass v1 will be able to claim the item and restart the (one hour) fabrication process.

 

Just unlock the base-building parts in exchange for Salvaged Data the from the Construction Research Station in the Space Anomaly. Then place a bunch of them in your base(s), and score a bunch of free stuff every hour.

  • Ionised Cobalt x10 + Antimatter x1 → Crate Fabricator
  • Ionised Cobalt x10 + Antimatter x1 → Barrel Fabricator

 

submitted by /u/Sparxx_Interface
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Tell us about your different saves.

Tell us about your different saves.

TL;DR – Tell me about your different saves. How many? What difficulty? Roleplay or not? Any self-imposed rules or challenges?

I am currently running five different saves, each with a different focus and/or self-imposed rules.

The Traveller (~125 hours):

  • On a journey to the center of the galaxy.
  • Additional Rules: No portals.
  • Origin: Voyagers Expedition.
  • Difficulty: Normal

The Philanthropist (~750 hours):

  • Builds dairy farms. Distributes hand-baked goods, useful and rare creatures, and hard to find resources to new players.
  • Origin: Blighted Expedition.
  • Difficulty: Custom (all as Normal except no inventory loss on death).

The Treasure hunter (~25 hours):

-An interstellar pirate on the hunt for the rarest and most valuable artifacts and samples. – Origin: Singularity Expedition. – Difficulty: Normal

The Scientist (~110 hours):

  • Travels by freighter using the Singularity Engine to randomly jump systems, scanning all creatures before moving on (even rare underground).
  • Additional Rules: Freighter jumps with Singularity Engine only. No freighter hyperdrive usage. Cannot leave a system until all creatures are scanned.
  • Origin: Polestar Expedition.
  • Difficulty: Normal

The Mortal (~25 hours):

  • Life on a single planet with the Anomaly in orbit.
  • Additional Rules: No hyperdrive, no pulsing, no teleporters, no space stations.
  • Origin: Custom Permadeath save, all difficulties set to max.

I love getting into the headspace of each of these characters and escaping into their worlds.

Started as the Traveller today. A little nip-nip, some Tangerine Dream on the headphones, hopped in the squid ship, switched to cockpit view, and jumped 10,000 units closer to galactic center, with a few space station visits to fuel up and fill out the exosuit inventory.

Then it was off to The Philanthropist, who teleported to multiple bases to lay butterfly, sandworm, and dragon eggs so they’ll be ready for gifting to noobs doing weekend missions. Dealing with mountainous terrain is treat from the air, and sentinels will ignore you if you are riding a companion. Spent a bit of time just flying around on the back of a dragon over my favourite neon landscape. There might have been a little more nip-nip.

Finally I dropped into The Mortal (permadeath) to take to the air on a sandworm and hunt down impulse beans, then farm some eggs and milk to make doughnuts. It’s a quick way for me to generate cash and nanites in relative safety. I am close to being able to afford a hauler I’ve had my eye on.

Anyone else have multiple saves? I’m curious how other players divvy up their focus.

submitted by /u/reverendunclebastard
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