NMS HOT POST 2021/04/24

Tip for new players: if it’s storming or you want to stop exo-suit hazard protection usage while you build, use the build camera. If you start inside a building, it reduces storm visual effects so you can see better as well.


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Hello Travellers and Possibly Hello Games! I have a few suggestions I'd like Redditors opinions on!

Hello Travellers and Possibly Hello Games! I have a few suggestions I’d like opinions on!

⚠️WARNING: May contain spoilers!⚠️

I have a few suggestions I’d like to share, as well as some setting changes I’d like to see! I’m looking for opinions and not hate. If there’s something you don’t like. Tell me maturely please!

Customizable Ships/Walk-Through Ships:

  • Imagine a ship between the size of a ship and a frigate that you can fully customize and walk through.

  • Up to 4 players can attach/dock together with their “Shipgates,” allowing you to access each other’s ship seamlessly and walk around and build inside.

  • Each player can dock their own starship on their own “Shipgate” for easy access.

  • The ability to play mini arcade games with friends on the ship, such as games similar to Space Invaders, Space Racer, Xaind Saleena, Metroid Prime, Space Marshal’s, chess, or card games.

  • When pirates attack, players can pilot turret guns outside the ship for fun.

Co-Op:

  • The ability to build bases with friends where both players can register and build, even if one player is offline.

  • Each player has full ownership and control over the base.

  • Ability to add bases to a favorites list at the teleporter list.

  • A universal storage bin for group players to quickly share and use crafting materials if all players have ownership of the base.

  • Creating custom player factions that players can add friends to, with faction leaders controlling permissions for building and ranking, as well as custom-made faction badges.

  • 2-4 seater Exocraft where friends can hop in and be transported on planets.

  • Better icons and the ability to change the colors and size of co-op players for easier identification and location.

BUILDING:

  • Stairs/ramps for wood, alloy, and stone that can connect to the bottom part of extensions.

  • Implementation of a shrink/giant ray or edit option.

  • Water gun or above-ground water building attachments for creating giant pools or water-filled holes using the terrain manipulator.

OCEAN Factions/Boats/Ocean Ideas:

-Sea Pirate Reputation.

  • Addition of BOAT’S and Warship! (Warship=Ocean Freighter) buyable boats or crashed boats we can find on water planets that can either go above and slow water.

-Boat Modules that allow us to keep our boats under water longer, weapons modules, War Ship Modules.

  • Above water platforms that allow us to build from atop the water as if we were on land, adding new walls, doors, ports, docks, and decorations that relate to an ocean aesthetic.

  • With boats, I’d like and Exocraft Boat that all 4 players can ride together.

  • Fishing and the ability to catalog and save fish in homemade aquariums and for recipes.

  • Hoverboards/Sails for gliding over water.

  • “Moon Shoes” that can walk on the ocean floor and the surface of the water.

-Submarine “Frigates”

-Submarine “Squadrons”

ENEMY NPCs:

  • NPC enemy from each faction that are hologram, possibly holograms created by sentinels using data collected from each race in NMS.

  • NPC ocean pirates/sentinels/holograms that can attack you on the sea in boats.

-Underwater Sentinal/Pirate/Hologram NPCs that you have to fight off or summon your Submarine Squadron.

  • Ocean sentinel capital ships if your wanted level is up that come to attack you with a locator at the end.

  • Pirate ocean capital ships that we need to destroy to protect other factions also.

  • Introduction of flying monstrosities and small leech monstrosities that players need to shoulder bump off.

-Bio Engineered Enemies Like Monstrosities/Sentinels. Similar to the corrupted but now they have been corrupted by Bio animals.

SETTLEMENTS:

UTILIZE Settlements more!

  • Missions from settlements that lead you to find a crashed “Shipgate” or “Shipgate” parts, “Submarine Parts” etc.., as well as missions to find mini games, new songs, glass colors, decals for settlement/bases, and different types of bait, cooking ingredients and hunting mats to make recipes.

BASES:

  • Base trackers to see how many people have visited your base.

  • Mailboxes to leave messages to other players when visiting their base like own pals.

  • Real orbital base building components.

  • Base NPCs that walk around, interact with things, and talk with one another.

  • Ocean freighters that we can build inside. Similar to the Freighters we have now, except a giant War Ship

QUALITY OF LIFE SETTINGS:

  • Ability to change group color with various options.

  • Cursor setting for consoles, allowing movement via touchpad sensor.

  • East and west points on the top compass.

  • Toggle wheel option instead of D-Pad for easier access to specific options.

-D-Pad used for hotkeys instead

  • Increased FOV.

  • More than 3 custom character saves.

MISC:

  • New bio Alien ships with Alien features

  • Giant space bosses that we have to destroy that leads to Bio Alien Starships, Like the Sentinel ships!

  • More interaction options with pets.

  • Additional recipes to make food more viable, efficient, and fun.

  • Player-driven recipes and the ability to create new recipes.

  • Hunger or thirst meters &/OR..

-.. Parasitic Alien Virus’/ Illness caused by Fauna, Flora, Types of Exposure…this will give cooking and recipes a whole entire meaning. Of course people can opt out of this option in the settings. I think this would bring much more to the table of survival. It can even be a “No Man’s Sky Survival Expedition” or New Game Mode!!

  • Wings on the Aeron Turbo Jet to go down when not using Jetpack.

  • Current mission display when using the wheel.

  • Underwater mounts.

  • Gene splicing to create custom companions.

  • An updated egg sequencer with better descriptions.

  • Walking boosters for the Minatour exocraft.

  • More variety of fauna, flora, and minerals.

  • Increased presence of predators on land and in water.

  • Cool underwater storms that create whirlpools or lightning patches.

If we can add missions to get ship skins, customizable docking frigates, crashed boats, and the ability to customize ships with attachments and colors, it might solve people wanting customization and satisfy those who still want to ship hunt.

Bonus:

I’d also love to see a whole new underwater race, with new clothes and character customization, as well as a new “Fishing Rod Multitool” or “Trident Multitool” with different looks that can do extra damage to ocean pirates and NPCs. (I say bonus because I know we just got the new Autophage race with the Echos update, just a future idea!!)

*Also if anyone says “It’s a Space game not an “Ocean Game” I understand that. However No Man’s Sky has almost become more then that. We already have water building for under and above water. I don’t see why we couldn’t get something more implemented more when it comes to Water/Ocean “life”.

**Edit: I’d also like to add I know this isn’t an Official NMS page. If I do have a suggestion to send it to Zendesk or Hello Games UK email. Which I have.

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Do you guys really prefer the old terrain (Pre-NEXT)?

I see a lot of people saying that before NEXT the terrain was better but I kinda like the terrain more now than before, the old terrain generation maybe was more varied but I think it looks way better and prettier now, I played a lot of the old NMS and I really didn’t liked much the terrain at the time, I remember a lot people complained about it too even before NEXT and Atlas Rises.

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