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We all love the pirate freighters, and a lot of us want to get them. I have an idea.

Here we go.

There will be 2 ways to defeat pirate freighters. A bit like how there’s 2 sentinel combat methods. One of them is the current ship-freighter combat. It’s what we currently have now. You get the rewards, maybe a bit more than currently. The second way of defeating the freighter is that you have to board it. You land in the landing bay (which is similar to the standard landing bay, but without the annoying middle platforms!), and the new “pirate defense drones” are trying to kill you, very similar to sentinels. The goal is to disable equipment by reaching parts of the freighter through access hatches and shooting the control panels to break them. This will disable each part of the ship, for example, hyperdrive, fleet control system, anti-ship guns, anti-freighter guns, and finally, the defense drones controller near the heart of the freighter. There will be a time limit, if you don’t destroy the hyperdrive in time, the freighter will warp away and chuck you onto a random planet in a random system. If the civilian freighter is destroyed (by anti-freighter guns or the pirate frigate torpedoes), you will have a short amount of time to escape on your ship. However, if all systems are destroyed, you can reach the bridge of the freighter. There, you will arrest the ship’s captain (just by talking to them), which will be teleported away by sentinels. After that, a dialogue box comes up, saying that the ship is eerily silent, and that you’re alone on it. You are given the option to salvage the freighter for materials and cargo, or, you can take the freighter as your own. Currently, I can’t think of any special buffs that a pirate freighter would have, but it will have some positive buff.

HG will never see this. I have written this for absolutely no effective reason. However, it would be insane if this was in the game. Please give credit if you decide to share this by the way, which probably won’t happen.

P.S. shout-out to the guy who suggested I post this, because I really wouldn’t have if they didn’t say so(I forgot his username btw). I only intended to write this suggestion as a fun comment. So, thanks to them.

Happy exploring, travellers!

16 // 16 // 16

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Building items....

So I know there is the base building items you obtain in the anomaly and the ones through the quicksilver shop but I just found out about the items in pirate stations you can buy for tainted metal..i knew there were items to buy but not base building items… my question is.. are there any off the beaten path vendors or stations or trade terminals that have rare base parts? I’d like to collect everything I can for my building 👷‍♂️. Thanks traveler’s!

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What types of missions would give me a Doctor Who roleplay feel?

I’m still pretty new to the game, just got my first freighter and settlement. I love exploring.

But the specific roleplay experience I’m looking for is to: Go somewhere, maybe random
Land my ship on a planet and generally not rely on it for inner atmosphere travel or saving my ass
Find someone who needs help or that something needs to be improved, which I’d be able to do without leaving the planet and not just pulling the fix from my inventory
Then I make my way back to my ship having “saved the day” and off to find someone else in need

Are there missions which fit this experience, either that the mission sends me there or that it’s something to do when I find a settlement which I’m not the leader of? If there’s these types of on-planet missions settlements give, I could warp into a system, search the closest settlement, land there, and do whatever local dangerous things they need.

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