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I don't relay like the ship building system.

Actually I do. it is an excellent addition to the game.

What I don’t like is the placement of parts in your inventory.

It should’ve been a separate inventory or menu list like with pets or separate placeable box.

You travel around find interesting ships, scrap and fill your list with learned plans and maybe make some.

Like this is just junk clogging your already clogged inventory.

submitted by /u/1stFunestist
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Yeah, this day 1 player's first 4.0 impression: 👍👍👍

I’m sympathetic to people with finely-maxxed setups that got borked by the update — it’s happened to me before — but so far I’m all thumbs up on 4.0.

The hugely expanded inventories are nice. Losing the double-stacked exosuit upgrades is too bad, but not many people are (yet) talking about the fact that you can now un-install tech upgrades (“repackage”) so they can be reinstalled later. That’s a HUGE improvement; it means you can transfer upgrades between ships or multi-tools, and you can revise your exosuit upgrade sets for different purposes. You could have one for combat, with shield/health/etc, and one for exploring, with hazards/etc… even specific sets for specific environments.

Monstrously expanded inventories are nice, and stack sizes on a lot of mid-sized elements doubled (like 5 to 10, or 10 to 20), meaning lots of small stacks could combined into fewer somewhat larger stacks, which was nice.

And yeah, renaming saves is something I’ve been begging for since day 1. I wish I could rename them straight from the menu instead of having to actually go into them to do it from the options screen, but hey, I’ll take it.

Still hoping we’ll get more exploring updates soon… the core remaining problem for me is there’s no reason to explore planets, since they’re the same everywhere you go, and not much to do in the endgame as a result… but hopefully HG has also done a lot of under-the-hood stuff here that will make more ambitious future updates and expansions possible.

I kind of like that they didn’t enumerate all of the small QoL updates they did… discovering them will also be fun in a way.

Thanks HG!

submitted by /u/TomatoManTM
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Destroying a Sentinel capital ship should suppress them for a period of time

I was indulging in a little bit of light piracy yesterday, and after destroying several waves of Sentinels and their capital ship, the very next merchant freighter I attacked started the whole response routine all over again. After killing two of their capital ships and realising they still weren’t getting the message, I just went back to ignoring them entirely, which is pretty easy to do with just the one ship which tries to stop you at alert level 1.

Maybe I’m missing something obvious here, but it seems like destroying a Sentinel capital ship ought to disable them in that system for a period of time, the same as destroying the pillar on a planet does?

submitted by /u/JimboTCB
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NMS Megathread for Q&A, Item Requests/Giveaways and Friend Requests, etc. Whatever you need, thi...

Hey Everyone,

This is a Megathread for all the people of the sub. If you have questions, Ask away. If you need anything just ask. This is uniform thread where you can ask for pretty much anything (from Questions to Nip Nip) that will be live 24/7 all year around and refreshed every couple of days.

This Megathread is closely monitored by me so if you have a question that no one has answered, don’t worry I will personally get back to you in a reasonable time. I will always be keeping a close eye so no naughty business please.

To make things little bit easier if you could help us make distinction between type of posts that would be great, Which brings us too ….

Rules:

– *Do not put bug reports in this thread.* There is a Bug-Thread pinned to the top of the sub that should be used for them.

– If you are asking a questions please post your question like so : [Question] …. Your Post ….

– If you are requesting something an item, money, etc. please post like so : [Request] …. Your post ….

– If you are offering an item of doing a giveaways (in game items only), user: [Giveaway] …. Your post ….

– Please do not post your friend code in your post. PM/DM them to the person who is helping you. It will prevent people trolling and griefing your saves.

Helpful Links:

– If you need a specific ship, Multitool, Freighter, Frigates or anything a specific color or kind please check out our friends at r/NMSGlyphExchange. They also have a variety of different guides from Freighters to Multitool so if you need help with acquiring something, head right on over there.

– If you are looking for a ride to Anywhere in NMS, Please reach out to our friends at Pangalactic Starcabs, Pangalactic Starcabs is a Volunteer Service, Cabbie Availability may vary!

– If you are Looking for all 16 glyphs on one planet, You can find them in this Guide

And as always, please be civil, be kind and be helpful.

Please Follow all the Sub and Post rules and Thank you all so much!

submitted by /u/Minetitan
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Community

Question weapon technologies with Sentinel Pillars

Probably a dumb question, however I just wanna know how this works before I commit to doing this.

If you find a MT(multi-tool) at a sentinel pillar could you build and upload a base to servers near that pillar for people to grab the MT, or would it be a thing of once someone grabs that multi-tool its just gone and can not be gotten by anyone else? Just wanna know if it’s better to do the base thing or just share the glyph codes for the planet in which I have found a B-Class royal MT.

submitted by /u/Dragon_Blood23
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Any way to get these storage boxes level?

Any way to get these storage boxes level?

So I’m trying to put down the storage boxes. However, no matter what I try, they always end up being slightly misaligned when I use the snapping function. I already excavated the ground away underneath and placed a floor for them to sit on. What am I doing wrong?

https://preview.redd.it/3v4dl9sqtc1d1.jpg?width=2560&format=pjpg&auto=webp&s=a172f6bdf618dafa0bac3b9ac116a19e49ac81a5

submitted by /u/Herefornow211
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