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Update Wishlist: Functioning Star Systems

By now, a lot of the original promises for NMS have come true, and we are even getting new features that we haven’t dreamt of at release. However, there is still a fundamental gameplay element that’s missing. We need real physical stars, with planets oribitng around them. It’s so weird playing a space game in which stars are a skybox.

  • Functioning orbits would add a lot of realism. I am convinced that this one change would make space travel a lot more visceral and enjoyable in the game.
  • Imagine the potential for gameplay elements, like solar ships gaining speed near the star, or lore potential, with space megafauna being more common near the stars, etc.
  • It would also allow adding asteroid belts orbiting stars like our Kuiper belt, instead of asteroids being spread throughout.

    I am curious to hear what are your ideas for gameplay mechanics, lore, and content that could be made possible by adding physical stars with functioning orbits into the game.

submitted by /u/adhoc42
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Welcome to the new daily Q&A thread for NMSTG! You can now drop a question, provide answers or j...

Below are a few popular questions that we’ve received from our past FAQ thread. As always we ask that everyone be respectful and we welcome everyone’s contribution so have fun!

Q- I’m keen to start a new passive money making pursuit. What are some good ideas or guides post-Waypoint?

A#1-Gold farm, then take that stack and sell it at a terminal (not traders) in systems that sell gold. Sell all your gold to the terminal and crash the economy. Then buy it all back at 80% off discount. You just got free money and keep all the gold. All this takes is an initial investment on a gold farm, then you carry all that gold with you and just sell/buy back when you get to another system that sells gold. With 50 stacks in my ship’s cargo hold, I can make somewhere around 150 million units in each system I do this in.

A#2-Start a Farm, Fusion Igniters or Statis Devices Farm which will increase your profits to 100- 200 mil fairly quickly and you can even send out multiple freighter missions which will help you get aronium, magno-gold, Enriched carbon and more which will increase the profits even more.

A#3-Quickest way I’ve found to make a TON of units: Harvesting Storm Crystals. Find a VERY hot planet that has frequent fire storms. DURING STORMS ONLY – you can see the bright white light from Storm Crystals if you fly around low enough. Fly to them, land, quickly harvest them, get back in your ship and fly to the next before you burn up.

Q-How do I get the Advanced Mining Laser? I don’t have the option to craft one, and the multi-tool upgrade vendor at the space station doesn’t have the blueprint for sale.

A-In order to get it, you have to look for the blueprints in crashed ships or abandoned facilities. You get it from the main story (awakenings) or you can buy it on the anomaly.

Q-What do I actually do in the game? I finished the tutorial, is there anything else beside gathering stuff, building a base and repeat?

A#1-It’s really whatever you want, there’s a base story, (assuming you haven’t completed it already), follow the quest log and you’ll figure it out, but things You’d want to do for end game? You can collect multiple multitools, ships, built a fleet for your freighter, etc.

Q-Is there a planet that is populated by many players, and they built their base close to each others like a city?

A- Yeah its the Galactic Hub Project, Its a place where many people have bases and each day the numbers grow. Please help yourself. There are many factions in NMS that do this, even NMS Pirates Hub.

Q-I’m still pretty early into the game, just making my way to the center of the galaxy, what should I be spending my credits on?

A-Go hang around a outlaw/pirate trading post. Cheapest S-class start at around 8-8.5 million without a trade-in. I recommend Vikeen pirate, as then you have two good and 1 remote chances at high-maneuverability S-class: fighter, solar, exotic.

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Community

Freighter farming

Back when I first started you were able to jump to a system, and if the freighter attack happened and it was a freighter style you like, you could fly to the space station and hop out of your ship to cause a restore point, then hop in and save the freighter. Once inside the freighter after the battle, you could use your visor and check to see what class it was. If you didn’t like what class it was, you could reload the save and hop into your ship and save the freighter again, rinse and repeat until you got an S-class. Is there still a way to do this?

submitted by /u/OkamiS90
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Some of my bases

Here are some of my bases, including my Pyramid, Viking town, Ancient Greek town, private getaway, Line city, underwater base with an exploration Ship and the start of my Vanuatu inspired base… I also have a massive cave base that I’ve posted up …

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