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I'm just gonna come out and say it. Star Bramble is by far the worst plant when it comes to stasis f...

So I did some calculating and in order to get one full stack of Star Bulb you need exactly 400 star bramble planted in order to get that. If you’re following the games rules and not glitch building at all you would need roughly 34 biodomes just for that, which if you’re familiar with those they take a LOT of time time harvest full when you’re going from one to another usually. Meanwhile all the rest of the basic plants give a full me around 2 full stacks off of just 12 biodomes for each.

I just wanted to point out how absurd that number is especially since poly Fibre take 200 star bulbs just for one or a harvest of 8 star bramble. So it’s a compounding issue of low yield and high usage. I think of both my saves the first and only hold up was the star bramble out of everything else.

Rant over discuss if you have a different view.

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Can I create a custom squadron from ships I would be scrapping otherwise?

So here’s what I was thinking. You can hire an NPC to your squadron from any space station for example, right? Now what happens if BEFORE hiring them I buy their ship by swapping it with one of my ships that I would be scrapping otherwise? Will I get THAT ship to join my squadron?

Obviously it depends on the pilot too how well they will do in a fight, but this way I could have a squadron made up of Living Ships or fully equipped Sentinel Interceptors, right? Or, in theory I can claim the Starborn Runner as many times as I want if I’ve finished the expedition, can I just keep selling a Starborn Runner by swapping with them AND hire said pilot equipped with the Starborn Runner now? Can I have a full squadron of them?

I’ll test this out soon with a sentinel that I’d scrap otherwise and get back to you, but if this works I think it is huge, so much potential to create an amazing fight squadron this way!

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