I’ve never had as much fun building! "The Bazaar" PS4
submitted by /u/AcoupleofIrishfolk [link] [comments] |
submitted by /u/AcoupleofIrishfolk [link] [comments] |
So I finally found the planet I’ve been searching for for 150 hours, it’s a paradise planet with medium length white grass and purple skies. It has no storms, some really cool fauna and golden trees. I usually build my base within 300u of a planet’s glyph portal. I did the same with this one; went to building my base and noticed that it was dawn/dusk for an unusually long amount of time. After an hour or two, I was confused so I climbed the nearest mountain and used photo mode to change the time of day. The sun never sets but just skirts along the horizon leaving me in perma-dawn/dusk. I’m assuming that the glyph portal and subsequently my base are both on the northern pole of the planet and the sun is perpendicular to the axis of my planet. It’s really cool and I’m just mind blown that after 300 hours total playing the game I’ve never experienced this. Have any of you?
submitted by /u/Jakovosol0
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2021-07-31
Is there any way to auto-align things when you’re building? As a console player, it’s very annoying because thumbsticks aren’t very good with precise measurements.
submitted by /u/KoolKat864
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2024-02-18
submitted by /u/SapphoTCTC [link] [comments]
2021-11-21
I have played nms for quite a while and i absolutely love this game, but building bases really drew me away from it. I know it is a major gameplay mechanic, but is there a way to maoe it feel less overwhelming and a bit more casual?
Edit: Thanks for everyone who answered! Apparently freighters can work just as movable bases, which seems exactly like what i’d enjoy. I feel a lot more motivated to going back to this game now o7
submitted by /u/SodaPlane
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2022-11-13
submitted by /u/Astro_Hoss [link] [comments]
2022-04-17
But I didn’t! You don’t even have to build a teleporter in a base to be able to teleport to it! 🤔😵 You just have to drop a base computer & claim the site & you can teleport to it! I didn’t figure this out until yesterday… & I have 300hrs played! So, incase someone else might not know this…
submitted by /u/Anxiousfur
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2023-11-28
submitted by /u/Tim_Whoretonnes [link] [comments]
2024-05-03
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
submitted by /u/Dragonfire733 [link] [comments]
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
On walkadj Beta in Euclid, I have been building home for myself. But in the midst of all of that, I decided to honor my friend. I first met Grishy back in 2016. I had accidentally bumped into him upon exploring a derelict freighter. We instantly …
2024-05-03
submitted by /u/CyberTransGirl [link] [comments]
2024-05-03
Euklid galaxy. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-03
Do the exotic ships have some kind of connection to sentinels? submitted by /u/karatebullfighter [link] [comments]
2024-05-03
A build I made a while back via Blender for the Chimera Corp. Halloween event. submitted by /u/AnEvolvedFinch [link] [comments]
2024-05-03