NMS HOT POST 2022/01/2

Fun-loving Proto companion is looking for a partner for beautiful expeditions together. Later relationship not excluded. Gentle, helpful and loyal. 1.2 m tall, under 50 kg. Expressive selfi included. If you want to get to know him, please answer with an attached picture


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Base Trap: I got caught in one.

I was approached by a traveler that asked me to join his game at the nexus. They had a number for a name. They wouldn’t talk to me. He just started a nexus mission at once. We landed on a volcanic planet The landing site was messed up. He then ran off. Heat was draining my resources faster than I could refuel them. Then noticed He had used a giant glass cube to trap me. The only way to get out was to report it. Poof it was gone and all traces of him. The reporting system didn’t catch this. I think it was only looking for dirty words.

This ruins frienship

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What colour is my living ship? Colourblind help! 😬

What colour is my living ship? Colourblind help! 😬

I’m a bit colourblind. Most ships are pretty obvious colours but I’ve seen so many living ships posted with multiple colours attributed. Metals, tints, underskins… only a few of which I’d confidently say “oh yes, that’s a red(or whatever) living ship”.

I like my ship, but I’m just curious. So please would some kind people let me know what colour my living ship is? I’ve tried to post pics in various lighting conditions.

Many thanks! 😊

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Yeah, this day 1 player's first 4.0 impression: 👍👍👍

I’m sympathetic to people with finely-maxxed setups that got borked by the update — it’s happened to me before — but so far I’m all thumbs up on 4.0.

The hugely expanded inventories are nice. Losing the double-stacked exosuit upgrades is too bad, but not many people are (yet) talking about the fact that you can now un-install tech upgrades (“repackage”) so they can be reinstalled later. That’s a HUGE improvement; it means you can transfer upgrades between ships or multi-tools, and you can revise your exosuit upgrade sets for different purposes. You could have one for combat, with shield/health/etc, and one for exploring, with hazards/etc… even specific sets for specific environments.

Monstrously expanded inventories are nice, and stack sizes on a lot of mid-sized elements doubled (like 5 to 10, or 10 to 20), meaning lots of small stacks could combined into fewer somewhat larger stacks, which was nice.

And yeah, renaming saves is something I’ve been begging for since day 1. I wish I could rename them straight from the menu instead of having to actually go into them to do it from the options screen, but hey, I’ll take it.

Still hoping we’ll get more exploring updates soon… the core remaining problem for me is there’s no reason to explore planets, since they’re the same everywhere you go, and not much to do in the endgame as a result… but hopefully HG has also done a lot of under-the-hood stuff here that will make more ambitious future updates and expansions possible.

I kind of like that they didn’t enumerate all of the small QoL updates they did… discovering them will also be fun in a way.

Thanks HG!

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