This just landed in the space station like nothing.
submitted by /u/LordSigma420 [link] [comments] |
submitted by /u/LordSigma420 [link] [comments] |
It really needs some sort of “stop being so annoying” cleanup. Just QoL things, like being able to make more adjustments to the HUD. I’d love to be able to move around where messages appear, or even turn off my active quests entirely when I’m not pursuing one at the moment. Or maybe just having it stop randomly cycling through my quests when I AM working on one? Please? And stop telling me about my planetary chart. I know! I’m busy! I’ll get to it!
It’d also be nice to have the ability to look at multiple owned ships and multitools at once. Like a “garage” building that lets you compare the things you own. It could also serve as a way to repair broken ships, maybe? Because once you can afford to do so fixing broken ships is lucrative, but it is a giant hassle clicking every square and clicking every box in that square. Maybe the garage could be set to just repair the ship automatically over time, spending the resources automatically if they’re in storage. I wouldn’t mind just coming back later to pick up the repaired ship to keep or sell.
Oh, and could we please have the ability to hand off multiple relics at once? It doesn’t take long, but it feels silly and unnecessarily annoying to have to talk to the same guy 5 times and give him a single item every time. Just take all these, share with your friends.
Once I have the matter beam the ability to quick transfer to storage would be amazing as well. It only seems to work when pulling from the refiner and stellar core on my freighter right now?
The ability to name save points! And see a list of them somewhere, as well as the ability “forget”(delete) them from there, since inevitably I’d end up with 40 pointless markers that seemed interesting at the time but stopped mattering. Sometimes I want to mark an area, but without the ability to label them it’s basically useless. I don’t want to throw down a base every time I find something to come back to later, even if it is more convenient.
The ability to see the galaxy map from the ground. It’s a small thing, but sometimes I just want to see where that darn quest is.
The ability to mark a waypoint to travel to from my discovery log, both in system and not. Sometimes I know what planet I want, but having to physically get eyes on it in space can be a hassle. A marker would be handy.
Why do freighter fleets stalk me? The second I leave a planet or enter a system, suddenly an entire fleet just drops in near me. My OWN freighter doesn’t do that, just random ships hunting me like they want to talk about my ship’s extended warranty. I wouldn’t mind so much except they have a way of blocking my pulse jumps. I know you want other fleets to be around, but they could at least appear further away, and not between me and the space station. Please?
Could we get an analysis visor upgrade that actually tells you what a nearby building is? Say, within 300 or 500 units? Or just label beacons as something other than a building, because a flag, two boxes of geknip, and a beacon makes for a disappointing find when you were hoping for a trader, haunted terminal, or something.
And this last one isn’t a quality of life feature, but more things like derelict freighters! This game makes a surprisingly fun dungeon-crawler, so how about some more of that? Corrupted space stations, abandoned buildings on the ground, weird spatial anomalies. Whatever, I’m down.
submitted by /u/Varil
[link] [comments]
2022-12-27
cuddle buddy is ‘helping ‘ submitted by /u/Space19723103 |
2023-10-15
submitted by /u/tyrannosaur85 [link] [comments]
2022-02-08
Hello, I’ve made a few post of the past weeks with 8-10 multitools (MTs) that I’ve found recently over the past year. I’ve been hunting tools since launch and thankfully ish that it has gotten a lot easier. This seems like common since, but I had several questions arise, so I thought an update may be useful to some newbies. Tools are pooled at the system/space station (SS) level and planetary levels. In general the SS level usually carries the dominate tool from each planet. You can see this by landing on each planet in the system and reloading your save. Then fly back to the SS and you’ll see a different tool, this tool will be the dominate tool for that planet in most cases.
So I think that is probably a good start for those that are new to NMS. I’m sure many will chime in with additional tips/tricks to help out. These are all the S classes I’ve found in the past year or so. submitted by /u/rremm2000 |
2023-02-16
submitted by /u/vaughanarama [link] [comments]
2021-05-29
Hey interlopers! Day 1 player here. I feel like base building across the board needs A LOT more added to it for non-glitch building players to be able to make truly unique and interesting structures. But one of the biggest missing pieces to me is not having any way to add spectacular views into space on your frieghter.
As far as rendering the frienter base goes, I get why you can’t just plop a window anywhere. But it’s hard not to want to when your only view is off the freighter’s bridge through the dirtiest windows in the galaxy and is half taken up by the freighter’s tractor beam.
Now, having watched a lot of Star Trek lately, having a viewing screen to pull up feeds off of different angles of the ship would really up immersion and drop the claustrophobia of frieghter bases. For simplicity, every viewing screen could be cycled through 5 default perspectives; foreward, stern, port, starboard, and below.
I just think this is could be an easy workaround for not being able to place windows on frieghters. What do you all think?
submitted by /u/ThisIsntADickJoke
[link] [comments]
2021-08-31
submitted by /u/BayeksCousin [link] [comments]
2024-05-14
Lighthouses on planets. Euklid galaxy. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-14
Image not mine, if someone can link the original author I’ll make sure to edit the post submitted by /u/W33X3R |
2024-05-14
submitted by /u/bubblereps [link] [comments]
2024-05-14
submitted by /u/Pete_Joe [link] [comments]
2024-05-14
Fully functional teleporter placed horizontally into the ground. You can even walk across it fine! submitted by /u/Valace4 [link] [comments]
2024-05-14
I can’t for the life of me light up this base I’ve been working on. Do I just need to lock in and add a bunch more lights or am I missing somthing? submitted by /u/Jellyflopter |
2024-05-14
Long ago, NMS only allowed players to own a single ship, making it a major decision on which ship type a traveler should go after. However, realizing this felt clunky, updates have been made over the years, ship slots increased, new tech modules, and new features added. This was a great call, but it did leave one mark: the distinctions between each ship didn’t matter anymore; Haulers don’t even have the benefit of additional cargo space, since all S-class ships can have the same total number of slots.
I was talking ship perks with someone, and it got me thinking that perhaps it would make sense to introduce new strengths to less used ship types. As I was mulling it over, I realized that some of these changes would have to be pretty potent to stand up to current-day standards — poor Shuttles, their only real signature is that their takeoff price is reduced, made obsolete by the auto-recharge modules. So I decided to spitball a few ideas trying to stay true to the ship’s purpose while taking 2024 NMS in mind, and see if the following suggestions are strong enough to make you think “oh yeah, I’d definitely want to own a [ship type].”
Shuttles:
Haulers:
Living:
Explorer:
Let me know if these are along the right lines, and whether you’d fly one of these if they had these perks.
submitted by /u/Snoo61755
[link] [comments]
2024-05-14
El title.
Why bother to name stuff if you’re the only one who can ever see the name? Is there a way to let others see the name?
submitted by /u/Total-Avocado-8598
[link] [comments]
2024-05-14
Yall out here building cities while every base I make looks like a giant gamecube Seriously how do you guys get inspiration submitted by /u/kawabunga666 [link] [comments]
2024-05-14