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NMS really needs to update the flight mechanics.

If you’ve ever played star citizen then you might agree. Star citizen completely blows NMS out of the water in terms of ship flight. There are many things NMS could do such as, allow for complete stops and not just a constant idle speed. Allow decoupled mode as in star citizen to allow for more maneuvers in zero gravity. Personally when I’m fighting pirates I just sit in one spot and tank them until they’re all taken out. There is no point to even trying to move while fighting them.

This is my biggest issue in the game, the flight is totally outdated. I play on steam now but still have my original pre ordered ps4 copy. Love the game but I would really enjoy this being the next big update. I dont think anything else could improve the game more than this would.

submitted by /u/CBRady600F4i
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I have to blow the bloody doors off every day. Would you?

I have to blow the bloody doors off every day. Would you?

Last week, I found two nice hotspots and a power hotspot near a factory. This week I finally got round to putting in a base. I set up the generators and extractors first, then I needed to create something to shelter in while visiting this cold planet. I didn’t have time for anything complicated or fancy and sometimes you just want a simple base you can visit to collect the resources, but I also didn’t want to drop a prefab or crude shack. Then I realised that, because the dioxite resource was right beside the factory, I had another option…

Well, this is cosy

And this looks cool

I was happy with this solution; it saved time, is very cosy in there, and I liked the idea of a base with its own sentinel guard unit. It was only after placing the nomad dock and stepping back to admire the scene that I remembered something important; that door is going to regenerate. Most times I visited, I’d have to blast my way out and either have a fight or hide. Now, sometimes a ready-made sentinel fight would be just what I was looking for, but more often it wouldn’t (and the alarm noise is annoying).

Then I had another idea…

Adding a 6 next to the factory’s 5 was an unexpected bonus joke

Now I don’t have to go outside at all. if I just pop in for the resources, I just grab them and go. Now I have a sneaky base, guarded by sentinels, and nobody need know I’m there. Well, except for the dock and landing pad right outside.

There is a lake in front of the factory…

A lake with possibilities

It’s close enough and deep enough to hide the other end of a short-range teleport hop, a landing pad, a roamer dock and any other little thing I might want to add. It would be even more super secret and I’d still have the option of breaking out for a fight when I wanted to. The problem is “any other little thing I might want to add”; when I devote any kind of attention to a base, I often go a bit over the top. I’m showing some discipline for once – I really do have other things to be doing – but this is going to niggle at the back of my mind for some time. So I thought I’d ask: what would you do?

submitted by /u/tisbruce
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