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Interceptor Patch 4.22

Hello everyone, Thank you to everyone playing the Interceptor Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.22, which is now live on… View Article

The post Interceptor Patch 4.22 appeared first on No Man’s Sky.

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While I think ships should get an interior (looking at you, haulers) I think it'd be a good start to...

While I think ships should get an interior (looking at you, haulers) I think it'd be a good start to add a new ship class that features an interior, with turrets, and multiple seats. Maybe a gunship class

It’s always bothering me that large ships like the hauler don’t have an interior that I can walk around in. Now I understand that the procedural generation would cause developing an interior to be hard especially with many ships containing many different assets and bodies but I think that hello Games should start off with developing a new ship that features a cockpit an interior, one or two turrets and multiple seats.

Having a ship like this brings the potential to have bounty missions where we can hunt down wanted aliens for rewards

Gunships can feature a new module that allows turrets to fire without a pilot, giving us 4 guns to use instead of 2. Like the autopilot with our mech.

I would love to have my ship fly on autopilot to a planet while roaming around my interior. Imagine playing VR and making your ship fly to a certain planet and while you wait you sit down somewhere on your ship. I would definitely take the time to travel to a planet rather than pulsing everywhere if that was the case. Hell even put that mechanic onto our freighters. I would love to walk around a moving ship

submitted by /u/codmike86
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