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New godly freighter !

Relatively new player here, found my version of the perfect freighter, first attempt A class, farmed maybe 20 saves after that looking for S but gave up. Should I keep going? Does it matter? Can I even find S class? Also there’s 2 supercharged sl…

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Ship Exchange Scam, finally over! (HELP ME)

I heard people mentioning that a ship exchange scam is finally over.

I was told once by a traveller that people call me an NPC in NMS, don’t know what that means but that is who I am right now. I’ve forgotten my real name years ago.

I travelled the universe trying to make a living. I’ve done some really bad deeds to be able to provide for my family. Killed wildlife, smuggled goods, destroyed natural resources, colonized planets without managing them and many more that I dare not to mention. After all that I’ve done, I’ve decided to put everything on a Hauler. Brought my family with me and lived life through sweet and sour.

One day, a traveller came to me at a station, offered me a really good deal for my hauler. A trade in for his S class ship plus some extra money and in total it will be an amount that will set me up for life. I accepted under the interstellar guidelines and rules. Money was deposited into my E-Wallet. One second later, I saw the traveller putting my dear Hauler into recycling. All those memories, all those adventures, were all gone in a second. That traveller was a destroyer of ships and a destroyer of dreams. I swallowed my pain and tried to ignore his actions since he already paid me.

After that, I saw him coming back to me and somehow hacked into MY SHIP (the one that he owned before), got access into it and threw me out. I was left with NOTHING. And before I say anything, he flew away, leaving me and my family on that station without shelter, no money, and no way of going to a planet to get my life back together.

The station’s security were not joking, they told me that I need to leave. I explained, no one cared. After an hour, they threw my kid into space were I saw him explode into thousands of pieces and they told me that me and my wife are next if I don’t solve this.

I went into the station’s lobby, and saw a GEK named Snoopy Doggo. He looked rich and had something in his mouth that spreads some kind of aroma in the air that’s makes everyone around him vulnerable. I begged him to help me. He agreed on the terms that I give up everything I ever cherish for this. I accepted and he sent me to some dark alleys behind the station. I lost my honor and saw my wife do disgusting things thinking we will be out of this soon. The monsters took turns on both of us. I saw the money piling up in Doggo’s pockets, I thought I will get paid. That never happened. Even at this moment, I am still being used as a slave. A kind master accepted to let me use this device to spread my message before he spreads my “message”. There are thousands of us here in the alleys and no one is getting paid. WE ARE SLAVES FOREVER. I asked the others and it was the same traveller who did this to all of us. Some also were scammed by travellers using something called “steam” to gain access into our galaxy. Life will never be the same again but I am glad that we will not see more brothers and sister enter the dark alleys after the recent news. Intertellar E-crime can’t let this go by after all those missing entities’ claims. I hope that one day they will find us. Help us. NMS NPC, out.

submitted by /u/Folanco
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I saw everyone builds big bases with resources for newbies and people without much free time, so I d...

I saw everyone builds big bases with resources for newbies and people without much free time, so I decided to make several ones, but as small as possible.

Hello everyone, it’s my first post on Reddit. Sorry for any mistakes, I still learn English.

I built 9 small bases (2×2 room+landing pad) in Dalnye system (1’st in expedition). Maybe it’s too late, but if someone hasn’t finished the expedition, I’d like to know, to make something similar in the next one or not.

submitted by /u/Jealous_Incident_904
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Community

No Man's Sky would benefit from an in-game civilization system

There are a number of player formed civilizations in NMS, but the game itself doesn’t have any kind of system for forming and joining civilizations. Given the current state of multiplayer, with most players having access to the same universe, now would be a good time to implement such a system. Not entirely a new concept, but some features might include:

  • The ability to form a civilization and recruit other players. Civ names can appear next to players’ gamertags/usernames that are members of a civilization.
  • A governance system where players can create ranks that have different privileges.
  • Players could create custom flags for their civs.
  • Claiming starsystems and planets as part of a civilization.
  • co-ownership and management of bases, settlements, and freighters.

Now a system like this would probably go hand in hand with a major settlement overhaul, as part of the same or separate update. Settlements could act as the hearts of civilizations as players work together to grow, maintain, and defend settlements across their civs. A settlement update might include:

  • More freedom over where a settlement is established, what players can build in a settlement, the layout of settlement specific buildings, and the number of settlements a player (or civ) can own.
  • Settlement requirements like food, water, hazard protection, life support, power, and housing.
  • Implementing the existing farming, mining, power, and cooking mechanics in the game.
  • The ability to establish trade routes via frigates between settlements and bases. Trade routes may need to be defended against pirates from time to time.
  • Settlement building that serve specific functions and can be damaged or destroyed during sentinel attacks.
  • Set up defenses against sentinel attacks.

What do you guys think? Is this an update you’d like to see at some point? Are there any other features you’d want implemented in a civilization update?

submitted by /u/SpiritualBacon
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New update on Steam!

New update on Steam!

https://preview.redd.it/0swnachd8txc1.png?width=1918&format=png&auto=webp&s=fbd8c389faebc074c263481e48c1a5533991aec2

ORBITALS PATCH 4.65

May 1, 2024.

Hello everyone,

Thank you to everyone playing the No Man’s Sky Orbital update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.65, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug Fixes

  • The weapon upgrade shop on the space station is now easier to interact with.
  • Fixed an issue which could cause damage to your ship when firing some ship weapons.
  • Fixed an issue that prevented frigate fleet expeditions from redeeming monetary rewards in currencies other than Units.
  • Fixed an issue that could cause some player bases to fail to upload.
  • Fixed an issue that could cause player ships to dock incorrectly.
  • Fixed an issue that caused the trade surge data to track revenue rather than profit.
  • Fixed a number of issues with loading player customisation data.
  • Fixed an issue that caused some Multi-Tools to appear too large in the terminal aboard the Space Station.
  • Fixed a rare blocker in A Trace of Metal related to gathering components from Specialist Polo.
  • Fixed a rare blocker that could affect the base specialist missions.
  • Fixed a number of Space Anomaly mission problems that could occur when going through the centre of the galaxy.
  • Fixed a blocker in the Nexus mission to deliver pearls.
  • Improved the display of language names in the Options menu.
  • Fixed a number of potential text issues in the Nexus construction missions.
  • Improved the names of fleet expeditions in the galaxy map.
  • Fixed a number of text issues in fleet intervention missions.
  • Fixed some minor text issues in conversations with the Atlas.
  • Fixed a number of misleading UI issues when an expedition has expired but the game is still active.
  • Fixed an issue that caused the holographic preview of living ships in the Starship Outfitting Terminal to be scaled incorrectly.
  • Fixed an issue that caused the holographic preview of Interceptor ships in the Starship Outfitting Terminal to be missing parts.
  • Tweaked the appearance of NPC holograms in the Starship Communicator.
  • Fixed a number of visual issues with NPCs.
  • Fixed a number of minor visual issues with the Space Station.
  • Fixed a motion smoothing issue when playing PCVR.
  • Fixed an issue with flickering graphic artefacts when playing PCVR.
  • Fixed an input conflict between pulse boost and scroll when using the ship quick menu on PSVR.
  • Improved stability by optimising memory usage.
  • Improved game stability on Switch.
  • Fixed a memory leak related to building textures.
  • Fixed a rare crash related to destructible props.
  • Fixed a rare crash when rendering complex scenes.
  • Fixed a rare crash related to navigation.
  • Fixed a crash to white screen while teleporting which can occur when discovery data has become corrupted.
  • Fixed a rare crash related to creature movement.
  • Fixed a rare crash related to the third person camera.
  • Fixed a rare crashed related to player weapons.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Orbitals Patch 4.65 – No Man’s Sky (nomanssky.com)

submitted by /u/max087
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