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PermaDeath Survival Guide

I have survived over 500 hours in PermaDeath by rigidly adhering to a few standard rules. With the latest expedition many new players are coming to PD, and I think these standards will ease some frustrations.

  1. Bugs. Many avoid PD for this reason alone. But I have never seen any bug that instantly kills. That isn’t what’s happening. Unless a bug pops up that stops you from opening the menu and reloading your last save, a death caused by a bug is partially your fault. Should be an easy choice to lose a little progress vs your whole save. The moment something bugs and you fall through the floor for example, pause, reload last save. Saved.

  2. Don’t end your play session saving in a hazardous environment. Only end your play saving in a 100% safe place. Space Station is best.

  3. NEVER leave your character unattended, no matter how safe your setting is. Even if you’re just going to the bathroom real quick. It is not worth the risk. Reloading your save takes less time than starting from the beginning. Nuff said.

  4. Play with a wired interface if possible. If all you have is wireless, you need to stay on top of your charge. Set a reminder alarm. All it takes is one disconnect while near a predator or monstrosity, and it’s curtains for you.

  5. Do not play while impaired in any way. One slip of judgement is unacceptably risky in space exploration.

  6. Avoid planetary hostile threats at all costs until you have at least 3 S class exosuit shield upgrades, preferably 6.

  7. Avoid extreme terrain environments and heights until you have an least 3 S class movement upgrades, preferably 6, and the jetpack recharge tech.

  8. Avoid pirates until you have at least 3 S class starship shield upgrades and a stack of sodium nitrate or starshield batteries. You can call in a freighter or the anomaly to escape any scans.

  9. Friends don’t let friends use plasma launchers and geology cannons in PermaDeath. This one is unfortunate, but until the self-harm it inflicts is nerfed, they’re far too dangerous. I’d rather spend a bit more time dealing with grouped targets, than risk death.

  10. Whispering eggs have lured many travelers to their end with nought but the promise of a few measley nanites. Not worth it. The only time you should willingly engage the monstrosities is when a mission demands it, and even then DO NOT LEAVE THE ROOFTOP!

  11. Never depart without checking your supplies. Oxygen, Ion Batteries, Sodium/Sodium Nitrate, Tritium, Condensed Carbon, Warp Cells, Launch Fuel, are all things you should never run out of.

  12. If you’re not sure if something is lethal, assume it is. I should do more testing with a dummy profile to determine all lethal threats. I can’t find much info pertaining to what can kill you. I know lightning and meteors can hurt you, but how threatening they are I cant say for sure. That leads to the next rule.

  13. STAY OUT OF EXTREME STORMS! If all you can manage is digging a hole and waiting it out, do it. Don’t attempt enduring them until your exosuit tech is fully upgraded. And don’t attempt it at all in extreme wind events, those twisters are particularly lethal even late game.

  14. Rocket boots are dangerous! They can cause a lot of unintentional forward jetpack boosts. Best to upgrade jetpack tanks and exosuit shields before using them. You’ve been warned.

  15. Be extremely cautious when using glitches. Especially aboard your freighter. Always weigh the rewards of a glitch against your entire save.

  16. Do not engage sentinels without nearby cover. You need a fast escape in case something goes awry. Any building or base with rooms will do.

Those are all the tips that come to mind atm.

In PermaDeath you have to take things more seriously. Every decision could be life and death for your traveler. Immerse yourself and remember every choice can lose you everything. I think the game is most thrilling with those stakes and it really forces an immersive perspective. PermaDeath is the closest experience to what exploring the cosmos would be like for us. So I encourage people to try it. I realize its not for everyone, but once you get used to the risk, things will become a nice blend of relaxing beauty and thrilling danger.

Safe Travels.

submitted by /u/captainmikkl
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What would you want to see added in the next update?

Yes, I know, another one of these posts, but I always like seeing some cool ideas and concepts for the game.

Also, I’m gonna say ‘apart from qol fixes/improvements’ as that is something we all want from every update.

Sentinel ships and MTs have been a request for a while now and now that we have those in game, what other things would you want to see added? Are there any themes you’d like the next update to be centred around?

submitted by /u/FinestOldToby
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Favorite Nanite farming method

Idk who needs to hear this but pirate system farming is my favorite way to get 10’s of thousands of nanites pretty quickly. It’s not hard to net 50+k in an hour. You do need a Units bankroll but salvaging a couple Interceptors is more than enough to get started.

Any time I’m exploring the galaxy or searching for the coolest Interceptor in the universe I’ll stop at a pirate system every 3-5 warps to buy out the Suspicious Packet stock (tech and weaponry) and check out the local solar ships.

If I need a pile of nanites quickly to upgrade a ship or something I’ll hit up pirate systems back to back. I go to the station vendor and buy all the tech and weapon packets, and then go to one trade depot and buy them out too. Then warp to the next system and do it again. Once I have a stack or two of each packet I open them all up and sell them to an upgrade vendor.

One stack of 50 nets around 16-17k nanites. You can get a stack of each, tech and weaponry, in about 5-6 warps. It’s FREE REAL ESTATE!

submitted by /u/Nebenezer
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Community

I think there's something I don't understand with the nautilon

So I’m doing the dreams of the depths quest, I built the nautilon and added the scanner thingy, and now I’m supposed to use it to find a sunken freighter

The games tells me to use the quick menu to activate the scanner

But there is no quick menu? Or at least I can’t access it?

What am I supposed to do then? Swim across the whole planet untill the regular scanner finds something?

submitted by /u/Double-Gift-7772
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Is Chlorine farming not useful now?

I used to create tons of Chlorine with Oxygen in order to get rich in the game. Based on my research it’s been nerfed now. What are some other good ways to earn money now?

I read in another post that Sentinel Ship Scrapping is a good way, but I have no idea how to do that. I can’t even deal with sentinels when they attack me in space and I usually try to run to a space station when that happens (or usually die lol).

Any alternatives or an easy way to do that Sentinel Ship Scrapping?

submitted by /u/Odd-Independence-618
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