NMS HOT POST 2022/05/13

Chalet Style Home atop a Portal Monolith (6 photos in album. My wife loves this paradise planet with turquoise sky, blue clouds and green grass. I suprised her by building her a type of house she loves in real life. It’s not as elaborate as other player’s builds, but it’s the thought that counts.


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NMS is the most beautiful game I have ever played.

I have been playing since 2016 when it came out, but the realization didn’t hit me until today. There’s so much beauty in the game. The universe of this game created itself. Every flora, fauna, behavior of living creatures, the terrain, the cave systems, the oceans, the trees, almost everything if not everything, was generated by an engine. Not even the developers know what everything in NMS is. This is nothing new, of course, but with the added fact that there are 255 galaxies and 18 quintillion worlds in this game still puts me in awe. The people who did the math said it would take about 500 billion+ years to explore every galaxy, star system, planet, anomaly, and space station in the game.

You will never explore all of NMS. Your children will never explore all of NMS, nor your great grandchildren, nor your great-grandchildren’s great-grandchildren’s great-grandchildren and so on. If the game manages to live on for thousands of years and years to come (it likely won’t but for argument sake let’s say it does), it will likely still not be fully explored and people who find old bases (As it will likely be easier to find old player bases) from these previous and close following years will be as abandoned and relic like as the already implemented ruins we find on planets that we didn’t build. The visuals are insane. Warping into a new start system and seeing the sun (or suns!) with their glow and shine reflecting off the corners of solar system gets me every time. The faint glow of distant stars and the color of your star system are miraculous to see, even if you have been playing this game for about 6 years.

The music is another thing altogether, sometimes it sounds sad, sometimes it sounds fast and action packed, but for the most part there’s a common theme; loneliness and solitude in a vast universe. The music is the perfect mix between sad, ominous, and nostalgic that perfectly makes you realize: “Damn. I’m alone here in this void.” Of course Hello Games implemented ways to see other players and do missions with them, but just the normal feel of the game still makes you feel lonely. It’s great, and 65daysofstatic couldn’t have done a better job.

No Man’s Sky is not just a space exploration game, it’s an infinite feeling mysterious space exploration flight simulator survival economy trading game, with a great soundtrack, a overarching story that gives you an existential crisis, and a redemption story better than Avatar: The last Airbender.

submitted by /u/Super_monkey_box
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Is there any reason to make a ship with more than 800 ly hyperdrive range?

I spent a little time, built my first S-class explorer, set it up for max. hyperdrive range ending up at 1400 ly with upgrades… but the map doesn’t want to let me warp more than four jumps at a time, and one jump is typically 200 ly.

Have I overdone it? Would it make sense to just re-collect the parts (they’re nothing special, just arclight wings) and get something with the other stats a little higher?

submitted by /u/mjfgates
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Underground Base Build

Underground Base Build

Piscu-Duca Outpost, Euclid

Been wanting to post this base for eons. It’s my virtual pride and joy. Probably 5 years old so far (I seriously wish there was a way we could see how much time has been invested in a base). I don’t play nearly as often as I used to but random inspiration will strike out of the blue and I’ll lose 3 hours to adding new sections, areas, etc. I can’t imagine ever being finished. Oh! This base predates the new base parts. It was probably half the size when the parts were updated and if you look hard enough, I’m sure you could find a few of the old wooden pieces somewhere. As hard as I worked, I’m sure I missed a swap somewhere.

At my base you’ll find:

  • 8500+ part build
  • No glitch, though a fair amount of overlap
  • Over 60% underground and in preexisting caves
  • Base staff apartments (Scientist, Exocraft tech, and Weapons tech spaces are finished. Overseer’s spot isn’t. The botanist lives on my freighter, though he does have a carbon lab on base)
  • Hidden apartment accesses
  • “Secret” trophy room
  • Above ground Conservatory, access via underground pathing though
  • Underground farming
  • Underground Exocraft garage
  • 2 underground condos
  • Chill planet, though toxic, very green\grey, and otherwise pretty drab. Used to have ancient bones but the reset a few years ago took away that perk.
  • Nearly all wooden construction
  • Solar farm
  • And more…

Do pay me a visit and let me know what you think. I’m sure there’s another 8000 base parts worth of ideas left to be pulled out of this place.

submitted by /u/musiker58
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