No Man’s Sky Concept- Dungeons – procedurally generated underground structures that can be explored and salvaged.
Large procedurally generated, underground structures that is akin to a derelict freighter in space.
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Use a device that scans for structures
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Locate structure
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Find a small to medium sized house or shack that leads underground
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Find terminal
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Give used scanner to terminal
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Dungeon is procedurally generated behind locked door, same as derelict freighter
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These structures/dungeons are WAY bigger than any other structure we have seen
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Loot chests, find treasures, discover the story behind the dungeon
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Fight Sentinels, Fauna, Terrors and NPCs
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New Multi-Tool weapons such as: Missile launcher, incinerator (flamethrower), Bayonet (increase melee damage), Smoke launcher( fire grenades that release smoke) and Boltcaster (fire a chain of lightning that can be charged up to chain more enemies)
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A crouch animation for those tight spaces (or give us a morphball like Metroid)
submitted by /u/codmike86
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