Found this ship in an abandoned system, during a freighter defence battle. Does this mean there’s no way to get it anywhere?
submitted by /u/undernier [link] [comments] |
submitted by /u/undernier [link] [comments] |
This is today’s and I think it may be my new fave… the colours are glorious. First pic light side, second dark side (low lighting). When I first picked it up, it was royal purple. Now this in the Anomaly, which I heart even more. And no, I’m not ready to say how many I’ve, um, acquired… submitted by /u/gohome2020youredrunk |
2023-07-08
In its free weekend round two announcement, Hello Games says its first attempt “worked better than expected” and No Man’s Sky “started the year with more players than we’ve EVER had at this time of year”, adding, “Our large and friendly community did us proud and jumped at the opportunity to welcome these new Travellers with open arms and show them the ropes.” As before, No Man’s Sky’s free weekend is open to players on all platforms – Switch, Xbox, PlayStation, and PC – and the latest festivities conclude on Monday, 26th February. Any progress made during the event will be carried over to the full game if you’re convinced enough that you decide to make a purchase, and the previous 50 percent discount is still available across digital storefronts, meaning you can pick it up for around £19.99. This second free weekend event follows last week’s launch of No Man’s Sky’s Omega update, which added the likes of procedurally generated on-plant missions, the ability to captain imposing Dreadnought capital ships, a revised Atlas Path quest line, and a major overhaul for Expeditions – No Man’s Sky’s limited-time curated campaigns. And speaking of Expeditions, the game’s 12th – titled Omega, appropriately enough – is currently live, meaning you’ll be able to give it a go if you happen to hop on during the free weekend. Hello Games ends its free weekend redux announcement saying it’s got “big and ambitious updates for No Man’s Sky planned this year”. And, of course, there’s the far from small matter of its next project – the intriguing procedurally generated fantasy planet sim Light No Fire – which the studio unveiled at the end of last year. submitted by /u/HeathrJarrod |
2024-02-24
submitted by /u/Spacedog1377 [link] [comments]
2021-12-16
submitted by /u/liftheavy2003 [link] [comments]
2021-08-28
• Megastructures (ringworlds, dyson spheres etc). • Gas giants full of strange life. • Mutliverse. Every galaxy is wastly different and use alternate methods of proc gen. • Stations to have more space inside and varied generated interiors. • Interactab…
2022-04-08
My Golden Gektor, sadly the turbo slots are fixed for each constellation and they’re not perfect for it, but still good enough. submitted by /u/Entgegnerz |
2024-04-02
On walkadj Beta in Euclid, I have been building home for myself. But in the midst of all of that, I decided to honor my friend. I first met Grishy back in 2016. I had accidentally bumped into him upon exploring a derelict freighter. We instantly …
2024-05-03
submitted by /u/CyberTransGirl [link] [comments]
2024-05-03
submitted by /u/Stealth9er [link] [comments]
2024-05-03
Euklid galaxy. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-03
Do the exotic ships have some kind of connection to sentinels? submitted by /u/karatebullfighter [link] [comments]
2024-05-03
A build I made a while back via Blender for the Chimera Corp. Halloween event. submitted by /u/AnEvolvedFinch [link] [comments]
2024-05-03
submitted by /u/Big_Cry_2041 [link] [comments]
2024-05-03
53h of play and I encountered the first blackhole. Didn’t explore it further. I was a bit afraid of it. submitted by /u/allants2 |
2024-05-03
submitted by /u/Affectionate_Hold660 [link] [comments]
2024-05-03
Sorry for no glyphs! submitted by /u/phizzle2016 [link] [comments]
2024-05-03