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NMS Base Build

Check out this cool, castle like build I threw together today with a friend! It’s on a paradise planet with no storms, and right next to a Korvax Monolith. The base name is ‘Fort Locke’. submitted by /u/Worried-Energy447 [link] &#…

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The math of the Crescent in the Frontiers teaser lines up between Wednesday and Friday this week

TL;DR at the bottom.

I grabbed a screenshot of the now famous Crescent moonish O in Frontiers trailer and measured it to be approximately 100px in Diameter (if not, I scaled it). Therefore the radius is 50px.

I then measured the distance from the furthest edge of the black crescents right side to the outer edge rim of the larger circle and deduced that the inner circle would be 75px in diameter.

My first thought was to figure out how much of the area the crescent takes up of the smaller circle, which is ~ 1590px of the larger ~ 4415px whole smaller circle. Math goes something like this:

(Big Circle Radius2 – Non Crescent Radius2) * 3.14 = ~1590px for the crescent.

I then nearly disregarded the math… because well… 36% is quite a bit of crescent for this little circle, while mathematically correct… but then it dawned on me that the crescent could actually be of the bigger outer circle.

This outer circle comes in at a total px count of 7850px and the crescent portion is ~1590px giving us 20.25% Crescent

The Moon Phase calendar here: Moon Phase for August 13, 2021 – Moonrise, Moonset, Moon Age, Moon Distance (mooninfo.org) shows that on Thursday we will have 19% illumination and Friday we will have 29% illumination. I’m not sure where in the sky the moon is at during these calculations of illumination of the crescent…

Further digging the rabbit hole we could go into assuming that since these Moon Phase calculations are done in UTC, and Guildford is UTC +1. The 20.25% Crescent calculated above would put us at 21:00 UTC or 22:00 BST for a 8pm BST Time.

If we tack on a bit of history:

Beyond was announced on the 2nd of August 2019 to be released on the Wed. 14th of August 2019 (though the Beyond Launch Trailer was added to YouTube on August 8th, 2019 and my memory is foggy on when it actually launched), Wed October 28, 2020 we saw Next Generation launch trailer, Wed. September 23, 2020 for Origins trailer so you get the picture. All of these patches rolled out by end of day on those respective days.

Thanks to the following post for piquing my interest in calculating this out:

https://www.reddit.com/r/NoMansSkyTheGame/comments/p1hpft/the_o_of_beyond_vs_the_o_of_frontiers/

tl;dr: I calculated the Crescent portion of the moon in the Frontiers teaser trailer, while I’m probably wrong, but knowing how Sean likes to play games with math and the like – the update could drop between Wednesday and Friday this week, but it also might not drop for several months because this is all speculation.

submitted by /u/UnlimitedEgo
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Community

Is there any reason to make a ship with more than 800 ly hyperdrive range?

I spent a little time, built my first S-class explorer, set it up for max. hyperdrive range ending up at 1400 ly with upgrades… but the map doesn’t want to let me warp more than four jumps at a time, and one jump is typically 200 ly.

Have I overdone it? Would it make sense to just re-collect the parts (they’re nothing special, just arclight wings) and get something with the other stats a little higher?

submitted by /u/mjfgates
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Underground Base Build

Underground Base Build

Piscu-Duca Outpost, Euclid

Been wanting to post this base for eons. It’s my virtual pride and joy. Probably 5 years old so far (I seriously wish there was a way we could see how much time has been invested in a base). I don’t play nearly as often as I used to but random inspiration will strike out of the blue and I’ll lose 3 hours to adding new sections, areas, etc. I can’t imagine ever being finished. Oh! This base predates the new base parts. It was probably half the size when the parts were updated and if you look hard enough, I’m sure you could find a few of the old wooden pieces somewhere. As hard as I worked, I’m sure I missed a swap somewhere.

At my base you’ll find:

  • 8500+ part build
  • No glitch, though a fair amount of overlap
  • Over 60% underground and in preexisting caves
  • Base staff apartments (Scientist, Exocraft tech, and Weapons tech spaces are finished. Overseer’s spot isn’t. The botanist lives on my freighter, though he does have a carbon lab on base)
  • Hidden apartment accesses
  • “Secret” trophy room
  • Above ground Conservatory, access via underground pathing though
  • Underground farming
  • Underground Exocraft garage
  • 2 underground condos
  • Chill planet, though toxic, very green\grey, and otherwise pretty drab. Used to have ancient bones but the reset a few years ago took away that perk.
  • Nearly all wooden construction
  • Solar farm
  • And more…

Do pay me a visit and let me know what you think. I’m sure there’s another 8000 base parts worth of ideas left to be pulled out of this place.

submitted by /u/musiker58
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