NMS HOT POST 2022/09/12

Why do freighter battles appear before even making it to the 5th jump?


I count how many hours i wait for the next battle then after that, i count how many times i warp but it hasn't been 5 warps yet and it already appears like 2 or 3 jumps, That means i sometimes land on either poor or balanced economies.

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Source: No Man's Sky | Reddit

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Adjacency Bonus for figurines?

Adjacency Bonus for figurines?

I thought there was supposed to be an adjacency Bonus for Nada and Polo. But when I bought Nada with QS last night and stuck him next to the Poli that came with my star born runner, it does nothing. No bonuses to maneuverability or anything else. And you can see, Nada is giving me nada! He’s not even highlighted like Polo. Am I missing something? Or did I completely waste my QS??

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my opinion on the update

I’ve played the game for at least 5 years now and have followed it activly ever since next.
I adore its lore, the worlds you can find, the mysteries you can uncover.

I was disappointed at first, just seeing an expedition, some random new ship and a some sort of overhaul of the recording system. Was that all?, i thought.

But I came to the conclusion that this is a lot when we look at the whole picture.

This is no AAA company with many employees, these people managed to pull of a switch port and a vr overhaul in a short amount of time, so getting anything beyond a vr update, much less an entire expedion and new items for the shop it seems…that is impressive.

I do hope now that only the apple port is left that they can focus on content again, on lore and maybe work on the custimisation of my beloved Korvax…but I am still very grateful what we received.

So please…don’t speak too ill of them, i believe they are trying very hard.
(I could do with less grass rewards in the store though XD )

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Petition to keep EA as far away from HG as our money can possibly buy.

Expedition 2 was a blast and so was the reward, that is an AWESOME addition to my fleet and I’m glad to have it. But oh my ducking god, pleeeeeease don’t let this be a hint that EA is somehow interested in buying HG or something, I would literally pay at a minimum 500 dollars for absolutely NOTHING but the guarantee that I am funding the ability of HG to keep EA away forever and make it permanent until the day we all die. I WILL give my next paycheck or two just to funding HG enough to keep EA away if that’s what it would take. I am saving up to buy a new computer just for this game, so spending that money to ensure this game will still be worth buying a new computer for in the future is just as worth it to me.

EA is one of THE reasons that the word corporate even has a negative connotation. They are the definition of what a company in general shouldn’t be. It doesn’t matter that they make a lot of money from classics and from the small number of surviving studios that have to HQ outside of the USA just to avoid being entirely strangled by EA. EA is as bad as Activision, and neither deserve the passion and love that HG and our community have for NMS. They can’t force us to support them even in most countries that aren’t full democracies or similarly free in terms of how people are allowed to spend their time and money. EA ranks with comcast and the likes every single year they are observed. EA is the kind of company I only buy a game from years later when it is absolutely confirmed after the fact that EA’s attachment to the studio wasn’t too parasitic to destroy the game, the company, and the reputations of all 3. Seriously, keep EA away from this game, and this precious studio. PLEASE. That is all. I won’t be able to recommend this game anymore if EA gets their hands on it, I’m sorry. I can’t do that. They destroy every single studio they touch. They incinerated pandemic studios just to re-release their battlefront 2 attempt that was so bad it forced entire countries to re-evaluate laws and the concept of gambling in general. EA is a demon. Ok now I’m actually done, going to go back to enjoying the expedition 2 rewards 🙂

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Community

It's just me who thinks travel between Galaxies is overly punitive and tiresome

It's just me who thinks travel between Galaxies is overly punitive and tiresome

https://preview.redd.it/g53xc9gnh4yc1.jpg?width=1280&format=pjpg&auto=webp&s=c086bb552629eeff8a644affb54e2f1bd84ce3c5

Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process.

If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way.

Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options.

It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies?

What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies.

There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much:

In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore.

My suggestion:

  • The player travels to the Atlas Station linked to the galaxy he/she wants to go.
  • In exchange for something (maybe a Heart of the Sun, to give some use to these bunch of blueprints we get during Atlas Path), you get a token for the Galaxy you are going from the Atlas Station.
  • You keep that token in the exosuit or ship inventory.
  • Then the process is the same as the current mechanic. You head to the core and jump, things still break, but instead, it takes you to the next galaxy, it will take you to the token’s galaxy.
  • After the jump token is consumed and removed from your inventory.
  • If you are not carrying any token, it will take you to the next galaxy as it is currently.
  • If you are carrying more than one token, the priority will be the one in the top leftmost slot of the Exosuit.

Pros:

  • Give the player the freedom to fly to any galaxy, any time.
  • Don’t change the current mechanic, just add a new feature.
  • Avoid unnecessary bases cluttering in the teleporter.
  • It is way cheaper than the current mechanic, once you don’t have to jump to each galaxy to get the one you want.

Cons:

  • It is less but still annoying, moving upgrades, fixing things, etc.
  • If you want to visit all the galaxies, that solution doesn’t help.

There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today.

I hope HG address that one day.

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