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» Petition to keep EA as far away from HG as our money can possibly buy. Petition to keep EA as far away from HG as our money can possibly buy. – No Man's Sky Traveler portal
NMS HOT POST 2021/05/21

Petition to keep EA as far away from HG as our money can possibly buy.


Expedition 2 was a blast and so was the reward, that is an AWESOME addition to my fleet and I'm glad to have it. But oh my ducking god, pleeeeeease don't let this be a hint that EA is somehow interested in buying HG or something, I would literally pay at a minimum 500 dollars for absolutely NOTHING but the guarantee that I am funding the ability of HG to keep EA away forever and make it permanent until the day we all die. I WILL give my next paycheck or two just to funding HG enough to keep EA away if that's what it would take. I am saving up to buy a new computer just for this game, so spending that money to ensure this game will still be worth buying a new computer for in the future is just as worth it to me.

EA is one of THE reasons that the word corporate even has a negative connotation. They are the definition of what a company in general shouldn't be. It doesn't matter that they make a lot of money from classics and from the small number of surviving studios that have to HQ outside of the USA just to avoid being entirely strangled by EA. EA is as bad as Activision, and neither deserve the passion and love that HG and our community have for NMS. They can't force us to support them even in most countries that aren't full democracies or similarly free in terms of how people are allowed to spend their time and money. EA ranks with comcast and the likes every single year they are observed. EA is the kind of company I only buy a game from years later when it is absolutely confirmed after the fact that EA's attachment to the studio wasn't too parasitic to destroy the game, the company, and the reputations of all 3. Seriously, keep EA away from this game, and this precious studio. PLEASE. That is all. I won't be able to recommend this game anymore if EA gets their hands on it, I'm sorry. I can't do that. They destroy every single studio they touch. They incinerated pandemic studios just to re-release their battlefront 2 attempt that was so bad it forced entire countries to re-evaluate laws and the concept of gambling in general. EA is a demon. Ok now I'm actually done, going to go back to enjoying the expedition 2 rewards 🙂

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関連記事

NMS Q&A thread! Ask questions, provide answers or just submit a tip. We hope this helps our valu...

This post will be refreshed every few days. The old post are still available for answering questions in those post.

Below are a few popular questions that we’ve received from our past FAQ thread. As always we ask that everyone be respectful and we welcome everyone’s contribution so have fun!

Q- I’m keen to start a new passive money making pursuit. What are some good ideas or guides post-Waypoint?

A#1- Gold farm, then take that stack and sell it at a terminal (not traders) in systems that sell gold. Sell all your gold to the terminal and crash the economy. Then buy it all back at 80% off discount. You just got free money and keep all the gold. All this takes is an initial investment on a gold farm, then you carry all that gold with you and just sell/buy back when you get to another system that sells gold. With 50 stacks in my ship’s cargo hold, I can make somewhere around 150 million units in each system I do this in.

A#2- Start a Farm, Fusion Igniters or Statis Devices Farm which will increase your profits to 100- 200 mil fairly quickly and you can even send out multiple freighter missions which will help you get aronium, magno-gold, Enriched carbon and more which will increase the profits even more.

A#3- Quickest way I’ve found to make a TON of units: Harvesting Storm Crystals. Find a VERY hot planet that has frequent fire storms. DURING STORMS ONLY – you can see the bright white light from Storm Crystals if you fly around low enough. Fly to them, land, quickly harvest them, get back in your ship and fly to the next before you burn up. Q-Where can I post ships and other cool stuff that I want to share with the public? A-You can always post on this sub and now the NMSGlyphExchange is live! Q-How do I get the Advanced Mining Laser? I don’t have the option to craft one, and the multi-tool upgrade vendor at the space station doesn’t have the blueprint for sale.

A- In order to get it, you have to look for the blueprints in crashed ships or abandoned facilities. You get it from the main story (awakenings) or you can buy it on the anomaly.

Q-What do I actually do in the game? I finished the tutorial, is there anything else beside gathering stuff, building a base and repeat?

A#1- It’s really whatever you want, there’s a base story, (assuming you haven’t completed it already), follow the quest log and you’ll figure it out, but things You’d want to do for end game? You can collect multiple multitools, ships, built a fleet for your freighter, etc.

Q- Is there a planet that is populated by many players, and they built their base close to each others like a city?

A- Yeah its the Galactic Hub Project, Its a place where many people have bases and each day the numbers grow. Please help yourself. There are many factions in NMS that do this, even NMS Pirates Hub.

Q- I’m still pretty early into the game, just making my way to the center of the galaxy, what should I be spending my credits on?

A- Go hang around a outlaw/pirate trading post. Cheapest S-class start at around 8-8.5 million without a trade-in. I recommend Vykeen pirate, as then you have two good and 1 remote chances at high-maneuverability S-class: fighter, solar, exotic.

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NEXT PATCH 1.52 | 日本語パッチノート

BUG FIXES 部分的に修復された技術を保存したプレイヤーのために、より多くのセーブゲームを復元する問題を修正 壊れた技術の一部を修復したプレイヤーが、修理のやりとりに間違ったアイテムを持つという問題を修正 水中基地のプレイヤーが間違ったアニメーションを再生する問題を修正 貨物船がワーピングに十分な燃料を持っていないと誤って報告した問題を修正 ベースビルディングシステムのクラッシュを修正 ガベージコレクションの改善と物理的なメモリ占有面積の削減 アニメーションの時折のクラッシュを防止 空間からの惑星テクスチャの…

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Community

New update on Steam!

New update on Steam!

https://preview.redd.it/0swnachd8txc1.png?width=1918&format=png&auto=webp&s=fbd8c389faebc074c263481e48c1a5533991aec2

ORBITALS PATCH 4.65

May 1, 2024.

Hello everyone,

Thank you to everyone playing the No Man’s Sky Orbital update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.65, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug Fixes

  • The weapon upgrade shop on the space station is now easier to interact with.
  • Fixed an issue which could cause damage to your ship when firing some ship weapons.
  • Fixed an issue that prevented frigate fleet expeditions from redeeming monetary rewards in currencies other than Units.
  • Fixed an issue that could cause some player bases to fail to upload.
  • Fixed an issue that could cause player ships to dock incorrectly.
  • Fixed an issue that caused the trade surge data to track revenue rather than profit.
  • Fixed a number of issues with loading player customisation data.
  • Fixed an issue that caused some Multi-Tools to appear too large in the terminal aboard the Space Station.
  • Fixed a rare blocker in A Trace of Metal related to gathering components from Specialist Polo.
  • Fixed a rare blocker that could affect the base specialist missions.
  • Fixed a number of Space Anomaly mission problems that could occur when going through the centre of the galaxy.
  • Fixed a blocker in the Nexus mission to deliver pearls.
  • Improved the display of language names in the Options menu.
  • Fixed a number of potential text issues in the Nexus construction missions.
  • Improved the names of fleet expeditions in the galaxy map.
  • Fixed a number of text issues in fleet intervention missions.
  • Fixed some minor text issues in conversations with the Atlas.
  • Fixed a number of misleading UI issues when an expedition has expired but the game is still active.
  • Fixed an issue that caused the holographic preview of living ships in the Starship Outfitting Terminal to be scaled incorrectly.
  • Fixed an issue that caused the holographic preview of Interceptor ships in the Starship Outfitting Terminal to be missing parts.
  • Tweaked the appearance of NPC holograms in the Starship Communicator.
  • Fixed a number of visual issues with NPCs.
  • Fixed a number of minor visual issues with the Space Station.
  • Fixed a motion smoothing issue when playing PCVR.
  • Fixed an issue with flickering graphic artefacts when playing PCVR.
  • Fixed an input conflict between pulse boost and scroll when using the ship quick menu on PSVR.
  • Improved stability by optimising memory usage.
  • Improved game stability on Switch.
  • Fixed a memory leak related to building textures.
  • Fixed a rare crash related to destructible props.
  • Fixed a rare crash when rendering complex scenes.
  • Fixed a rare crash related to navigation.
  • Fixed a crash to white screen while teleporting which can occur when discovery data has become corrupted.
  • Fixed a rare crash related to creature movement.
  • Fixed a rare crash related to the third person camera.
  • Fixed a rare crashed related to player weapons.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Orbitals Patch 4.65 – No Man’s Sky (nomanssky.com)

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