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Several things about pirate attacks annoying me.

Ok so I need some help here. I’m getting disrupted by hostile enemy scans while trying to mind my own business and I’ve got some issues. First, I just installed and tried using the cargo scan deflector and it’s either bugged or there is something I’m not getting. When I use it while being scanned, it shows a message saying something like “enemy scan scrambled”, but immediately afterwards they begin scanning me again. I used the deflector like 4-5 times in a row and it just kept happening before I gave up

And then second big issue I’m having. I…cannot…STAND the obnoxious attack pattern most of these assholes have. I’m assuming the pirates are getting stronger since I’m progressing in the game or because my ship is S class. But it is AGONIZING dealing with them circle around, fly directly past my face over and over while infinitely recharging their shield if I can’t turn around and fire at them within 2 seconds. I have an S class interceptor with 421 damage potential, I have one or two decent upgrades on each of the weapons I’ve been trying. The issue is I can’t burst down their shields fast enough half the time, even with power diverted to weapons. Maybe one of the weapons I haven’t tried yet is good against shields?

submitted by /u/Oof_11
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Cheers to Hello Games

I’ve been here for a while but it’s my first time making a post like this.

I know there are some bugs and some of you haven’t seen the new content yet but let me say this: the bugs are all minor and will be fixed soon, with the sheer amount of content that has been released a lot of things could go wrong but didnt’t and I’m honestly impressed with one of the biggest updates I’ve seen since Oranges.

They integrated the scanner mechanic from the past expedition very well and now harmonic camps have more backstory, purpose and life; we also finally have a good reason to harvest atlantideum and visit Korvax ruins.

I like the fact that there are more interactions both on planets (variety doesn’t need to come necessarly in the shape of terrain generation) and in space (pirates aren’t anymore a few rogue ships and feel like a real force in the galaxy).

The autophages have a lot of potential and a good backstory, if the story will go in the direction I think we’ll be able to see a lot of cool things.

The new aesthetics are great, I went full on with the ‘ancient wanderer’ theme and it looks gorgerous.

Y’all, I don’t know what to add, while many updates feel like updates, this one feels like an upgrade and I’m hyped for the incoming expedition.

Have fun travelers!

submitted by /u/clavenax
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What additions could Hello Games add to makr NMS feel more Alive?

I am IN LOVE with the low-orbit frigates flying over top of me. It never ceases to stop me in my tracks and jumping into my ship and flying next to one just makes me happy. It makes me feel like there’s an actual “world” going on around me, like the game is more “alive”. That addition brings me back to when the visuals for weather changed to being able to see a storm growing over us as we hear the “Warning: Incoming storm” and the first time I saw clouds building up I just stopped and watched it happen.

So. What other relativley small changes could Hello Games add to make our beloved space sim feel more Alive?

submitted by /u/Nowhereman50
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Community

NMS Megathread for Q&A, Item Requests/Giveaways and Friend Requests, etc. Whatever you need, thi...

Hey Everyone,

This is a Megathread for all the people of the sub. If you have questions, Ask away. If you need anything just ask. This is uniform thread where you can ask for pretty much anything (from Questions to Nip Nip) that will be live 24/7 all year around and refreshed every couple of days.

This Megathread is closely monitored by me so if you have a question that no one has answered, don’t worry I will personally get back to you in a reasonable time. I will always be keeping a close eye so no naughty business please.

To make things little bit easier if you could help us make distinction between type of posts that would be great, Which brings us too ….

Rules:

– *Do not put bug reports in this thread.* There is a Bug-Thread pinned to the top of the sub that should be used for them.

– If you are asking a questions please post your question like so : [Question] …. Your Post ….

– If you are requesting something an item, money, etc. please post like so : [Request] …. Your post ….

– If you are offering an item of doing a giveaways (in game items only), user: [Giveaway] …. Your post ….

– Please do not post your friend code in your post. PM/DM them to the person who is helping you. It will prevent people trolling and griefing your saves.

Helpful Links:

– If you need a specific ship, Multitool, Freighter, Frigates or anything a specific color or kind please check out our friends at r/NMSGlyphExchange. They also have a variety of different guides from Freighters to Multitool so if you need help with acquiring something, head right on over there.

– If you are looking for a ride to Anywhere in NMS, Please reach out to our friends at Pangalactic Starcabs, Pangalactic Starcabs is a Volunteer Service, Cabbie Availability may vary!

– If you are Looking for all 16 glyphs on one planet, You can find them in this Guide

And as always, please be civil, be kind and be helpful.

Please Follow all the Sub and Post rules and Thank you all so much!

submitted by /u/Minetitan
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Found "Inhabited Building [Inhabitants Unknown]" thing.

Might be spoiler if you want to explore things yourself. Otherwise read below.

I don’t know if there is any lore related to this, but most likely many of you already saw something similar, and although I explored that planet well enough, I didn’t find them other than in that very spot. They look like some kind of fairy house or something. You can enter inside but there is nothing, but knowing that this is a Gek system, I would say that this was a prehistoric Gek house, before they reached the stars? Or maybe it was some leftover assets left behind by Hello Games to add NPCs to planets?

When I enter the structure, the game detects it as “Inhabited Building [Unknown Inhabitants]”.

Basically this:

https://preview.redd.it/6wtxw4k0gdzc1.jpg?width=1920&format=pjpg&auto=webp&s=c941eb38ace4d5d4891ad0a5b19ff81583b83ff7

https://preview.redd.it/dvqkt1k0gdzc1.jpg?width=1920&format=pjpg&auto=webp&s=dc1bbfebc76586ac63055c7a602ec929b8b347b4

https://preview.redd.it/eku6g2k0gdzc1.jpg?width=1920&format=pjpg&auto=webp&s=fb1086135b8b9a29a8cefe7de827c6f4a9fc5de2

submitted by /u/NantendoGamer
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Craft Stasis Device without farming at all

I don’t know if I am super lucky or this could be replicated without too much RNG and/or even sooner than other method. Plus I don’t like farming.

So, while I am buttering Merchant Envoy across galaxy for the sweet sweet free Frigate Module, I found out you could buy all ingredients for Stasis Device at level 7 standing.

I got 2 stations with these discounted item combo: Circuit Board + Cryo-Pump and Superconductor + Living Glass. Cobalt, Paraffinium, Phosphorus, Dioxide are easily to purchase from terminal/trader.

So all I need to do is jumping between those station and refining Ionised Cobalt. With a start of a couple million from scrapping crashed starship.

submitted by /u/DK-SR
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