A black hole right at the entrance of a space station
submitted by /u/HughLegend [link] [comments] |
submitted by /u/HughLegend [link] [comments] |
submitted by /u/PrincepsArgentum [link] [comments]
2022-04-03
submitted by /u/Nerozii_Gaming [link] [comments]
2022-05-28
Hello Gammers, HelloGames … oh well.
Don’t worry, this is constructive. I have over 500h on Permadeath and countless others in other modes and I am soon restarting all over again, I love this game.
These days I was wondering what made me want to actualy play another “open world survival” game that is so much smaller, and I noticed something. That game has somethings very small, easy to implement, but that ends up creating a strange sense of novelty every time you replay. That game is Subnautica.
You see, in Subnautica you have a small dread of the unknown, of finding something … dangerous. Lurking around. So even when you are an experienced player who literally knows where every dangerous area/creature is, it is still thrilling to get near those areas, to enter and dare the big challenge.
I miss that on NMS. The game has none of that, the most danger you get is tame compared to that. And lets face it, in the vastness of the universe, you are just as likelly to find cute rideable unicorn-bears, as something that will eat you – whole.
So why not do this tiny bit change. Some planets can have something powerful, something sinister, either on the depths of the oceans or the high mountains. And they don’t need to be that big, but should be respectable, visible, loud.
The idea is not to put something that will scare users, that will make someone rage quit they lost their progress. The idea is to put something that has fair warning, that tells you “dude, you shouldn’t be here, I hope you know what you are doing”. And if you are up to it, you don’t need rewards, you only need the thrill of slaying that thing, of putting your foot down (because if you add unique rewards to very hard encounters, the more casual players won’t really like it a bit).
Something that I miss in Subnautica (and NMS), is the possibility of large creatures to actually damage your base. Sure, 99.99% of people wouldn’t build a base nowhere near these dangerous creatures, but what if I wanted? what if I want to dare? Build a base with redudancies and extra layers of protection to stand that sandwork, that winged demon? the treachearous boss abomination?
And same in space. From time to time you should bump into something that will scare you. The random encounters right now are silly, you chuckle and go away, mark down one more encounter you hadn’t experienced yet. But what if you encounter something that tells you …. no, not even going to scan it, I’m out of here.
So, a little sense of awe, of dread, not necessarily always leading to death and loss, but to get out of there, or maybe, let’s face this thing!
And its not even hard to do it. Get some big assets, put huge HP, some good damage (but not one-hit kill), and some rules on where it can spawn (planet type, star system type). Maybe even just tweak the already existing random encounters, and then add some 5 new mobs that could even look the same everywhere, but for that reason … you know what it is, and its time to run.
submitted by /u/NoSeriousPosts
[link] [comments]
2023-12-28
Hello fellow spacecowboys and interstellarinas. The name is Kpt. Kolorit (translates to beautiful bastard). I recently gave up the space bachelor life, chasing three eyed women with scales and whatnot. After years of clubbing and living in the fast lane, i decided to settle down. Build myself a masterpiece of a base. I mean, I even have a sink (works if you yank it once or twice). I proudly present, a place I can call my own. Dump-Star II. I don’t know how to blur the glyphs on this sh*t camera. But please, don’t come visit. Respect a legends privicy. submitted by /u/Large-Waltz-4537 |
2023-12-02
submitted by /u/CoffeeBurd [link] [comments]
2022-08-12
submitted by /u/KakashoLin [link] [comments]
2021-09-14
Nothing more frustrating than teleporting into a base for, say some quick Mould, and having to fly to space, dock with the station, and teleport back home.
If folks would add a reactor just in case things go south on their power supply, I have zero problem fueling the reactor with some Carbon while I’m there
I just thought about this because I’m on one of the planets with every glyph, and I keep running into bases with no power. I’ll hook ya up, it’s only fair. 😁
submitted by /u/MikeyW1969
[link] [comments]
2024-05-13
I think I’ve finally found it… the weather says “Usually Mild” and the text isn’t in red… I’m waiting now to see what happens, if any weather shows up… I’ll let y’all know… submitted by /u/Valkyrie_Dohtriz [link] [comments] …
2024-05-13
I wanted to make a somewhat circular building with triangles but I can’t find a roof that matches it
submitted by /u/PerfectSageMode
[link] [comments]
2024-05-13
Lighthouse on the planet. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-13
To search for ships, use an AI fragment or sonar. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-13
submitted by /u/artisan31415 [link] [comments]
2024-05-13
submitted by /u/Darkest_2705 [link] [comments]
2024-05-13
submitted by /u/martusfine [link] [comments]
2024-05-13
submitted by /u/gonegray99 [link] [comments]
2024-05-13
https://preview.redd.it/ui8a9xcpq00d1.png?width=1599&format=png&auto=webp&s=7ecb454cf851be8556f371be81dfbe62b8744dc1 submitted by /u/wolfred94 [link] [comments]
2024-05-13