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To people wondering if long-term update support for NMS will end: I think they literally love the ga...

I think they could have sunset NMS development like 2 years ago and it still would be considered a damn good open world universe exploration game.

And think of what it means to the devs from beginning to end. It went from something lame and not very substantial, a shallow experience, to something far deeper and far vaster than anyone (even the developers themselves) could’ve imagined.

Obviously there are still a few grating issues with the game (we need an Origins 2 update, seriously, planet and creature variety would help a lot, I’m tired of seeing the same deers and teddy bears and tigers on every planet) but I think that if NMS free update support were to ever end, it would’ve happened a year or so ago.

And of course you can make the argument “Bro wtf are you saying, it’s a company, they make choices based on their wallets not their hearts” and yeah, for most companies I think that’s true but HG is different because of the intense emotional journey most of them have gone through regarding the creation, development, and ongoing support of NMS from its dumpster fire beginning to its current celebrated engoodening.

Another notion to consider: No Man’s Sky doesn’t have super massive content updates. You can just read a patch note one day and see that they implemented a new storyline where you can create and adopt your own little Sentinel buddy and also rework your Minotaur mech. Like sure, from a coding/programming/dev standpoint it IS complex, I’m not denying that, but it’s not nearly as involved as a whole expansion. My point is that Hello Games deliberately keeps their scope low when it comes to expanding on No Man’s Sky, and because of that, in addition to the passion that most of them probably feel for the game, I highly doubt that long-term support for NMS will end any time soon.

But I can be wrong, I’ve certainly been wrong before. However, even if NMS free update support DOES end, it’s going to end on an incredibly high note. They’re not going to just drop it. They’ll drop a banger of a final update that will keep us sated for years. I don’t think they’ll let it go without a “cherry on top”, so to speak.

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It's just me who thinks travel between Galaxies is overly punitive and tiresome

It's just me who thinks travel between Galaxies is overly punitive and tiresome

https://preview.redd.it/g53xc9gnh4yc1.jpg?width=1280&format=pjpg&auto=webp&s=c086bb552629eeff8a644affb54e2f1bd84ce3c5

Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process.

If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way.

Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options.

It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies?

What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies.

There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much:

In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore.

My suggestion:

  • The player travels to the Atlas Station linked to the galaxy he/she wants to go.
  • In exchange for something (maybe a Heart of the Sun, to give some use to these bunch of blueprints we get during Atlas Path), you get a token for the Galaxy you are going from the Atlas Station.
  • You keep that token in the exosuit or ship inventory.
  • Then the process is the same as the current mechanic. You head to the core and jump, things still break, but instead, it takes you to the next galaxy, it will take you to the token’s galaxy.
  • After the jump token is consumed and removed from your inventory.
  • If you are not carrying any token, it will take you to the next galaxy as it is currently.
  • If you are carrying more than one token, the priority will be the one in the top leftmost slot of the Exosuit.

Pros:

  • Give the player the freedom to fly to any galaxy, any time.
  • Don’t change the current mechanic, just add a new feature.
  • Avoid unnecessary bases cluttering in the teleporter.
  • It is way cheaper than the current mechanic, once you don’t have to jump to each galaxy to get the one you want.

Cons:

  • It is less but still annoying, moving upgrades, fixing things, etc.
  • If you want to visit all the galaxies, that solution doesn’t help.

There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today.

I hope HG address that one day.

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