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Permadeath - no starter ship- Cost of ships

I’m 8 hours into a No starter ship permadeath run.

I’m still 4 hours from a distress signal but came across a Planetary Archive and thought all my troubles were over… nope!

The cheapest ship that’s landed in the past hour was 3-4m units and by cleaning out all the local caves I have 1m units

2 questions,

Should I hang around here and hope something with fewer slots lands next time

What’s the best way to make 2m units on a permadeath run? 500 cobalt is getting me 38K

submitted by /u/Trackbikes
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NMS Megathread for Q&A, Item Requests/Giveaways and Friend Requests, etc. Whatever you need, thi...

Hey Everyone,

This is a Megathread for all the people of the sub. If you have questions, Ask away. If you need anything just ask. This is uniform thread where you can ask for pretty much anything (from Questions to Nip Nip) that will be live 24/7 all year around and refreshed every couple of days.

This Megathread is closely monitored by me so if you have a question that no one has answered, don’t worry I will personally get back to you in a reasonable time. I will always be keeping a close eye so no naughty business please.

To make things little bit easier if you could help us make distinction between type of posts that would be great, Which brings us too ….

Rules:

– If you are asking a questions please post your question like so : [Question] …. Your Post ….

– If you are requesting something an item, money, etc. please post like so : [Request] …. Your post ….

– If you are offering an item of doing a giveaways (in game items only), user: [Giveaway] …. Your post ….

– If you are requesting something, please do not post your friend code in your post. PM/DM them to the person who is helping you. It will prevent people trolling and Griefing your saves.

Helpful Links:

– If you need a specific ship, Multitool, Freighter, Frigates or anything a specific color or kind please check out our friends at r/NMSGlyphExchange. They also have a variety of different guides from Freighters to Multitool so if you need help with acquiring something, head right on over there.

– If you are Looking for all 16 glyphs on one planet, You can find them in this Guide

And as always, please be civil, be kind and be helpful.

Please Follow all the Sub and Post rules and Thank you all so much!

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From Broke to Billionaire, A Pirates Life

From Broke to Billionaire, A Pirates Life

I would like to preface this by saying there are a hundred different options for farming both credits and nanites, most of which may very well be better than this, but for this run I have solely focused on being a pirate. You can use the pirate’s path to earn either of these currencies no matter what vessel you choose to fly, I just try to do things with a little swag when I can, hence the Swag class hauler.

It all started with the acquisition of what would be my new S class hauler, Serenity. Once I got my hands on the 120 mil, 48 slot beast I quickly endeavored to max its inventory. While I maxed that, I only bothered to get 3 S tier phase beam upgrades for damage dealing, this was suitable for instantly farming cargo pods.

Before I started the run, I decided to clear my currencies by buying needless crap until I couldn’t buy anything else. I did this to better track my profits but for some reason I decided to meticulously track the stats on paper too so that’s fun…. I started with 60 credits and 139 nanites. This was done entirely on my survival save.

Once you find a good system to farm just pulse far enough away to force both fleets to respawn. One will spawn before the other so if you quickly pulse again toward the first fleet you can force the second to spawn right on top of it. Having 8+ large sized freighters a stone’s throw from each other makes this run MUCH easier, though… uh, Haha Just uh, be careful. Underestimate freighter turrets at your own peril.

Before farming in earnest, I went straight into a pirate system to earn some money for suspicious packs. The goal was to travel to 20 or more pirate stations picking up all of the packs I could while looking for a good system to farm on the way. After reaching 23 mil I immediately converted it into 110 tech packs and 91 arms packs, the content of which got me a total of 67,396 Nanites. This will vary as some pirate systems will charge a higher % to buy the packs.

Luckily it didn’t take me long to find a system with multiple large freighters in both fleets. From there I just farmed to capacity in both of my inventories, dropping off fuel and salvaged frigate modules as needed. Selling the fuel will get you a decent chunk, I ended up with 28 stacks before just selling the access with the other junk items.

The 280 fuel could have added 22.4 million to my haul but I decided to keep it as this save is relatively new and I plan to make good use of a Swag class capital ship I managed to find early on in my playthrough. I acquired 68 frigate modules over this run which left me with 19 remaining for the junk pile after unlocking everything for my ship. I regularly had to sell the junk to free up inventory, netting me a total of 53,194,790 credits by the end.

https://preview.redd.it/euwijvui74ba1.png?width=1920&format=png&auto=webp&s=79b73f30681876958b0b5a2a1398abf77bd04636

https://preview.redd.it/r5ix20vi74ba1.png?width=1920&format=png&auto=webp&s=001507aa5e56869ed12d613a63ee14876f8cd90d

When I had both inventories maxed with nothing but illicit goods I warped to legal systems until I sold off all my profits for an average of +-3.4% raking in a staggering 1,116,332,528 credits in illegal cargo.

You will get a considerable amount of pirate bounties finding their way to you as you do this which can boost rep and increase gains as well as liven things up a bit. I would recommend farming them alongside the run if they get close to you but I chose not to in order to better track the raw value of the stolen goods.

I didn’t track how long this takes as it will be different for everyone. I personally tasked myself with hunting down a 48 slot S class hauler and maxed its inventory before I even began. This alone could take you an unimaginable amount of time if you don’t use the coordinate exchange. Something in hindsight I wish I had done, though I am a fan of the orange Serenity I managed to find. Another factor in the time spent would be the system you farm. I would consider myself very lucky with my system fleets, I had multiple large vessels for each fleet, and I found the system in my first couple of warps, your RNG will be different. I will admit this took hours to accomplish, even with all of the RNG odds in my favor.

Something to note is that I didn’t spend too much time finding a good system to sell in, I just decided to settle with +-3.4% systems on average. I have regularly found +-7.0% systems when trying so holding out could easily skyrocket your profits. Another thing to note is I sold directly to the trade hub in the space station, selling to a merchant that lands inside will get you more, using your trade rocket will net you even more than that. I also did not free up all of my player inventory, the first 10 slots were being used up which could have been used to hold millions of credits in goods. I’m confident you could easily min max this to the point of hitting currency cap in a single run by using a max sized hauler and selling to high profit systems. I decided not to have the patience for that as this run was exceptionally long as is but props to you if you choose to.

If I could give one critique to Hello Games in regard to this experience it would be to disable the ability to purchase frigates while you are fighting a freighter, it’s very annoying to go into comms for a purchase when you are trying to hastily repair your shields.

If you made it this far, Thank you.

If you’re interested in a painful challenge, come join the ranks of billionaire pirates, just don’t forget the Swag.

Below are some stats I decided to jot down.

The Stats

Illicit Goods – 1,169,527,318

GrahGrah – 1,750

Banned Weapons – 500

First Spawn Relics – 618

Counterfeit Circuits – 1,326

Prismatic Feathers – 2,150

Moon Ether – 2,700

Stolen DNA Samples – 2,399

Nanites – 67,396

Suspicious packets

Arms – 91

Tech – 110

Junk – 53,194,790 credits

Loot I Kept

280 Freighter fuel

49 Salvaged Frigate Modules

PTSD

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Community

What types of missions would give me a Doctor Who roleplay feel?

I’m still pretty new to the game, just got my first freighter and settlement. I love exploring.

But the specific roleplay experience I’m looking for is to: Go somewhere, maybe random
Land my ship on a planet and generally not rely on it for inner atmosphere travel or saving my ass
Find someone who needs help or that something needs to be improved, which I’d be able to do without leaving the planet and not just pulling the fix from my inventory
Then I make my way back to my ship having “saved the day” and off to find someone else in need

Are there missions which fit this experience, either that the mission sends me there or that it’s something to do when I find a settlement which I’m not the leader of? If there’s these types of on-planet missions settlements give, I could warp into a system, search the closest settlement, land there, and do whatever local dangerous things they need.

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Looking to get sandworm as a pet

Hi! Just like the title says, I am looking for a sandworm to tame. I am aware that having a pet sandworm was made possible through a quest, and I’m wondering if anyone has a spare sandworm egg they’d be willing to part with (if that is a thing since I have no idea if your pet sandworm can have gestation induced). I’d be happy to compensate you for it – I can offer valuable in-game items in exchange.
Thank you!

submitted by /u/ianajhn
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Freighter Spawn Help

I know you need to have 3 in game hours and jump 5x to trigger a space battle. (I have 76hrs) Why won’t one spawn? What are the pre requisites? (E.g. active missions/inactive missions/bugs) I can’t get one to spawn at all. I don’t know what I’m doing…

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