Landing cancelled from ship through planet surface
submitted by /u/hardlikerock [link] [comments] |
submitted by /u/hardlikerock [link] [comments] |
submitted by /u/FarceMultiplier [link] [comments]
2022-05-01
submitted by /u/MonsteraBigTits [link] [comments]
2023-11-29
I saw a Hauler in a post from like 4 years ago so I couldn’t find it and I was very appreciative but I wasn’t too fond of the color of the one that the NMS discord made for me. So I made my own and I love it! submitted by /u/Pretty_…
2024-04-26
Well I finally did it. Last night I found an extremely well rolled sentinel interceptor so I went all out and duplicated all of my best pulse engine mods and put them all on the super charged slots. Mind you these are just S-class mods and not X-class and I’m playing on Series X which is no slouch when it comes to performance. 3 super charged pulse drive mods and one super charged sublight amplifier. My ship is so fast it now breaks the games ability to load properly. It seems that extremely fast speeds somehow breaks the engines ability to properly load assets. For example if I pulse drive to a planet my ship can make it from the top of the atmosphere to ground level in only a few seconds but for some reason my console will now spend the next two minutes before it finally loads the blank terrain beneath me. Having a slower ship doesn’t create the same problem for some reason. I could imagine that installing well rolled X-class mods would make this problem even worse. I guess the moral of this story is that speed is only good up until your system craps out on being able to load the game properly at which point the wait time for loading offsets the time you saved traveling. Its funny that I have now had to downgrade my ship somewhat so it doesn’t break the game so badly.
submitted by /u/WarViper1337
[link] [comments]
2024-01-21
submitted by /u/wooking0420 [link] [comments]
2021-05-25
submitted by /u/JackPotNinja [link] [comments]
2021-06-29
I have built some shacks here and there, but this is my first time really getting into the details. I wanted to get the feel of an old outpost turned storage yard. Found this planet while on the hunt for my first living ship and thought I’d settl…
2024-05-16
submitted by /u/AcoupleofIrishfolk [link] [comments]
2024-05-16
submitted by /u/blackbarry88 [link] [comments]
2024-05-16
submitted by /u/dougsbeard [link] [comments]
2024-05-16
submitted by /u/AcoupleofIrishfolk [link] [comments]
2024-05-16
submitted by /u/Zane_Aqualarious [link] [comments]
2024-05-16
submitted by /u/413X85 [link] [comments]
2024-05-16
submitted by /u/Prestigious_Deal5604 [link] [comments]
2024-05-16
It always bothered me somewhat that we have these plants we can cultivate for the purpose of building or crafting further items (or making loads of money on the market in the case of NipNip buds), but the plants you want to gather from for ingredients remain wild and untamed.
It’d be nice to be able to set up a farm base proper or have a microfarm on a freighter for your heptaloid wheats or impulse beans…
submitted by /u/MayaSanguine
[link] [comments]
2024-05-16
For scale, I’m the little person on the left in the first picture, massive formation. submitted by /u/Majestic-Iron7046 |
2024-05-16