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Is Chlorine farming not useful now?

I used to create tons of Chlorine with Oxygen in order to get rich in the game. Based on my research it’s been nerfed now. What are some other good ways to earn money now?

I read in another post that Sentinel Ship Scrapping is a good way, but I have no idea how to do that. I can’t even deal with sentinels when they attack me in space and I usually try to run to a space station when that happens (or usually die lol).

Any alternatives or an easy way to do that Sentinel Ship Scrapping?

submitted by /u/Odd-Independence-618
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Novice tips to S Class multitool hunting

Novice tips to S Class multitool hunting

Hello, I’ve made a few post of the past weeks with 8-10 multitools (MTs) that I’ve found recently over the past year. I’ve been hunting tools since launch and thankfully ish that it has gotten a lot easier.

This seems like common since, but I had several questions arise, so I thought an update may be useful to some newbies.

Tools are pooled at the system/space station (SS) level and planetary levels. In general the SS level usually carries the dominate tool from each planet. You can see this by landing on each planet in the system and reloading your save. Then fly back to the SS and you’ll see a different tool, this tool will be the dominate tool for that planet in most cases.

  1. Decide on your hunting method
    1. duplicating inhabitable outpost (IOs) maps
      1. whatever method you use to dup
    2. trading navigation data (ND) for maps
      1. trade NDs for inhabited outpost (IOs) maps and maybe a few ancient artifact maps
      2. go to a couple wealthy systems and visit a planet
      3. use 6 or so maps to load up the HUD with the NPC buildings, there should be one minor settlement.
      4. check the minor settlement (MS) to see if it sells nd, if not use another map until the next minor settlement shows up, rinse and repeat. Once the NDs are found place a base computer down with a base name that makes sense to you. I use xxx NavData where xxx is the quantity sold at the minor settlement. repeat this in at least 1 other wealth system. This way you have access to a few hundred NDs.
      5. take any opportunity to gather more NDs, little cubes laying around space stations and minor settlements.
    3. designate a ship as your hunting ship with a good MT
      1. you will want, good shields, warp capable (long distances not required), decent weapons
      2. keep only the basic necessities in your ship, no materials that may attract the attention of system authorities / pirates. Otherwise they will pester/distract you from the goal
      3. take any opportunity to gather more nds, little cubes laying around space stations and minor settlements.
      4. good multitool is helpful for the planets with aggressive sentinels but when I’m hunting I avoid any entanglement the distracts me from the MT Hunt.
    4. MT Hunting (when starting out)
      1. Warp to a system go to SS and check MT class, if it’s not A class then move to next system. I only say this for newbies, you can hunt MTs in SSs with B & C’s but has the class goes down it can get more complex hunting for an S class on the planets.
      2. When the A class is found reload a save on each planet and check the SS for the dominate MT. Note: generally it will not show the 2ndary MT on the planet. The 2ndary MT is the MT that shows up in cabinet once you reload your save either at the planet you are on or other planet in the system or space station.
      3. If you have checked all the dominate tools for each planet and if non of them are what you are looking for then you can bail on that system. However, you may want to find the dominate tool on each planet even if it’s not the style you want to find. The 2ndary tools can be the alien, experimental and/or anomalous MTs. This all about your tolerance for the repetitiveness and time.

So I think that is probably a good start for those that are new to NMS. I’m sure many will chime in with additional tips/tricks to help out.

These are all the S classes I’ve found in the past year or so.

https://preview.redd.it/b0zotdp4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=c4675b85b16b849b2290b66e370be641bf4c8d15

https://preview.redd.it/xvhjs0p4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=4f04d480b092cfac59e8bb7448d2c9b7639d6611

https://preview.redd.it/sizzhop4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=e1567053a38584b220f66cca771536b9e3aa3c2f

https://preview.redd.it/h8ntlfp4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=23eff2af2569758a63e138b337c4cd6cde825bb4

https://preview.redd.it/7h6kjkp4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=f51ba0e463c8ba5b52f52c94ab52b0401a7fcbd6

https://preview.redd.it/m4r59ep4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=db393ed196d2745cfd4bb91fa9004020fb642c6d

https://preview.redd.it/vqb55zp4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=2aa8de881d751f2b2655f2592db2dca34dcecf31

https://preview.redd.it/e0n7gyp4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=0b55ba69006fc7572d9d57956d35c5ba8e706255

https://preview.redd.it/urkvixp4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=85a7ba34769b7de31384265626fb491165d21d6f

https://preview.redd.it/f5xjvkp4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=6e9026e8fb6a7e59ea5a57247dfababc06ba2ca8

https://preview.redd.it/tj6z80p4jdia1.jpg?width=3840&format=pjpg&auto=webp&s=ccb19f8a757621961eabcb310aa64516114a2018

submitted by /u/rremm2000
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NMS Q&A thread! Ask questions, provide answers or just submit a tip. We hope this helps our valu...

This post will be refreshed every few days. The old post are still available for answering questions in those post.

Below are a few popular questions that we’ve received from our past FAQ thread. As always we ask that everyone be respectful and we welcome everyone’s contribution so have fun!

Q- I’m keen to start a new passive money making pursuit. What are some good ideas or guides post-Waypoint?

A#1- Gold farm, then take that stack and sell it at a terminal (not traders) in systems that sell gold. Sell all your gold to the terminal and crash the economy. Then buy it all back at 80% off discount. You just got free money and keep all the gold. All this takes is an initial investment on a gold farm, then you carry all that gold with you and just sell/buy back when you get to another system that sells gold. With 50 stacks in my ship’s cargo hold, I can make somewhere around 150 million units in each system I do this in.

A#2- Start a Farm, Fusion Igniters or Statis Devices Farm which will increase your profits to 100- 200 mil fairly quickly and you can even send out multiple freighter missions which will help you get aronium, magno-gold, Enriched carbon and more which will increase the profits even more.

A#3- Quickest way I’ve found to make a TON of units: Harvesting Storm Crystals. Find a VERY hot planet that has frequent fire storms. DURING STORMS ONLY – you can see the bright white light from Storm Crystals if you fly around low enough. Fly to them, land, quickly harvest them, get back in your ship and fly to the next before you burn up. Q-Where can I post ships and other cool stuff that I want to share with the public? A-You can always post on this sub and now the NMSGlyphExchange is live! Q-How do I get the Advanced Mining Laser? I don’t have the option to craft one, and the multi-tool upgrade vendor at the space station doesn’t have the blueprint for sale.

A- In order to get it, you have to look for the blueprints in crashed ships or abandoned facilities. You get it from the main story (awakenings) or you can buy it on the anomaly.

Q-What do I actually do in the game? I finished the tutorial, is there anything else beside gathering stuff, building a base and repeat?

A#1- It’s really whatever you want, there’s a base story, (assuming you haven’t completed it already), follow the quest log and you’ll figure it out, but things You’d want to do for end game? You can collect multiple multitools, ships, built a fleet for your freighter, etc.

Q- Is there a planet that is populated by many players, and they built their base close to each others like a city?

A- Yeah its the Galactic Hub Project, Its a place where many people have bases and each day the numbers grow. Please help yourself. There are many factions in NMS that do this, even NMS Pirates Hub.

Q- I’m still pretty early into the game, just making my way to the center of the galaxy, what should I be spending my credits on?

A- Go hang around a outlaw/pirate trading post. Cheapest S-class start at around 8-8.5 million without a trade-in. I recommend Vykeen pirate, as then you have two good and 1 remote chances at high-maneuverability S-class: fighter, solar, exotic.

submitted by /u/liftheavy2003
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Community

New Ship Perk Suggestions

Long ago, NMS only allowed players to own a single ship, making it a major decision on which ship type a traveler should go after. However, realizing this felt clunky, updates have been made over the years, ship slots increased, new tech modules, and new features added. This was a great call, but it did leave one mark: the distinctions between each ship didn’t matter anymore; Haulers don’t even have the benefit of additional cargo space, since all S-class ships can have the same total number of slots.

I was talking ship perks with someone, and it got me thinking that perhaps it would make sense to introduce new strengths to less used ship types. As I was mulling it over, I realized that some of these changes would have to be pretty potent to stand up to current-day standards — poor Shuttles, their only real signature is that their takeoff price is reduced, made obsolete by the auto-recharge modules. So I decided to spitball a few ideas trying to stay true to the ship’s purpose while taking 2024 NMS in mind, and see if the following suggestions are strong enough to make you think “oh yeah, I’d definitely want to own a [ship type].”

Shuttles:

  1. 25% faster flight speed than others while in-atmosphere.
  2. 100% faster Pulse Drive speed.
  3. Takeoffs and landings are quicker and snappier.

Haulers:

  1. Cargo slots are double-sized, just like Freighters and storage containers.
  2. One storage augmentation slot unlocks two slots when used to unlock cargo slots.
  3. When the Teleport Receiver is installed, Hauler item teleport range is unlimited within the same star system.

Living:

  1. Increased chance of finding Space Encounters while pulsing. Alien Traders completely removed from encounter pool (Frequency 12 > 0). Odds of Rogue Black Hole and Relic Gate events tripled (Frequency 1 > 3).
  2. Eating food while in a ship refuels the ship’s hyper drive, pulse drive, launch thrusters, and damaged shields.

Explorer:

  1. Scanning one planet scans every planet in the system.
  2. Hyperdrive chain jumps. When setting a waypoint on the galactic map, can directly jump to that waypoint as long as the Explorer would have enough fuel to reach there, or up to 5 jumps (aka 5x listed hyperdrive range).

Let me know if these are along the right lines, and whether you’d fly one of these if they had these perks.

submitted by /u/Snoo61755
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Just a Quick Appreciation

While I struggle with anxiety so it is difficult for me to egg myself into the multiplayer scene in the game, I just have to applaud ALL of you guys. This is the most non-toxic gaming community I think I’ve ever seen and I have been a gamer for a goood…

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