Space lightning
submitted by /u/Dramatic-Walrus8839 [link] [comments] |
submitted by /u/Dramatic-Walrus8839 [link] [comments] |
I used to create tons of Chlorine with Oxygen in order to get rich in the game. Based on my research it’s been nerfed now. What are some other good ways to earn money now?
I read in another post that Sentinel Ship Scrapping is a good way, but I have no idea how to do that. I can’t even deal with sentinels when they attack me in space and I usually try to run to a space station when that happens (or usually die lol).
Any alternatives or an easy way to do that Sentinel Ship Scrapping?
submitted by /u/Odd-Independence-618
[link] [comments]
2024-05-03
Hello, I’ve made a few post of the past weeks with 8-10 multitools (MTs) that I’ve found recently over the past year. I’ve been hunting tools since launch and thankfully ish that it has gotten a lot easier. This seems like common since, but I had several questions arise, so I thought an update may be useful to some newbies. Tools are pooled at the system/space station (SS) level and planetary levels. In general the SS level usually carries the dominate tool from each planet. You can see this by landing on each planet in the system and reloading your save. Then fly back to the SS and you’ll see a different tool, this tool will be the dominate tool for that planet in most cases.
So I think that is probably a good start for those that are new to NMS. I’m sure many will chime in with additional tips/tricks to help out. These are all the S classes I’ve found in the past year or so. submitted by /u/rremm2000 |
2023-02-16
Old photo btw. submitted by /u/Medical_County4802 [link] [comments]
2024-01-03
submitted by /u/SpaceHippie98 [link] [comments]
2022-03-05
submitted by /u/Sr9Circulos [link] [comments]
2022-06-04
This post will be refreshed every few days. The old post are still available for answering questions in those post.
Below are a few popular questions that we’ve received from our past FAQ thread. As always we ask that everyone be respectful and we welcome everyone’s contribution so have fun!
Q- I’m keen to start a new passive money making pursuit. What are some good ideas or guides post-Waypoint?
A#1- Gold farm, then take that stack and sell it at a terminal (not traders) in systems that sell gold. Sell all your gold to the terminal and crash the economy. Then buy it all back at 80% off discount. You just got free money and keep all the gold. All this takes is an initial investment on a gold farm, then you carry all that gold with you and just sell/buy back when you get to another system that sells gold. With 50 stacks in my ship’s cargo hold, I can make somewhere around 150 million units in each system I do this in.
A#2- Start a Farm, Fusion Igniters or Statis Devices Farm which will increase your profits to 100- 200 mil fairly quickly and you can even send out multiple freighter missions which will help you get aronium, magno-gold, Enriched carbon and more which will increase the profits even more.
A#3- Quickest way I’ve found to make a TON of units: Harvesting Storm Crystals. Find a VERY hot planet that has frequent fire storms. DURING STORMS ONLY – you can see the bright white light from Storm Crystals if you fly around low enough. Fly to them, land, quickly harvest them, get back in your ship and fly to the next before you burn up. Q-Where can I post ships and other cool stuff that I want to share with the public? A-You can always post on this sub and now the NMSGlyphExchange is live! Q-How do I get the Advanced Mining Laser? I don’t have the option to craft one, and the multi-tool upgrade vendor at the space station doesn’t have the blueprint for sale.
A- In order to get it, you have to look for the blueprints in crashed ships or abandoned facilities. You get it from the main story (awakenings) or you can buy it on the anomaly.
Q-What do I actually do in the game? I finished the tutorial, is there anything else beside gathering stuff, building a base and repeat?
A#1- It’s really whatever you want, there’s a base story, (assuming you haven’t completed it already), follow the quest log and you’ll figure it out, but things You’d want to do for end game? You can collect multiple multitools, ships, built a fleet for your freighter, etc.
Q- Is there a planet that is populated by many players, and they built their base close to each others like a city?
A- Yeah its the Galactic Hub Project, Its a place where many people have bases and each day the numbers grow. Please help yourself. There are many factions in NMS that do this, even NMS Pirates Hub.
Q- I’m still pretty early into the game, just making my way to the center of the galaxy, what should I be spending my credits on?
A- Go hang around a outlaw/pirate trading post. Cheapest S-class start at around 8-8.5 million without a trade-in. I recommend Vykeen pirate, as then you have two good and 1 remote chances at high-maneuverability S-class: fighter, solar, exotic.
submitted by /u/liftheavy2003
[link] [comments]
2023-01-03
Fully functional teleporter placed horizontally into the ground. You can even walk across it fine! submitted by /u/Valace4 [link] [comments]
2024-05-14
I can’t for the life of me light up this base I’ve been working on. Do I just need to lock in and add a bunch more lights or am I missing somthing? submitted by /u/Jellyflopter |
2024-05-14
Long ago, NMS only allowed players to own a single ship, making it a major decision on which ship type a traveler should go after. However, realizing this felt clunky, updates have been made over the years, ship slots increased, new tech modules, and new features added. This was a great call, but it did leave one mark: the distinctions between each ship didn’t matter anymore; Haulers don’t even have the benefit of additional cargo space, since all S-class ships can have the same total number of slots.
I was talking ship perks with someone, and it got me thinking that perhaps it would make sense to introduce new strengths to less used ship types. As I was mulling it over, I realized that some of these changes would have to be pretty potent to stand up to current-day standards — poor Shuttles, their only real signature is that their takeoff price is reduced, made obsolete by the auto-recharge modules. So I decided to spitball a few ideas trying to stay true to the ship’s purpose while taking 2024 NMS in mind, and see if the following suggestions are strong enough to make you think “oh yeah, I’d definitely want to own a [ship type].”
Shuttles:
Haulers:
Living:
Explorer:
Let me know if these are along the right lines, and whether you’d fly one of these if they had these perks.
submitted by /u/Snoo61755
[link] [comments]
2024-05-14
El title.
Why bother to name stuff if you’re the only one who can ever see the name? Is there a way to let others see the name?
submitted by /u/Total-Avocado-8598
[link] [comments]
2024-05-14
Yall out here building cities while every base I make looks like a giant gamecube Seriously how do you guys get inspiration submitted by /u/kawabunga666 [link] [comments]
2024-05-14
Has someone experienced that kind of nightfall bevor? submitted by /u/RedditorsOrbit069 [link] [comments]
2024-05-14
While I struggle with anxiety so it is difficult for me to egg myself into the multiplayer scene in the game, I just have to applaud ALL of you guys. This is the most non-toxic gaming community I think I’ve ever seen and I have been a gamer for a goood…
2024-05-14
submitted by /u/Pixelsock_ [link] [comments]
2024-05-14
Anyone want to photo edit this meme to make the character a nms traveler. submitted by /u/space_monkey_belay [link] [comments]
2024-05-14
submitted by /u/nfl18 [link] [comments]
2024-05-14