Just realized I play too much No Man’s Sky..
Stared out the office window as I got ready to head home and saw it was about to rain.
Instantly heard "incoming storm" in my head 😭
submitted by /u/brianSkates
[link] [comments]
Stared out the office window as I got ready to head home and saw it was about to rain.
Instantly heard "incoming storm" in my head 😭
submitted by /u/brianSkates
[link] [comments]
Feel free to join us on the official server. https://discord.gg/nomanssky
It’s a pretty neat place to discuss the game, get to know the community, find some friends, and be instantly alerted about updates (Though we’re pretty on the ball on the subreddit too).
submitted by /u/BaRKy1911
[link] [comments]
2022-06-06
Hello there
I love No Man’s Sky, and I think it’s incredibly rich in content. I’m just over 300 hours into the game and have completed all the challenges/accomplishments. However, I still want to play it, but every time I do, my gaming sessions come to a halt rather quickly, due to a lack of objectives.
That’s why I’ve had this idea in my head for a while, where No Man’s Sky could make its universe more lively and dynamic by creating more indirect interaction between players.
Let me explain: my idea is simply to create an in-game Guild system to bring communities together under a single banner.
Then, a guild would have to be able to conquer a star system, by destroying specific targets on the ground or in space. By default, these systems would be defended by the npc and then by the conquering guild.
These defenses could be strengthened/improved by the guild players’ investment of resources/money.
There could be a guild experience level per player, with guild rewards (similar to current community rewards).
I know that No Man’s Sky is not a PvP / war game. However, Hello Games continues to develop and improve combat and space battles. What’s more, it wouldn’t be direct frontal PvP, but more indirect, a bit like Ogame.
And the No Man’s Sky universe is vast enough to be enjoyed outside any guild-controlled zone.
I’d be curious to see how many systems a guild would be able to conquer.
I wonder if many of you would appreciate this feature in the game?
submitted by /u/Syno033
[link] [comments]
2023-09-26
When you’re beyond the Endgame of No Man’s Sky and you have nothing to do but micro-upgrade, the game can become super dull. This post is a simple reminder to take a moment to admire the beauty of the Galaxy you’re in while you do so. You grow blind to it after a while, so it’s good to physically stop and acknowledge just how good this game can look, and just how wonderous the universe around you really is! It also helps you think about just how far you’ve come. It’s a big universe out there. And it only seems to be getting bigger. Good luck, Travelers! submitted by /u/Ebic2004 |
2023-10-03
submitted by /u/Ill-Range-4954 [link] [comments]
2023-12-08
submitted by /u/tsheeley [link] [comments]
2022-10-04
HelloGamesTube
2022-06-23
submitted by /u/Faelenedh [link] [comments]
2024-05-06
Don’t mind the text, it’s their names on french Hope y’all enjoy! submitted by /u/FruityHoodie |
2024-05-06
As you might have seen, I recently made a boat and posted about it here. the thing is: this tail sail is a special kind of annoying, and for some reason it cant be rotated nor scaled, so I wire glitched it (with an upscaled wire) to make it be in…
2024-05-06
submitted by /u/Huldera [link] [comments]
2024-05-06
submitted by /u/GloHolleeder [link] [comments]
2024-05-06
All multi-tools at the stations. Euklid galaxy. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-06
submitted by /u/ZhorasSnake [link] [comments]
2024-05-06
I know they’re pretty similar with one just having an extra top piece but what would you guys go with? submitted by /u/Theeunforgiven13 |
2024-05-05
Like is there a story reason for these things? Can’t get resources from them too submitted by /u/Low_Hunter6307 |
2024-05-05
submitted by /u/RasaPilot1616 [link] [comments]
2024-05-05