So i got this really weird glitch where i somehow got into a ship in the anomaly that wasn’t mine and then i had my original ship stuck in the anomaly
submitted by /u/gadielgc [link] [comments] |
submitted by /u/gadielgc [link] [comments] |
submitted by /u/Tenebrous_Savant [link] [comments]
2022-01-25
submitted by /u/HamFart69 [link] [comments]
2023-04-05
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2023-03-10
submitted by /u/EdVintage [link] [comments]
2022-01-13
I haven’t seen this tip pop up in any of the threads about ship combat though I have seen where players complain about slow turning even with high maneuverability ships. At least for my main ships, they pitch up and down much faster than they turn so I…
2023-11-30
submitted by /u/SattvaMicione [link] [comments]
2022-04-21
i’ve always treated my player character as a self-insert but i’m starting a new save and want to try something different. what kinds of backstories do y’all create for your characters?
submitted by /u/opabiniasupremacy
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2024-05-17
In a wealthy galaxy and have a really cool venator I want. I have reset at least 60 times if not more and have been trying to get S class for serveral days (max of 2 hours per session before I get board and play Bf V) I have had at least 10 perfect A c…
2024-05-17
I’m at 400 million
submitted by /u/-Jesko-
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2024-05-17
submitted by /u/Affectionate_Hold660 [link] [comments]
2024-05-17
I’ve been researching staff colors and classes, but it seems a lot of the information I’m finding may be outdated, or I’m just not understanding it correctly. I’ve read that the staff head determines the build, but if I mark a staff terminal for future use, IE. I want to come back when I free up inventory space, I can’t seem to build the same staff again.
Here’s my scenario. I was exploring autophage camps, and found a particular staff color combo I liked. I dropped a save beacon, jumped up to the Anomaly to disassemble an A class MT I wanted to break down rather than exchange away. I then returned to the camp to claim my shiny new staff, but I can’t recreate the build!
In actual fact, this camp had two staff builds I wanted. One was color specific, and the other had a supercharged slot layout I wanted. I cannot recreate either.
For the record, I play on GOG. Do the staff builds vary from planet to planet like regular multi tool cabinets do?
submitted by /u/ForgotPants
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2024-05-17
i named every planet in a system gizmo and everything on the planets gizmo submitted by /u/dugggduggg [link] [comments]
2024-05-17
I honestly don’t know if I’m wasting my time crafting frigate upgrades.
I select frigates that match the mission type, making sure to have a 5-star rating. Most of my ships are S-class now. I add 3 frigate upgrades to each mission (also matching them to the mission type). I have several freighter upgrades that help with various things.
I genuinely don’t know if I’m getting better returns by including the frigate upgrades or not. I left them off yesterday and I actually got more stuff.
I just wonder what’s the best way to maximize the success of frigate missions.
submitted by /u/msallied79
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2024-05-16
submitted by /u/varjo_l [link] [comments]
2024-05-16
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2024-05-16
submitted by /u/Ironking503333 [link] [comments]
2024-05-16