NMS HOT POST 2023/07/6

Tell me you spend almost all of your time building your freighter base without telling me you spend almost all of your time building your freighter base


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As a day 1 player, I scream - Please focus planets and exploration

I have been through the game in nearly all of its permutations for a regular 4 years since launch. Participated in Waking Titan, in theorycrafting, all of it. Still use my day 1 save nearly all the time. I welcomed every new feature with open arms. The expeditions – chef’s kiss. Various features like derelict freighters and changes to base building – great. This patch, from a lore perspective – amazing! The customization and combat features – excellent! Hell, I even got a kick out of some stuff I missed, like the settlements.

But over time, every instance of my return to the game has been less lengthy until I began outright skipping more and more patches (been almost 2 years until I returned to this one) as the one thing I wanted to see in patch notes was nowhere to be seen.

Planet generation and exploration, at present, feel formulaic and sterile.

I don’t even have to visit a cold planet to know what it looks like. it’s the exact same every time with a difference in tree density. I barely have to visit a lush planet as they are mostly recycled between themselves and every single one has superheated storms. With very little difference, I am seeing the exact same generation and planets I have been seeing since around NEXT came out. The very same building blocks. They do not feel like planets, they feel like biomes. Animals are great to ride and befriend, but wild animals behave and look the exact same as in launch – chaotic.

I want to sink my teeth deep into developing my character, my journey, my fleet, my base and my empire. Hell, even finally commit to a galaxy center permadeath run. But what is the point if the exploration feels dead and if I feel like I’ve traversed every single planet a dozen times before? What was supposed to be the main attraction of the game and the expectation of millions of permutations has been, as of now, completely abandoned for the sake of easier introduction of new features in predictable worlds.

So I ask – can Hello Games crown all the great features they introduced over the years with an actual planet and animal generation overhaul? Can they truly give us long term explorers some new wonders to gaze in this endless universe? Can they, at last, provide the universe the depth that matches its width, even at the cost of a universe reset?

I believe they can and I hope they will.

submitted by /u/WildingTenay
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PLEASE let us have more than 6 companions

I already posted this on r/No_Mans_Sky but I thought I’d share it here as well.

It’s really weird, I know, but the alien animals are probably one of my all time favorite parts of the game. I get all sentimental about my digital space friends and it’s hard to let them go in favor of a cooler one.

My girlfriend suggested this and I think it’s too genius not to mention, but we can keep the system of having 6 companions. We can only have 6 ACTIVE companions at a time. Every companion that isn’t active can be stored at a base, either in some type of storage or in actual enclosures.

That way you’re still somewhat limited (only I’m not sure why that’s important) and those cool one-of-a-kind creatures are not lost forever. If you let us build enclosures, we could also build space zoos.

Let me say that again.

Space. Zoos.

Thank you very much for your time and attention.

submitted by /u/NodoBird
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Community

Hexite

Hiya all so I can’t find the crashed freighter with Hexite on it. I know you’re meant to get co ordinariness when you install the consciousness bridge but I can’t find Hexite which I need for a refiner recipe. What animal secretes Hexite in their poo? …

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