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My take on 4.0

I’m just some random doofus who wants to add his two cents.

I grinded myself into a supergod with upgrades both in my tech and regular inventory using only my cargo and freightor inventory to house my items with two activated indium mines to source me effectively with infinite money. It felt like i had reached a gameplay dead end with nothing more to do. I built absurd things, walked across every kind of world they offer. The whole thing was turning stale for me. Less an adventure and more of a meditative drifter simulator. Still great and profound imo, but just stale.

When i jumped back in, after the update, my entire set up was a disgusting mess both in my suit inventory and my ship inventory as well. After an hour or two of sorting the mess out, i settled on a chosen setup. It was a bummer to have been nerfed, but i also think it was fun hunting for it all anyways. You knew, journey vs destination. That’s just me. If you disagree, that’s fine. I love you anyways.

I switched it from normal difficulty to a survival difficulty and ran some quicksilver missions and once more found myself feeling vulnerable to the elements and it really did breath a fresh sense of life into the game for me. Space battles had stakes again and storms were once again terrifying since i could no longer hide behind 3 layers of hazard protection.

Also nerfing the activated indium was a great move too IMO, because after bankrupting myself on shipspace slots (my goodness those are expensive) i find myself really appreciating once again the currency systems with running trade routes, building circuit boards, being a space pirate, and selling settlement production. I have a deep joy in being a space trader and the update made it feel like a meaningful challange again.

What makes it work so well for me is that they allow me to do it that way. My joy is not everyone else’s joy and it feels to me that they tried to account for that in the difficulty slides.

I get the frustration for the minmax nerfs and i appreciate the expression of frustration. Alot of hours were put into the grind and i get how it feels like a massive stab in the back. However, i doubt HG actually did this in bad faith. I’m sure they’re working on a way to account for it and fix it. No doubt, they see the backlash.

The thing is, I’ve never seen a franchise do something like this before, in the sense that they built a game then spend the next 6 years building heavily unto itself. In a way, it feels like HG is flying blind through a model entirely of their own creation and mistakes can and will be made. In the past they have been made. Outlaws hit players with entirely too many pirate attacks, then they fixed it. Endurance lacked ramps in freighters and they eventually added them in. People wanted space whales. We got space whales. They’re listening, and I’m sure they’ll find a way to make it right.

I see what they tried to do, and they fell on their face for a lot of people, but there’s no doubt in my mind they’ll pick themselves back up and take care of you. I have faith in them.

submitted by /u/Fun_Adeptness_7801
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Stuck on radiated water planet.

I’m stuck on a very small island without rocks or dihydrogen around me. I cannot build a portable refiner, can’t make starship launch fuel (that’s why I’m stuck), and there isn’t a nearby island within miles. There are zero rocks underwater, radiation is a big problem, no matter what I do, I cannot find anything for me to get off. And despite uranium supposedly being a huge resource here, there is none in the vicinity.

submitted by /u/TraditionalRead2967
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So uh... The first free freighter....

So uh... The first free freighter....

It’s supposed to be an S-class right? 😅

I still haven’t clicked the claim button because I’m still sort of in shock. I went through the dog fight event, checked out the freighter and was a B-class, but I had to shut off the game. I didn’t realize it didn’t save. When I reverted the save and did it again, the RNG seemed to have blessed me with a S Capital ship after the single accidental save scum.

I haven’t been playing that long and don’t fully understand what I’m looking at as far as quality. How good is she as freighters go?

submitted by /u/Aquafoot
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