As a former ED player the new space combat is a massive step forward.
Just want to say that adding the ability to toggle power to your shields/weapons etc.. while basic in comparison to other space Sims. It's a massive step in the right direction.
I used to play a lot of elite dangerous and this is something I missed from space combat. I often felt like no man's sky was a glorified version of space invaders where I was battling the equivalent to space gnats. A mediocre distraction at best.
Being able to engage in huge space battles, battle and destoy pirate freighters and have to think about it a bit more while having to tactically assign power to your systems is the first time I've seen Hello Games add genuine depth to one of the core systems. It's a massive step forward for players who want expanded deeper gameplay.
I'm hoping this continues into exploration.. crafting and deeper mechanics for the other systems.
submitted by /u/Jtenka
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