NMS HOT POST 2023/12/2

I’m lovin’ it.. (Euclid)


I'm lovin' it.. (Euclid)

I made a McDonalds. I was hanging with a noob player while his twitch stream was going the other day, and i thought I'd build him a place to get a bite to eat on his first base planet. Show him some love by building a base there, or if you want just come get some food.

https://preview.redd.it/ui9wyadmdu3c1.jpg?width=1920&format=pjpg&auto=webp&s=e0acef4890ec4205b0ee5ccba633599dd23d7e49

https://preview.redd.it/v1hnx4t6du3c1.jpg?width=1920&format=pjpg&auto=webp&s=32b673f991759e14c3bfc5b6e2b8a2a615257376

https://preview.redd.it/upedw7mvcu3c1.jpg?width=1920&format=pjpg&auto=webp&s=6dbe115030c497be98b147c72ee319850654fc0f

submitted by /u/RadiantPhilosophy968
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Source: No Man's Sky | Reddit

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LOL, I'm definitely playing the game wrong...

Something like 425 hours in, I’ve been mostly just exploring and finding crashed ships, building bases, etc…

I finally felt I was ready to try and take on a Sentinel Cruiser, got my squadron built, and took one out. I got a message about a Harmonic signal, and figured that something special was going on. Nope, it took me to a Sentinel ship, and I restored it like normal. Been flying around for awhile, even engaged the Pulse Drive. There seems to be no more mission beyond restoring the ship. SO I would say that was a relatively early mission. Otherwise, I find no mission tied to the ship, and no messages came up while under the Pulse Drive. I really did just get a lesson in how to restore a Sentinel ship over 400 hours in. 🙂

Shows just how wonderful all of the non-mission stuff in this game is.

submitted by /u/MikeyW1969
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Dear Sean/HG: I humbly request if possible that you increase the maximum number of Starships one can...

With a Bazillion types of procedurally generated Starships available – from all the different types of Haulers, Fighters, Explorers, Shuttles,… to the different types of Exotics, such as Squids, Mosquitos, etc,… to the Living Ships, to the Custom Ships, such as the Golden Vector, etc, being limited to just 6 seems very underwhelming, and can be frustrating. 6 seems disproportionally low, especially compared to the maximum 30 Frigates for example. Really, I keep just 5 Starships so I can have an open slot for flipping crashed ships, etc.

As a Day 1 Player with 2,365.2 Hours Play Time at the time of this writing, I can say one of my favorite things to do is to hunt for that perfect Starship, to build a specific fleet with a theme. This is one of the top things that adds to NMS’ replay value for me personally.

I would think increasing the number from 6 to 9, at the very least, would be very feasible, since there are already 9 Landing Pads on Freighters. Or maybe the number of Landing Pads could be increased to facilitate even more than 9 Starships?

Appreciate you taking the time and for the consideration. NMS is truly my Desert Isle game. I cannot express enough the gratitude I (and so many of us) feel towards all of you at HG for your continued development of the game, not to mention all the free updates! A TRUE Labour-of-Love! THANK YOU!

submitted by /u/Theleb_Kaarna
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