NMS HOT POST 2023/12/3

Core to Core Jumps: How to Travel To New Galaxies Faster


So I decided I was going to go visit Eissentam finally, and starting in my home galaxy of Calypso, I figured hey, I'll do the thing everyone suggests, go through center, find ancient ruin, find portal, input glyphs that warp near center, go through center, rinse and repeat.

Well, I figured I'd visit an Atlas station first, thinking that if I "recreate the galaxy" again, I could just select paradise systems and I'd find Eissentam. I visited an Atlas station right near the center of Calypso, however, despite having a new Heart of the Sun, it wouldn't let me recreate a new universe — instead, the quest log just tells me to locate a black hole. Which I did, but obviously didn't do much since I was already near the center, and actually just erased the Atlas Path quest from my log.

I tell you this because the process of going through a black hole triggers a bit of a glitch.

When I went through the center of the galaxy and dropped into the new one, I was about 3500 LY from the new galaxy's core.

Turns out, this is an actual thing: it's called a Core to Core jump. If you enter a black hole before entering the galactic center, you will enter the new galaxy about the same distance that you were when you went into that black hole. This stays active, you don't need to visit new black holes — I'm jumping my way to Eissentam right now: go through center, fix and fuel ship's hyperdrive, go through center. No locating ruins, no inputting portal coordinates.

submitted by /u/Snoo61755
[link] [comments]

Source: No Man's Sky | Reddit

関連記事

Community

Help! My paving had a cool retro pattern, and now it's gone. Was it a bug or a feature?

Help! My paving had a cool retro pattern, and now it's gone. Was it a bug or a feature?

I started building a base next to an outpost, and the paving had this cool circle/star/petal pattern as in the second picture. The colors changed on it accordingly, it looked awesome. All pavings consistently had that pattern and I don’t recall clicking on anything to pick it. I scrapped that base and moved a bit over to start it again, and the paving was back to it’s boring self. I went back to the outpost to recreate the first try, but paving is still nonpatterned. I tried clicking on all colors/materials but I can’t get it to be like that again. Am I missing something, am I tripping??

submitted by /u/thehumanskeleton
[link] [comments]

続きを読む シェア
0

I'd really appreciate some kind of "vault" for MTs and ships.

I’m a collector, and I like keeping unique things. I have a couple of expedition ships, as well as the Atlas Staff from the last expedition. The staff and ships are not in my regular use pool of stuff, but getting rid of them appears to mean that I can’t ever get them back. At the expedition rewards vendor, all these things say “previously claimed.” which I’m assuming means they’re one and done. With such a small number of ships and MT’s that we’re able to keep (relative to the massive number of cool looking stuff you can collect.) I feel like a lot of very precious space is getting eaten up by keeping these unique things.

I feel stuck between a rock and hard place. I want to keep the cool looking unique stuff that I don’t think I can get back if I scrap, but I also would like more room.

Even if we can’t keep anything other than the most essential tech on them in “storage” I think it would be great if we had some way to keep more than just 6 MTs and 12 ships. For a game that’s primarily about seeing everything and discovering stuff, we don’t get much in the way of space for the things that matter.

submitted by /u/Misternogo
[link] [comments]

続きを読む シェア
0

Popular Posts